javax.media.opengl
Interface GL2

All Superinterfaces:
GL, GL2ES1, GL2ES2, GL2GL3, GLBase, GLLightingFunc, GLMatrixFunc, GLPointerFunc
All Known Implementing Classes:
DebugGL2, TraceGL2

public interface GL2
extends GLBase, GL, GL2ES1, GL2ES2, GL2GL3

This interface contains all core desktop OpenGL methods through version 3.0, inclusive, as well as most of it's extensions defined at the time of this specification. Early OpenGL extensions whose functionality was incorporated into core OpenGL by version 3.0, inclusive, are specifically excluded.
Note: OpenGL 3.0 is the last subsumed version in the specification. You need to use a GL3 OpenGL 3.1+ context to benefit from new functionality and versions.


Field Summary
static int GL_2_BYTES
          Part of GL_VERSION_1_0
static int GL_2D
          Part of GL_VERSION_1_0
static int GL_3_BYTES
          Part of GL_VERSION_1_0
static int GL_3D
          Part of GL_VERSION_1_0
static int GL_3D_COLOR
          Part of GL_VERSION_1_0
static int GL_3D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_4_BYTES
          Part of GL_VERSION_1_0
static int GL_422_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_AVERAGE_EXT
          Part of GL_EXT_422_pixels
static int GL_422_REV_EXT
          Part of GL_EXT_422_pixels
static int GL_4D_COLOR_TEXTURE
          Part of GL_VERSION_1_0
static int GL_ABGR_EXT
          Part of GL_EXT_abgr
static int GL_ACCUM
          Part of GL_VERSION_1_0
static int GL_ACCUM_ALPHA_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BLUE_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_BUFFER_BIT
          Part of GL_VERSION_1_0
static int GL_ACCUM_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_ACCUM_GREEN_BITS
          Part of GL_VERSION_1_0
static int GL_ACCUM_RED_BITS
          Part of GL_VERSION_1_0
static int GL_ACTIVE_STENCIL_FACE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_ACTIVE_VERTEX_UNITS_ARB
          Part of GL_ARB_vertex_blend
static int GL_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_0
static long GL_ALL_CLIENT_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_ALL_COMPLETED_NV
          Part of GL_NV_fence
static int GL_ALLOW_DRAW_FRG_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_MEM_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_OBJ_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALLOW_DRAW_WIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALPHA_BIAS
          Part of GL_VERSION_1_0
static int GL_ALPHA_INTEGER
          Part of GL_VERSION_3_0
static int GL_ALPHA_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_ALPHA12
          Part of GL_VERSION_1_1
static int GL_ALPHA16
          Part of GL_VERSION_1_1
static int GL_ALPHA16F
          Part of GL_ARB_texture_float
static int GL_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA32F
          Part of GL_ARB_texture_float
static int GL_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_ALPHA4
          Part of GL_VERSION_1_1
static int GL_ALPHA8
          Part of GL_VERSION_1_1
static int GL_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_ALWAYS_FAST_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ALWAYS_SOFT_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_ARRAY_ELEMENT_LOCK_COUNT_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ARRAY_ELEMENT_LOCK_FIRST_EXT
          Part of GL_EXT_compiled_vertex_array
static int GL_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_AUTO_NORMAL
          Part of GL_VERSION_1_0
static int GL_AUX_BUFFERS
          Part of GL_VERSION_1_0
static int GL_AUX0
          Part of GL_VERSION_1_0
static int GL_AUX1
          Part of GL_VERSION_1_0
static int GL_AUX2
          Part of GL_VERSION_1_0
static int GL_AUX3
          Part of GL_VERSION_1_0
static int GL_AVERAGE_EXT
          Part of GL_EXT_pixel_transform
static int GL_BACK_NORMALS_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_BITMAP
          Part of GL_VERSION_1_0
static int GL_BITMAP_TOKEN
          Part of GL_VERSION_1_0
static int GL_BLUE_BIAS
          Part of GL_VERSION_1_0
static int GL_BLUE_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_BLUE_SCALE
          Part of GL_VERSION_1_0
static int GL_BOOL_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_BOOL_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_BUFFER_FLUSHING_UNMAP
          Part of GL_APPLE_flush_buffer_range
static int GL_BUFFER_SERIALIZED_MODIFY
          Part of GL_APPLE_flush_buffer_range
static int GL_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_C4UB_V2F
          Part of GL_VERSION_1_1
static int GL_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_CG_FRAGMENT_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CG_VERTEX_SHADER_EXT
          Part of GL_EXT_Cg_shader
static int GL_CLAMP
          Part of GL_VERSION_1_0
static int GL_CLAMP_FRAGMENT_COLOR
          Part of GL_VERSION_3_0
static int GL_CLAMP_VERTEX_COLOR
          Part of GL_VERSION_3_0
static long GL_CLIENT_ALL_ATTRIB_BITS
          Part of GL_VERSION_1_1
static int GL_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_CLIENT_PIXEL_STORE_BIT
          Part of GL_VERSION_1_1
static int GL_CLIENT_VERTEX_ARRAY_BIT
          Part of GL_VERSION_1_1
static int GL_CLIP_FAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_NEAR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CLIP_VOLUME_CLIPPING_HINT_EXT
          Part of GL_EXT_clip_volume_hint
static int GL_CMYK_EXT
          Part of GL_EXT_cmyka
static int GL_CMYKA_EXT
          Part of GL_EXT_cmyka
static int GL_COEFF
          Part of GL_VERSION_1_0
static int GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
          Part of GL_ATI_pixel_format_float
static int GL_COLOR_INDEX
          Part of GL_VERSION_1_0
static int GL_COLOR_INDEXES
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_FACE
          Part of GL_VERSION_1_0
static int GL_COLOR_MATERIAL_PARAMETER
          Part of GL_VERSION_1_0
static int GL_COLOR_MATRIX
          Part of GL_ARB_imaging
static int GL_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging
static int GL_COLOR_SUM
          Part of GL_VERSION_1_4
static int GL_COLOR_SUM_ARB
          Part of GL_ARB_vertex_program
static int GL_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_ALPHA_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_BIAS
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_BLUE_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_FORMAT
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_GREEN_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_INTENSITY_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_LUMINANCE_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_RED_SIZE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_SCALE
          Part of GL_ARB_imaging
static int GL_COLOR_TABLE_WIDTH
          Part of GL_ARB_imaging
static int GL_COLOR3_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COLOR4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_COMPARE_R_TO_TEXTURE
          Part of GL_VERSION_1_4
static int GL_COMPARE_REF_DEPTH_TO_TEXTURE
          Part of GL_EXT_texture_array
static int GL_COMPILE
          Part of GL_VERSION_1_0
static int GL_COMPILE_AND_EXECUTE
          Part of GL_VERSION_1_0
static int GL_COMPRESSED_ALPHA
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_INTENSITY
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE_ALPHA
          Part of GL_VERSION_1_3
static int GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_RED_RGTC1
          Part of GL_ARB_texture_compression_rgtc
static int GL_COMPRESSED_RG_RGTC2
          Part of GL_ARB_texture_compression_rgtc
static int GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
          Part of GL_EXT_texture_compression_latc
static int GL_COMPRESSED_SIGNED_RED_RGTC1
          Part of GL_ARB_texture_compression_rgtc
static int GL_COMPRESSED_SIGNED_RG_RGTC2
          Part of GL_ARB_texture_compression_rgtc
static int GL_COMPRESSED_SLUMINANCE
          Part of GL_VERSION_2_1
static int GL_COMPRESSED_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1
static int GL_CONSERVE_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_CONST_EYE_NV
          Part of GL_NV_texture_shader
static int GL_CONSTANT_BORDER
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_1D
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_2D
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_BORDER_COLOR
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_BORDER_MODE
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FILTER_BIAS
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FILTER_SCALE
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_FORMAT
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging
static int GL_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging
static int GL_COPY_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_CUBIC_EXT
          Part of GL_EXT_pixel_transform
static int GL_CULL_FRAGMENT_NV
          Part of GL_NV_texture_shader
static int GL_CULL_MODES_NV
          Part of GL_NV_texture_shader
static int GL_CULL_VERTEX_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_EYE_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CULL_VERTEX_OBJECT_POSITION_EXT
          Part of GL_EXT_cull_vertex
static int GL_CURRENT_BIT
          Part of GL_VERSION_1_0
static int GL_CURRENT_FOG_COORD
          Part of GL_VERSION_1_5
static int GL_CURRENT_FOG_COORDINATE
          Part of GL_VERSION_1_4
static int GL_CURRENT_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_MATRIX_INDEX_ARB
          Part of GL_ARB_matrix_palette
static int GL_CURRENT_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_OCCLUSION_QUERY_ID_NV
          Part of GL_NV_occlusion_query
static int GL_CURRENT_RASTER_COLOR
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_DISTANCE
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_INDEX
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_POSITION_VALID
          Part of GL_VERSION_1_0
static int GL_CURRENT_RASTER_SECONDARY_COLOR
          Part of GL_VERSION_2_1
static int GL_CURRENT_RASTER_TEXTURE_COORDS
          Part of GL_VERSION_1_0
static int GL_CURRENT_SECONDARY_COLOR
          Part of GL_VERSION_1_4
static int GL_CURRENT_VERTEX_ATTRIB_ARB
          Part of GL_ARB_vertex_program
static int GL_CURRENT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_CURRENT_VERTEX_WEIGHT_EXT
          Part of GL_EXT_vertex_weighting
static int GL_CURRENT_WEIGHT_ARB
          Part of GL_ARB_vertex_blend
static int GL_DEPENDENT_AR_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_GB_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DEPENDENT_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_3D_NV
          Part of GL_NV_texture_shader3
static int GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader3
static int GL_DEPTH_BIAS
          Part of GL_VERSION_1_0
static int GL_DEPTH_BOUNDS_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_BOUNDS_TEST_EXT
          Part of GL_EXT_depth_bounds_test
static int GL_DEPTH_CLAMP_NV
          Part of GL_NV_depth_clamp
static int GL_DEPTH_COMPONENT32F
          Part of GL_ARB_depth_buffer_float
static int GL_DEPTH_SCALE
          Part of GL_VERSION_1_0
static int GL_DEPTH_STENCIL_TO_BGRA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_STENCIL_TO_RGBA_NV
          Part of GL_NV_copy_depth_to_color
static int GL_DEPTH_TEXTURE_MODE
          Part of GL_VERSION_1_4
static int GL_DEPTH32F_STENCIL8
          Part of GL_ARB_depth_buffer_float
static int GL_DOMAIN
          Part of GL_VERSION_1_0
static int GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DEPTH_REPLACE_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_PASS_THROUGH_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_1D_NV
          Part of GL_NV_texture_shader3
static int GL_DOT_PRODUCT_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_3D_NV
          Part of GL_NV_texture_shader2
static int GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
          Part of GL_NV_texture_shader
static int GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_DRAW_BUFFER0_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER1_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER10_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER11_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER12_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER13_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER14_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER15_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER2_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER3_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER4_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER5_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER6_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER7_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER8_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_BUFFER9_ATI
          Part of GL_ATI_draw_buffers
static int GL_DRAW_PIXEL_TOKEN
          Part of GL_VERSION_1_0
static int GL_DRAW_PIXELS_APPLE
          Part of GL_APPLE_fence
static int GL_DS_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DS_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_MAG_VIB_NV
          Part of GL_NV_texture_shader
static int GL_DSDT_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_MAG8_NV
          Part of GL_NV_texture_shader
static int GL_DSDT8_NV
          Part of GL_NV_texture_shader
static int GL_DT_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_DT_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_EDGE_FLAG
          Part of GL_VERSION_1_0
static int GL_EDGE_FLAG_ARRAY
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_EDGE_FLAG_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_EDGE_FLAG_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_EDGEFLAG_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_EMBOSS_CONSTANT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_LIGHT_NV
          Part of GL_NV_texgen_emboss
static int GL_EMBOSS_MAP_NV
          Part of GL_NV_texgen_emboss
static int GL_ENABLE_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_BIT
          Part of GL_VERSION_1_0
static int GL_EVAL_FRACTIONAL_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_EVAL_TRIANGULAR_2D_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB0_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB1_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB10_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB11_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB12_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB13_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB14_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB15_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB2_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB3_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB4_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB5_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB6_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB7_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB8_NV
          Part of GL_NV_evaluators
static int GL_EVAL_VERTEX_ATTRIB9_NV
          Part of GL_NV_evaluators
static int GL_EYE_LINEAR
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE
          Part of GL_VERSION_1_0
static int GL_EYE_PLANE_ABSOLUTE_NV
          Part of GL_NV_fog_distance
static int GL_EYE_RADIAL_NV
          Part of GL_NV_fog_distance
static int GL_FEEDBACK
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_FEEDBACK_BUFFER_TYPE
          Part of GL_VERSION_1_0
static int GL_FENCE_APPLE
          Part of GL_APPLE_fence
static int GL_FENCE_CONDITION_NV
          Part of GL_NV_fence
static int GL_FENCE_STATUS_NV
          Part of GL_NV_fence
static int GL_FLOAT_32_UNSIGNED_INT_24_8_REV
          Part of GL_ARB_depth_buffer_float
static int GL_FLOAT_MAT2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_MAT4_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_FLOAT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_FOG_BIT
          Part of GL_VERSION_1_0
static int GL_FOG_COORD
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_POINTER
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_STRIDE
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_ARRAY_TYPE
          Part of GL_VERSION_1_5
static int GL_FOG_COORD_SRC
          Part of GL_VERSION_1_5
static int GL_FOG_COORDINATE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_FOG_COORDINATE_ARRAY_POINTER
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_STRIDE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_ARRAY_TYPE
          Part of GL_VERSION_1_4
static int GL_FOG_COORDINATE_SOURCE
          Part of GL_VERSION_1_4
static int GL_FOG_DISTANCE_MODE_NV
          Part of GL_NV_fog_distance
static int GL_FOG_INDEX
          Part of GL_VERSION_1_0
static int GL_FORCE_BLUE_TO_ONE_NV
          Part of GL_NV_texture_shader3
static int GL_FORMAT_SUBSAMPLE_24_24_OML
          Part of GL_OML_subsample
static int GL_FORMAT_SUBSAMPLE_244_244_OML
          Part of GL_OML_subsample
static int GL_FRAGMENT_COLOR_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_DEPTH
          Part of GL_VERSION_1_4
static int GL_FRAGMENT_MATERIAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_NORMAL_EXT
          Part of GL_EXT_light_texture
static int GL_FRAGMENT_PROGRAM_ARB
          Part of GL_ARB_fragment_program
static int GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_FRAMEBUFFER_SRGB
          Part of GL_ARB_framebuffer_sRGB
static int GL_FRAMEBUFFER_SRGB_CAPABLE_EXT
          Missed in the GL_EXT_framebuffer_sRGB promotion to 3.0 core
static int GL_FULL_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_FULL_STIPPLE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_GEOMETRY_PROGRAM_NV
          Part of GL_NV_geometry_program4
static int GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_GREEN_BIAS
          Part of GL_VERSION_1_0
static int GL_GREEN_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_GREEN_SCALE
          Part of GL_VERSION_1_0
static int GL_HI_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_HI_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_HILO_NV
          Part of GL_NV_texture_shader
static int GL_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_HINT_BIT
          Part of GL_VERSION_1_0
static int GL_HISTOGRAM
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_ALPHA_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_BLUE_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_FORMAT
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_GREEN_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_LUMINANCE_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_RED_SIZE
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_SINK
          Part of GL_ARB_imaging
static int GL_HISTOGRAM_WIDTH
          Part of GL_ARB_imaging
static int GL_INDEX
          Part of GL_ARB_framebuffer_object
static int GL_INDEX_ARRAY
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_INDEX_ARRAY_POINTER
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_STRIDE
          Part of GL_VERSION_1_1
static int GL_INDEX_ARRAY_TYPE
          Part of GL_VERSION_1_1
static int GL_INDEX_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_INDEX_BITS
          Part of GL_VERSION_1_0
static int GL_INDEX_CLEAR_VALUE
          Part of GL_VERSION_1_0
static int GL_INDEX_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_INDEX_MATERIAL_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_FACE_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_index_material
static int GL_INDEX_MODE
          Part of GL_VERSION_1_0
static int GL_INDEX_OFFSET
          Part of GL_VERSION_1_0
static int GL_INDEX_SHIFT
          Part of GL_VERSION_1_0
static int GL_INDEX_TEST_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_FUNC_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_TEST_REF_EXT
          Part of GL_EXT_index_func
static int GL_INDEX_WRITEMASK
          Part of GL_VERSION_1_0
static int GL_INT_SAMPLER_2D_RECT_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_INT_VEC2_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC3_ARB
          Part of GL_ARB_shader_objects
static int GL_INT_VEC4_ARB
          Part of GL_ARB_shader_objects
static int GL_INTENSITY
          Part of GL_VERSION_1_1
static int GL_INTENSITY12
          Part of GL_VERSION_1_1
static int GL_INTENSITY16
          Part of GL_VERSION_1_1
static int GL_INTENSITY16F
          Part of GL_ARB_texture_float
static int GL_INTENSITY16I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY16UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32F
          Part of GL_ARB_texture_float
static int GL_INTENSITY32I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY32UI
          Part of GL_EXT_texture_integer
static int GL_INTENSITY4
          Part of GL_VERSION_1_1
static int GL_INTENSITY8
          Part of GL_VERSION_1_1
static int GL_INTENSITY8I
          Part of GL_EXT_texture_integer
static int GL_INTENSITY8UI
          Part of GL_EXT_texture_integer
static int GL_INTERLACE_OML
          Part of GL_OML_interlace
static int GL_INTERLACE_READ_INGR
          Part of GL_INGR_interlace_read
static int GL_INTERLACE_READ_OML
          Part of GL_OML_interlace
static int GL_INVARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_INVERTED_SCREEN_W_REND
          Part of GL_REND_screen_coordinates
static int GL_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_KTX_BACK_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_FRONT_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_STENCIL_REGION
          Part of GL_KTX_buffer_region
static int GL_KTX_Z_REGION
          Part of GL_KTX_buffer_region
static int GL_LIGHT_MODEL_COLOR_CONTROL
          Part of GL_VERSION_1_2
static int GL_LIGHT_MODEL_LOCAL_VIEWER
          Part of GL_VERSION_1_0
static int GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
          Part of GL_APPLE_specular_vector
static int GL_LIGHTING_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_BIT
          Part of GL_VERSION_1_0
static int GL_LINE_RESET_TOKEN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_PATTERN
          Part of GL_VERSION_1_0
static int GL_LINE_STIPPLE_REPEAT
          Part of GL_VERSION_1_0
static int GL_LINE_TOKEN
          Part of GL_VERSION_1_0
static int GL_LIST_BASE
          Part of GL_VERSION_1_0
static int GL_LIST_BIT
          Part of GL_VERSION_1_0
static int GL_LIST_INDEX
          Part of GL_VERSION_1_0
static int GL_LIST_MODE
          Part of GL_VERSION_1_0
static int GL_LO_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_LO_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_LOAD
          Part of GL_VERSION_1_0
static int GL_LOCAL_CONSTANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_CONSTANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOCAL_EXT
          Part of GL_EXT_vertex_shader
static int GL_LOGIC_OP
          Part of GL_VERSION_1_0
static int GL_LUMINANCE_ALPHA_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA16F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE_ALPHA16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE_ALPHA32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_ALPHA8UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE_INTEGER
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA12
          Part of GL_VERSION_1_1
static int GL_LUMINANCE12_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16_ALPHA16
          Part of GL_VERSION_1_1
static int GL_LUMINANCE16F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE16I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE16UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32F
          Part of GL_ARB_texture_float
static int GL_LUMINANCE32I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE32UI
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE4_ALPHA4
          Part of GL_VERSION_1_1
static int GL_LUMINANCE6_ALPHA2
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8_ALPHA8
          Part of GL_VERSION_1_1
static int GL_LUMINANCE8I
          Part of GL_EXT_texture_integer
static int GL_LUMINANCE8UI
          Part of GL_EXT_texture_integer
static int GL_MAGNITUDE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_MAGNITUDE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_MAP_ATTRIB_U_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_ATTRIB_V_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAP_COLOR
          Part of GL_VERSION_1_0
static int GL_MAP_STENCIL
          Part of GL_VERSION_1_0
static int GL_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAP1_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP1_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP1_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP1_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP1_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP1_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAP2_COLOR_4
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_DOMAIN
          Part of GL_VERSION_1_0
static int GL_MAP2_GRID_SEGMENTS
          Part of GL_VERSION_1_0
static int GL_MAP2_INDEX
          Part of GL_VERSION_1_0
static int GL_MAP2_NORMAL
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_1
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_2
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_3
          Part of GL_VERSION_1_0
static int GL_MAP2_TEXTURE_COORD_4
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_3
          Part of GL_VERSION_1_0
static int GL_MAP2_VERTEX_4
          Part of GL_VERSION_1_0
static int GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_AMBIENT_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_COLOR_INDEXES_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_DIFFUSE_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_EMISSION_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SHININESS_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAT_SPECULAR_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATERIAL_SIDE_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_MATRIX0_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX1_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX10_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX11_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX12_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX13_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX14_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX15_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX16_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX17_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX18_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX19_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX2_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX20_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX21_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX22_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX23_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX24_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX25_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX26_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX27_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX28_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX29_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX3_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX30_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX31_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX4_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX5_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX6_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX7_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX8_ARB
          Part of GL_ARB_vertex_program
static int GL_MATRIX9_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_COLOR_MATRIX_STACK_DEPTH
          Part of GL_ARB_imaging
static int GL_MAX_CONVOLUTION_HEIGHT
          Part of GL_ARB_imaging
static int GL_MAX_CONVOLUTION_WIDTH
          Part of GL_ARB_imaging
static int GL_MAX_DRAW_BUFFERS_ATI
          Part of GL_ATI_draw_buffers
static int GL_MAX_EVAL_ORDER
          Part of GL_VERSION_1_0
static int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_LIST_NESTING
          Part of GL_VERSION_1_0
static int GL_MAX_MAP_TESSELLATION_NV
          Part of GL_NV_evaluators
static int GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
          Part of GL_ARB_matrix_palette
static int GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_PIXEL_MAP_TABLE
          Part of GL_VERSION_1_0
static int GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_ENV_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_GENERIC_RESULTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRICES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_OUTPUT_VERTICES_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV
          Part of GL_NV_parameter_buffer_object
static int GL_MAX_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV
          Part of GL_NV_geometry_program4
static int GL_MAX_RATIONAL_EVAL_ORDER_NV
          Part of GL_NV_evaluators
static int GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MAX_SAMPLE_MASK_WORDS_NV
          Part of GL_NV_explicit_multisample
static int GL_MAX_SHININESS_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_SPOT_EXPONENT_NV
          Part of GL_NV_light_max_exponent
static int GL_MAX_TEXTURE_COORDS
          Part of GL_VERSION_2_0
static int GL_MAX_TEXTURE_COORDS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_TEXTURE_IMAGE_UNITS_ARB
          Part of GL_ARB_fragment_program
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
          Part of GL_NV_vertex_array_range
static int GL_MAX_VERTEX_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
          Part of GL_EXT_bindable_uniform
static int GL_MAX_VERTEX_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MAX_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE
          Part of GL_APPLE_pixel_buffer
static int GL_MIN_PROGRAM_TEXEL_OFFSET_NV
          Part of GL_NV_gpu_program4
static int GL_MINMAX
          Part of GL_ARB_imaging
static int GL_MINMAX_FORMAT
          Part of GL_ARB_imaging
static int GL_MINMAX_SINK
          Part of GL_ARB_imaging
static int GL_MIRROR_CLAMP_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_BORDER_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MIRROR_CLAMP_TO_EDGE_EXT
          Part of GL_EXT_texture_mirror_clamp
static int GL_MODELVIEW0_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW0_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW0_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW1_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_MATRIX_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW1_STACK_DEPTH_EXT
          Part of GL_EXT_vertex_weighting
static int GL_MODELVIEW10_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW11_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW12_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW13_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW14_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW15_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW16_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW17_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW18_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW19_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW2_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW20_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW21_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW22_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW23_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW24_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW25_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW26_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW27_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW28_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW29_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW3_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW30_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW31_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW4_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW5_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW6_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW7_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW8_ARB
          Part of GL_ARB_vertex_blend
static int GL_MODELVIEW9_ARB
          Part of GL_ARB_vertex_blend
static int GL_MULT
          Part of GL_VERSION_1_0
static int GL_MULTISAMPLE_BIT
          Part of GL_VERSION_1_3
static int GL_MULTISAMPLE_COVERAGE_MODES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_MULTISAMPLE_FILTER_HINT_NV
          Part of GL_NV_multisample_filter_hint
static int GL_MVP_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_NAME_STACK_DEPTH
          Part of GL_VERSION_1_0
static int GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_END_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_NATIVE_GRAPHICS_HANDLE_PGI
          Part of GL_PGI_misc_hints
static int GL_NEGATIVE_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_NEGATIVE_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_NORMAL_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_NORMALIZED_RANGE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ACTIVE_UNIFORMS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_ATTACHED_OBJECTS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_COMPILE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_DELETE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_INFO_LOG_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_LINEAR
          Part of GL_VERSION_1_0
static int GL_OBJECT_LINK_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_PLANE
          Part of GL_VERSION_1_0
static int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_SUBTYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_TYPE_ARB
          Part of GL_ARB_shader_objects
static int GL_OBJECT_VALIDATE_STATUS_ARB
          Part of GL_ARB_shader_objects
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader3
static int GL_OFFSET_TEXTURE_2D_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_2D_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_MATRIX_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_OFFSET_TEXTURE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_ONE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CLAMP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_CROSS_PRODUCT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_DOT4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_EXP_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FLOOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_FRAC_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_INDEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_LOG_BASE_2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MADD_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MAX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MIN_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MOV_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MUL_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_MULTIPLY_MATRIX_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_NEGATE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_POWER_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_RECIP_SQRT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_ROUND_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_GE_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SET_LT_EXT
          Part of GL_EXT_vertex_shader
static int GL_OP_SUB_EXT
          Part of GL_EXT_vertex_shader
static int GL_ORDER
          Part of GL_VERSION_1_0
static int GL_OUTPUT_COLOR0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_COLOR1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_FOG_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD0_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD1_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD10_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD11_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD12_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD13_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD14_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD15_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD16_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD17_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD18_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD19_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD2_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD20_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD21_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD22_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD23_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD24_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD25_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD26_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD27_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD28_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD29_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD3_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD30_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD31_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD4_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD5_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD6_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD7_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD8_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_TEXTURE_COORD9_EXT
          Part of GL_EXT_vertex_shader
static int GL_OUTPUT_VERTEX_EXT
          Part of GL_EXT_vertex_shader
static int GL_PACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_PACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_PASS_THROUGH_NV
          Part of GL_NV_texture_shader
static int GL_PASS_THROUGH_TOKEN
          Part of GL_VERSION_1_0
static int GL_PERTURB_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_PIXEL_COUNT_AVAILABLE_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNT_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_COUNTER_BITS_NV
          Part of GL_NV_occlusion_query
static int GL_PIXEL_CUBIC_WEIGHT_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAG_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MAP_A_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_A_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_B_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_G_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_A_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_B_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_G_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_I_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_I_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_R_TO_R_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S
          Part of GL_VERSION_1_0
static int GL_PIXEL_MAP_S_TO_S_SIZE
          Part of GL_VERSION_1_0
static int GL_PIXEL_MIN_FILTER_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_MODE_BIT
          Part of GL_VERSION_1_0
static int GL_PIXEL_PACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_PACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_TRANSFORM_2D_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_MATRIX_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
          Part of GL_EXT_pixel_transform
static int GL_PIXEL_UNPACK_BUFFER_BINDING_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PIXEL_UNPACK_BUFFER_EXT
          Part of GL_EXT_pixel_buffer_object
static int GL_PN_TRIANGLES_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
          Part of GL_ATI_pn_triangles
static int GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI
          Part of GL_ATI_pn_triangles
static int GL_POINT_BIT
          Part of GL_VERSION_1_0
static int GL_POINT_TOKEN
          Part of GL_VERSION_1_0
static int GL_POLYGON
          Part of GL_VERSION_1_0
static int GL_POLYGON_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_MODE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE
          Part of GL_VERSION_1_0
static int GL_POLYGON_STIPPLE_BIT
          Part of GL_VERSION_1_0
static int GL_POLYGON_TOKEN
          Part of GL_VERSION_1_0
static int GL_POST_COLOR_MATRIX_ALPHA_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_ALPHA_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_BLUE_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_BLUE_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_GREEN_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_GREEN_SCALE
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_RED_BIAS
          Part of GL_ARB_imaging
static int GL_POST_COLOR_MATRIX_RED_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_ALPHA_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_ALPHA_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_BLUE_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_BLUE_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_GREEN_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_GREEN_SCALE
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_RED_BIAS
          Part of GL_ARB_imaging
static int GL_POST_CONVOLUTION_RED_SCALE
          Part of GL_ARB_imaging
static int GL_PREFER_DOUBLEBUFFER_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_PREVIOUS_TEXTURE_INPUT_NV
          Part of GL_NV_texture_shader
static int GL_PROGRAM_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_ATTRIB_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_BINDING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_POSITION_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_ERROR_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_FORMAT_ASCII_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_LENGTH_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_MATRIX_STACK_DEPTH_EXT
          Part of GL_EXT_direct_state_access
static int GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_ATTRIBS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_PROGRAM_PARAMETERS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_RESULT_COMPONENTS_NV
          Part of GL_NV_gpu_program4
static int GL_PROGRAM_STRING_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEMPORARIES_ARB
          Part of GL_ARB_vertex_program
static int GL_PROGRAM_TEX_INDIRECTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_TEX_INSTRUCTIONS_ARB
          Part of GL_ARB_fragment_program
static int GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB
          Part of GL_ARB_vertex_program
static int GL_PROXY_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_PROXY_HISTOGRAM
          Part of GL_ARB_imaging
static int GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_PROXY_POST_CONVOLUTION_COLOR_TABLE
          Part of GL_ARB_imaging
static int GL_Q
          Part of GL_VERSION_1_0
static int GL_QUAD_STRIP
          Part of GL_VERSION_1_0
static int GL_QUADS
          Part of GL_VERSION_1_0
static int GL_R
          Part of GL_VERSION_1_0
static int GL_R16
          Part of GL_ARB_texture_rg
static int GL_R16F
          Part of GL_ARB_texture_rg
static int GL_R16I
          Part of GL_ARB_texture_rg
static int GL_R16UI
          Part of GL_ARB_texture_rg
static int GL_R32F
          Part of GL_ARB_texture_rg
static int GL_R32I
          Part of GL_ARB_texture_rg
static int GL_R32UI
          Part of GL_ARB_texture_rg
static int GL_R8
          Part of GL_ARB_texture_rg
static int GL_R8I
          Part of GL_ARB_texture_rg
static int GL_R8UI
          Part of GL_ARB_texture_rg
static int GL_READ_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_READ_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_RECLAIM_MEMORY_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_RED_BIAS
          Part of GL_VERSION_1_0
static int GL_RED_MAX_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_MIN_CLAMP_INGR
          Part of GL_INGR_color_clamp
static int GL_RED_SCALE
          Part of GL_VERSION_1_0
static int GL_REDUCE
          Part of GL_ARB_imaging
static int GL_RENDER
          Part of GL_VERSION_1_0
static int GL_RENDER_MODE
          Part of GL_VERSION_1_0
static int GL_RENDERBUFFER_COLOR_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_RENDERBUFFER_COVERAGE_SAMPLES_NV
          Part of GL_NV_framebuffer_multisample_coverage
static int GL_REPLICATE_BORDER
          Part of GL_ARB_imaging
static int GL_RESAMPLE_AVERAGE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_DECIMATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_REPLICATE_OML
          Part of GL_OML_resample
static int GL_RESAMPLE_ZERO_FILL_OML
          Part of GL_OML_resample
static int GL_RETURN
          Part of GL_VERSION_1_0
static int GL_RG
          Part of GL_ARB_texture_rg
static int GL_RG_INTEGER
          Part of GL_ARB_texture_rg
static int GL_RG16
          Part of GL_ARB_texture_rg
static int GL_RG16F
          Part of GL_ARB_texture_rg
static int GL_RG16I
          Part of GL_ARB_texture_rg
static int GL_RG16UI
          Part of GL_ARB_texture_rg
static int GL_RG32F
          Part of GL_ARB_texture_rg
static int GL_RG32I
          Part of GL_ARB_texture_rg
static int GL_RG32UI
          Part of GL_ARB_texture_rg
static int GL_RG8
          Part of GL_ARB_texture_rg
static int GL_RG8I
          Part of GL_ARB_texture_rg
static int GL_RG8UI
          Part of GL_ARB_texture_rg
static int GL_RGB_S3TC
          Part of GL_S3_s3tc
static int GL_RGB4_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_FLOAT_MODE
          Part of GL_ARB_color_buffer_float
static int GL_RGBA_INTEGER_MODE
          Part of GL_EXT_texture_integer
static int GL_RGBA_MODE
          Part of GL_VERSION_1_0
static int GL_RGBA_S3TC
          Part of GL_S3_s3tc
static int GL_RGBA_SIGNED_COMPONENTS_EXT
          Missed in the GL_EXT_packed_float promotion to 3.0 core
static int GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
          Part of GL_NV_texture_shader
static int GL_RGBA4_S3TC
          Part of GL_S3_s3tc
static int GL_S
          Part of GL_VERSION_1_0
static int GL_SAMPLE_MASK_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_MASK_VALUE_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLE_POSITION_NV
          Part of GL_NV_explicit_multisample
static int GL_SAMPLER_1D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_1D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_RECT_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_RECT_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_2D_SHADOW_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_3D_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_BUFFER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_SAMPLER_CUBE_ARB
          Part of GL_ARB_shader_objects
static int GL_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_SCALAR_EXT
          Part of GL_EXT_vertex_shader
static int GL_SCISSOR_BIT
          Part of GL_VERSION_1_0
static int GL_SCREEN_COORDINATES_REND
          Part of GL_REND_screen_coordinates
static int GL_SECONDARY_COLOR_ARRAY
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
          Part of GL_VERSION_1_5
static int GL_SECONDARY_COLOR_ARRAY_POINTER
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_SIZE
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_STRIDE
          Part of GL_VERSION_1_4
static int GL_SECONDARY_COLOR_ARRAY_TYPE
          Part of GL_VERSION_1_4
static int GL_SELECT
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_POINTER
          Part of GL_VERSION_1_0
static int GL_SELECTION_BUFFER_SIZE
          Part of GL_VERSION_1_0
static int GL_SEPARABLE_2D
          Part of GL_ARB_imaging
static int GL_SEPARATE_SPECULAR_COLOR
          Part of GL_VERSION_1_2
static int GL_SHADER_CONSISTENT_NV
          Part of GL_NV_texture_shader
static int GL_SHADER_OBJECT_ARB
          Part of GL_ARB_shader_objects
static int GL_SHADER_OPERATION_NV
          Part of GL_NV_texture_shader
static int GL_SHADING_LANGUAGE_VERSION_ARB
          Part of GL_ARB_shading_language_100
static int GL_SHADOW_ATTENUATION_EXT
          Part of GL_EXT_light_texture
static int GL_SHARED_TEXTURE_PALETTE_EXT
          Part of GL_EXT_shared_texture_palette
static int GL_SIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO16_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_HILO8_NV
          Part of GL_NV_texture_shader3
static int GL_SIGNED_INTENSITY_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_INTENSITY8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_LUMINANCE8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB_UNSIGNED_ALPHA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA_NV
          Part of GL_NV_texture_shader
static int GL_SIGNED_RGBA8_NV
          Part of GL_NV_texture_shader
static int GL_SINGLE_COLOR
          Part of GL_VERSION_1_2
static int GL_SLUMINANCE
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE_ALPHA
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE8
          Part of GL_VERSION_2_1
static int GL_SLUMINANCE8_ALPHA8
          Part of GL_VERSION_2_1
static int GL_SOURCE0_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE0_RGB
          Part of GL_VERSION_1_3
static int GL_SOURCE1_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE1_RGB
          Part of GL_VERSION_1_3
static int GL_SOURCE2_ALPHA
          Part of GL_VERSION_1_3
static int GL_SOURCE2_RGB
          Part of GL_VERSION_1_3
static int GL_SPHERE_MAP
          Part of GL_VERSION_1_0
static int GL_STENCIL_CLEAR_TAG_VALUE_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TAG_BITS_EXT
          Part of GL_EXT_stencil_clear_tag
static int GL_STENCIL_TEST_TWO_SIDE_EXT
          Part of GL_EXT_stencil_two_side
static int GL_STORAGE_CACHED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_PRIVATE_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STORAGE_SHARED_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_STRICT_DEPTHFUNC_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_LIGHTING_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_STRICT_SCISSOR_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_T
          Part of GL_VERSION_1_0
static int GL_T2F_C3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_C4UB_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_IUI_N3F_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_N3F_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V2F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_IUI_V3F_EXT
          Part of GL_EXT_index_array_formats
static int GL_T2F_N3F_V3F
          Part of GL_VERSION_1_1
static int GL_T2F_V3F
          Part of GL_VERSION_1_1
static int GL_T4F_C4F_N3F_V4F
          Part of GL_VERSION_1_1
static int GL_T4F_V4F
          Part of GL_VERSION_1_1
static int GL_TABLE_TOO_LARGE
          Part of GL_ARB_imaging
static int GL_TEXCOORD1_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD2_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXCOORD3_BIT_PGI
          Part of GL_PGI_vertex_hints
static long GL_TEXCOORD4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_TEXTURE_APPLICATION_MODE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_BINDING_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_BIT
          Part of GL_VERSION_1_0
static int GL_TEXTURE_BORDER_VALUES_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_COMPARE_FAIL_VALUE_ARB
          Part of GL_ARB_shadow_ambient
static int GL_TEXTURE_COMPONENTS
          Part of GL_VERSION_1_0
static int GL_TEXTURE_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_TEXTURE_DS_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_DT_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_FILTER_CONTROL
          Part of GL_VERSION_1_4
static int GL_TEXTURE_GEN_Q
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_R
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_S
          Part of GL_VERSION_1_0
static int GL_TEXTURE_GEN_T
          Part of GL_VERSION_1_0
static int GL_TEXTURE_HI_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_INTENSITY_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_INTENSITY_TYPE
          Part of GL_VERSION_3_0
static int GL_TEXTURE_LIGHT_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_LO_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_LUMINANCE_SIZE
          Part of GL_VERSION_1_0
static int GL_TEXTURE_LUMINANCE_TYPE
          Part of GL_VERSION_3_0
static int GL_TEXTURE_MAG_SIZE_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_MATERIAL_FACE_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_MATERIAL_PARAMETER_EXT
          Part of GL_EXT_light_texture
static int GL_TEXTURE_MINIMIZE_STORAGE_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_NORMAL_EXT
          Part of GL_EXT_texture_perturb_normal
static int GL_TEXTURE_PRIORITY
          Part of GL_VERSION_1_1
static int GL_TEXTURE_RANGE_LENGTH_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RANGE_POINTER_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_TEXTURE_RESIDENT
          Part of GL_VERSION_1_1
static int GL_TEXTURE_SHADER_NV
          Part of GL_NV_texture_shader
static int GL_TEXTURE_STORAGE_HINT_APPLE
          Part of GL_APPLE_texture_range
static int GL_TEXTURE_SWIZZLE_A_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_B_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_G_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_R_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_SWIZZLE_RGBA_EXT
          Part of GL_EXT_texture_swizzle
static int GL_TEXTURE_UNSIGNED_REMAP_MODE_NV
          Part of GL_NV_texture_expand_normal
static int GL_TIME_ELAPSED_EXT
          Part of GL_EXT_timer_query
static int GL_TRANSFORM_BIT
          Part of GL_VERSION_1_0
static int GL_TRANSFORM_FEEDBACK_BINDING_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_FEEDBACK_NV
          Part of GL_NV_transform_feedback2
static int GL_TRANSFORM_HINT_APPLE
          Part of GL_APPLE_transform_hint
static int GL_TRANSPOSE_COLOR_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_CURRENT_MATRIX_ARB
          Part of GL_ARB_vertex_program
static int GL_TRANSPOSE_MODELVIEW_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_PROGRAM_MATRIX_EXT
          Part of GL_EXT_direct_state_access
static int GL_TRANSPOSE_PROJECTION_MATRIX
          Part of GL_VERSION_1_3
static int GL_TRANSPOSE_TEXTURE_MATRIX
          Part of GL_VERSION_1_3
static int GL_TYPE_RGBA_FLOAT_ATI
          Part of GL_ATI_pixel_format_float
static int GL_UNIFORM_BUFFER_BINDING_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNIFORM_BUFFER_EXT
          Part of GL_EXT_bindable_uniform
static int GL_UNPACK_CLIENT_STORAGE_APPLE
          Part of GL_APPLE_client_storage
static int GL_UNPACK_CMYK_HINT_EXT
          Part of GL_EXT_cmyka
static int GL_UNPACK_CONSTANT_DATA_SUNX
          Part of GL_SUNX_constant_data
static int GL_UNPACK_RESAMPLE_OML
          Part of GL_OML_resample
static int GL_UNSIGNED_INT_8_8_S8_S8_REV_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_S8_S8_8_8_NV
          Part of GL_NV_texture_shader
static int GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
          Part of GL_NV_explicit_multisample
static int GL_UNSIGNED_SHORT_8_8_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_UNSIGNED_SHORT_8_8_REV_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_V2F
          Part of GL_VERSION_1_1
static int GL_V3F
          Part of GL_VERSION_1_1
static int GL_VARIANT_ARRAY_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_DATATYPE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_EXT
          Part of GL_EXT_vertex_shader
static int GL_VARIANT_VALUE_EXT
          Part of GL_EXT_vertex_shader
static int GL_VECTOR_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_ARRAY_RANGE_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_LENGTH_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_POINTER_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_VALID_NV
          Part of GL_NV_vertex_array_range
static int GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
          Part of GL_NV_vertex_array_range2
static int GL_VERTEX_ARRAY_STORAGE_HINT_APPLE
          Part of GL_APPLE_vertex_array_range
static int GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
          Missed in the GL_EXT_gpu_shader4 promotion to 3.0 core
static int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_ATTRIB_MAP1_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE
          Part of GL_APPLE_vertex_program_evaluators
static int GL_VERTEX_BLEND_ARB
          Part of GL_ARB_vertex_blend
static int GL_VERTEX_CONSISTENT_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_DATA_HINT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX_PROGRAM_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV
          Part of GL_NV_parameter_buffer_object
static int GL_VERTEX_PROGRAM_POINT_SIZE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_PROGRAM_TWO_SIDE
          Part of GL_VERSION_2_0
static int GL_VERTEX_PROGRAM_TWO_SIDE_ARB
          Part of GL_ARB_vertex_program
static int GL_VERTEX_SHADER_BINDING_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INSTRUCTIONS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_INVARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_LOCALS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_OPTIMIZED_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_SHADER_VARIANTS_EXT
          Part of GL_EXT_vertex_shader
static int GL_VERTEX_WEIGHT_ARRAY_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX_WEIGHTING_EXT
          Part of GL_EXT_vertex_weighting
static int GL_VERTEX23_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VERTEX4_BIT_PGI
          Part of GL_PGI_vertex_hints
static int GL_VIBRANCE_BIAS_NV
          Part of GL_NV_texture_shader
static int GL_VIBRANCE_SCALE_NV
          Part of GL_NV_texture_shader
static int GL_VIEWPORT_BIT
          Part of GL_VERSION_1_0
static int GL_W_EXT
          Part of GL_EXT_vertex_shader
static int GL_WEIGHT_SUM_UNITY_ARB
          Part of GL_ARB_vertex_blend
static int GL_WIDE_LINE_HINT_PGI
          Part of GL_PGI_misc_hints
static int GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_NV
          Part of GL_NV_pixel_data_range
static int GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV
          Part of GL_NV_pixel_data_range
static int GL_X_EXT
          Part of GL_EXT_vertex_shader
static int GL_Y_EXT
          Part of GL_EXT_vertex_shader
static int GL_YCBCR_422_APPLE
          Part of GL_APPLE_ycbcr_422
static int GL_Z_EXT
          Part of GL_EXT_vertex_shader
static int GL_ZERO_EXT
          Part of GL_EXT_vertex_shader
static int GL_ZOOM_X
          Part of GL_VERSION_1_0
static int GL_ZOOM_Y
          Part of GL_VERSION_1_0
 
Fields inherited from interface javax.media.opengl.GL2ES1
GL_3DC_X_AMD, GL_3DC_XY_AMD, GL_ADD, GL_ADD_SIGNED, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ATC_RGB_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COLOR_ARRAY_BUFFER_BINDING, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_RGB, GL_CONSTANT, GL_COORD_REPLACE, GL_CURRENT_COLOR, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX, GL_CURRENT_TEXTURE_COORDS, GL_DECAL, GL_DOT3_RGB, GL_DOT3_RGBA, GL_EXP, GL_EXP2, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_GENERATE_MIPMAP, GL_INTERPOLATE, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_MATRIX_INDEX_ARRAY, GL_MATRIX_INDEX_ARRAY_POINTER, GL_MATRIX_INDEX_ARRAY_SIZE, GL_MATRIX_INDEX_ARRAY_STRIDE, GL_MATRIX_INDEX_ARRAY_TYPE, GL_MATRIX_PALETTE, GL_MAX_CLIP_PLANES, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PALETTE_MATRICES, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VERTEX_UNITS, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_NORMAL_ARRAY_BUFFER_BINDING, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_MAP, GL_OPERAND0_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_ALPHA, GL_OPERAND1_RGB, GL_OPERAND2_ALPHA, GL_OPERAND2_RGB, GL_PALETTE4_R5_G6_B5, GL_PALETTE4_RGB5_A1, GL_PALETTE4_RGB8, GL_PALETTE4_RGBA4, GL_PALETTE4_RGBA8, GL_PALETTE8_R5_G6_B5, GL_PALETTE8_RGB5_A1, GL_PALETTE8_RGB8, GL_PALETTE8_RGBA4, GL_PALETTE8_RGBA8, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT_DISTANCE_ATTENUATION, GL_POINT_SIZE_MAX, GL_POINT_SIZE_MIN, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_SPRITE, GL_PREVIOUS, GL_PRIMARY_COLOR, GL_PROJECTION_STACK_DEPTH, GL_REFLECTION_MAP, GL_RESCALE_NORMAL, GL_RGB_SCALE, GL_SHADE_MODEL, GL_SRC0_ALPHA, GL_SRC0_RGB, GL_SRC1_ALPHA, GL_SRC1_RGB, GL_SRC2_ALPHA, GL_SRC2_RGB, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_SUBTRACT, GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_STR, GL_TEXTURE_STACK_DEPTH, GL_VERTEX_ARRAY_BUFFER_BINDING, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_WEIGHT_ARRAY, GL_WEIGHT_ARRAY_BUFFER_BINDING, GL_WEIGHT_ARRAY_POINTER, GL_WEIGHT_ARRAY_SIZE, GL_WEIGHT_ARRAY_STRIDE, GL_WEIGHT_ARRAY_TYPE
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLMatrixFunc
GL_MATRIX_MODE, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_TEXTURE_MATRIX
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLPointerFunc
GL_COLOR_ARRAY, GL_NORMAL_ARRAY, GL_TEXTURE_COORD_ARRAY, GL_VERTEX_ARRAY
 
Fields inherited from interface javax.media.opengl.fixedfunc.GLLightingFunc
GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_COLOR_MATERIAL, GL_CONSTANT_ATTENUATION, GL_DIFFUSE, GL_EMISSION, GL_FLAT, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINEAR_ATTENUATION, GL_NORMALIZE, GL_POSITION, GL_QUADRATIC_ATTENUATION, GL_SHININESS, GL_SMOOTH, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT
 
Fields inherited from interface javax.media.opengl.GL2GL3
GL_ALPHA_FLOAT16_APPLE, GL_ALPHA_FLOAT16_ATI, GL_ALPHA_FLOAT32_APPLE, GL_ALPHA_FLOAT32_ATI, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BGR, GL_BGR_INTEGER, GL_BGRA, GL_BGRA_INTEGER, GL_BLUE, GL_BLUE_INTEGER, GL_CLAMP_READ_COLOR, GL_CLAMP_TO_BORDER, GL_CLIP_DISTANCE0, GL_CLIP_DISTANCE1, GL_CLIP_DISTANCE2, GL_CLIP_DISTANCE3, GL_CLIP_DISTANCE4, GL_CLIP_DISTANCE5, GL_COLOR, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT10, GL_COLOR_ATTACHMENT11, GL_COLOR_ATTACHMENT12, GL_COLOR_ATTACHMENT13, GL_COLOR_ATTACHMENT14, GL_COLOR_ATTACHMENT15, GL_COLOR_ATTACHMENT2, GL_COLOR_ATTACHMENT3, GL_COLOR_ATTACHMENT4, GL_COLOR_ATTACHMENT5, GL_COLOR_ATTACHMENT6, GL_COLOR_ATTACHMENT7, GL_COLOR_ATTACHMENT8, GL_COLOR_ATTACHMENT9, GL_COLOR_FLOAT_APPLE, GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT, GL_CONTEXT_FLAGS, GL_CONTINUOUS_AMD, GL_CURRENT_QUERY, GL_DEPTH, GL_DEPTH_BUFFER, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL_ATTACHMENT, GL_DEPTH24_STENCIL8, GL_DISCRETE_AMD, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_BUFFER0, GL_DRAW_BUFFER1, GL_DRAW_BUFFER10, GL_DRAW_BUFFER11, GL_DRAW_BUFFER12, GL_DRAW_BUFFER13, GL_DRAW_BUFFER14, GL_DRAW_BUFFER15, GL_DRAW_BUFFER2, GL_DRAW_BUFFER3, GL_DRAW_BUFFER4, GL_DRAW_BUFFER5, GL_DRAW_BUFFER6, GL_DRAW_BUFFER7, GL_DRAW_BUFFER8, GL_DRAW_BUFFER9, GL_DRAW_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER_BINDING, GL_DYNAMIC_COPY, GL_DYNAMIC_READ, GL_FILL, GL_FIXED_ONLY, GL_FLOAT_CLEAR_COLOR_VALUE_NV, GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2, GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_R_NV, GL_FLOAT_R16_NV, GL_FLOAT_R32_NV, GL_FLOAT_RG_NV, GL_FLOAT_RG16_NV, GL_FLOAT_RG32_NV, GL_FLOAT_RGB_NV, GL_FLOAT_RGB16_NV, GL_FLOAT_RGB32_NV, GL_FLOAT_RGBA_MODE_NV, GL_FLOAT_RGBA_NV, GL_FLOAT_RGBA16_NV, GL_FLOAT_RGBA32_NV, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, GL_FRAMEBUFFER_DEFAULT, GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER, GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE, GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER, GL_FRAMEBUFFER_UNDEFINED, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEOMETRY_INPUT_TYPE, GL_GEOMETRY_OUTPUT_TYPE, GL_GEOMETRY_SHADER, GL_GEOMETRY_VERTICES_OUT, GL_GREEN, GL_GREEN_INTEGER, GL_HALF_APPLE, GL_INT_SAMPLER_1D, GL_INT_SAMPLER_1D_ARRAY, GL_INT_SAMPLER_2D, GL_INT_SAMPLER_2D_ARRAY, GL_INT_SAMPLER_2D_RECT, GL_INT_SAMPLER_3D, GL_INT_SAMPLER_BUFFER, GL_INT_SAMPLER_BUFFER_AMD, GL_INT_SAMPLER_CUBE, GL_INTENSITY_FLOAT16_APPLE, GL_INTENSITY_FLOAT16_ATI, GL_INTENSITY_FLOAT32_APPLE, GL_INTENSITY_FLOAT32_ATI, GL_INTERLEAVED_ATTRIBS, GL_LEFT, GL_LINE, GL_LINE_STRIP_ADJACENCY, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINES_ADJACENCY, GL_LOWER_LEFT, GL_LUMINANCE_ALPHA_FLOAT16_APPLE, GL_LUMINANCE_ALPHA_FLOAT16_ATI, GL_LUMINANCE_ALPHA_FLOAT32_APPLE, GL_LUMINANCE_ALPHA_FLOAT32_ATI, GL_LUMINANCE_FLOAT16_APPLE, GL_LUMINANCE_FLOAT16_ATI, GL_LUMINANCE_FLOAT32_APPLE, GL_LUMINANCE_FLOAT32_ATI, GL_MAJOR_VERSION, GL_MAP_FLUSH_EXPLICIT_BIT, GL_MAP_INVALIDATE_BUFFER_BIT, GL_MAP_INVALIDATE_RANGE_BIT, GL_MAP_READ_BIT, GL_MAP_UNSYNCHRONIZED_BIT, GL_MAP_WRITE_BIT, GL_MAX, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_CLIP_DISTANCES, GL_MAX_COLOR_ATTACHMENTS, GL_MAX_DRAW_BUFFERS, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_OUTPUT_VERTICES, GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, GL_MAX_GEOMETRY_UNIFORM_COMPONENTS, GL_MAX_GEOMETRY_VARYING_COMPONENTS, GL_MAX_PROGRAM_TEXEL_OFFSET, GL_MAX_RECTANGLE_TEXTURE_SIZE, GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB, GL_MAX_SAMPLES, GL_MAX_TEXTURE_BUFFER_SIZE, GL_MAX_TEXTURE_LOD_BIAS, GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS, GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS, GL_MAX_VARYING_COMPONENTS, GL_MAX_VARYING_FLOATS, GL_MAX_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_VARYING_COMPONENTS, GL_MIN, GL_MIN_PROGRAM_TEXEL_OFFSET, GL_MINOR_VERSION, GL_NUM_EXTENSIONS, GL_PACK_IMAGE_HEIGHT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PIXEL_PACK_BUFFER, GL_PIXEL_PACK_BUFFER_BINDING, GL_PIXEL_UNPACK_BUFFER, GL_PIXEL_UNPACK_BUFFER_BINDING, GL_POINT, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SPRITE_COORD_ORIGIN, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PRIMITIVE_RESTART, GL_PRIMITIVE_RESTART_INDEX, GL_PRIMITIVES_GENERATED, GL_PROGRAM_POINT_SIZE, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE_ARB, GL_QUERY_BY_REGION_NO_WAIT, GL_QUERY_BY_REGION_WAIT, GL_QUERY_COUNTER_BITS, GL_QUERY_NO_WAIT, GL_QUERY_RESULT, GL_QUERY_RESULT_AVAILABLE, GL_QUERY_WAIT, GL_R3_G3_B2, GL_RASTERIZER_DISCARD, GL_READ_BUFFER, GL_READ_FRAMEBUFFER, GL_READ_FRAMEBUFFER_BINDING, GL_READ_ONLY, GL_READ_WRITE, GL_RED, GL_RED_INTEGER, GL_RENDERBUFFER_SAMPLES, GL_RGB_FLOAT16_APPLE, GL_RGB_FLOAT16_ATI, GL_RGB_FLOAT32_APPLE, GL_RGB_FLOAT32_ATI, GL_RGB_INTEGER, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB4, GL_RGB5, GL_RGB8I, GL_RGB8UI, GL_RGB9_E5, GL_RGBA_FLOAT16_APPLE, GL_RGBA_FLOAT16_ATI, GL_RGBA_FLOAT32_APPLE, GL_RGBA_FLOAT32_ATI, GL_RGBA_INTEGER, GL_RGBA12, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA2, GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA8I, GL_RGBA8UI, GL_RIGHT, GL_SAMPLER_1D, GL_SAMPLER_1D_ARRAY, GL_SAMPLER_1D_ARRAY_SHADOW, GL_SAMPLER_1D_SHADOW, GL_SAMPLER_2D_ARRAY_SHADOW, GL_SAMPLER_2D_SHADOW, GL_SAMPLER_3D, GL_SAMPLER_BUFFER, GL_SAMPLER_BUFFER_AMD, GL_SAMPLER_CUBE_SHADOW, GL_SAMPLES_PASSED, GL_SEPARATE_ATTRIBS, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SRGB, GL_SRGB_ALPHA, GL_SRGB8, GL_SRGB8_ALPHA8, GL_STATIC_COPY, GL_STATIC_READ, GL_STENCIL, GL_STENCIL_BUFFER, GL_STENCIL_INDEX16, GL_STEREO, GL_STREAM_COPY, GL_STREAM_READ, GL_TESSELLATION_FACTOR_AMD, GL_TESSELLATION_MODE_AMD, GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_TYPE, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_1D_ARRAY, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_BUFFER, GL_TEXTURE_BINDING_RECTANGLE, GL_TEXTURE_BINDING_RECTANGLE_ARB, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BUFFER, GL_TEXTURE_BUFFER_DATA_STORE_BINDING, GL_TEXTURE_BUFFER_FORMAT, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_DEPTH_TYPE, GL_TEXTURE_FLOAT_COMPONENTS_NV, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_RECTANGLE, GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_TYPE, GL_TEXTURE_SHARED_SIZE, GL_TEXTURE_STENCIL_SIZE, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_R, GL_TRANSFORM_FEEDBACK_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_5_9_9_9_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_SAMPLER_1D, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GL_UNSIGNED_INT_SAMPLER_2D_RECT, GL_UNSIGNED_INT_SAMPLER_3D, GL_UNSIGNED_INT_SAMPLER_BUFFER, GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD, GL_UNSIGNED_INT_SAMPLER_CUBE, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIGNED_INT_VEC4, GL_UNSIGNED_NORMALIZED, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UPPER_LEFT, GL_VERTEX_ARRAY_BINDING, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_PROGRAM_POINT_SIZE
 
Fields inherited from interface javax.media.opengl.GL2ES2
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ATTACHED_SHADERS, GL_BLEND_COLOR, GL_BOOL, GL_BOOL_VEC2, GL_BOOL_VEC3, GL_BOOL_VEC4, GL_COMPILE_STATUS, GL_CONSTANT_ALPHA, GL_CONSTANT_COLOR, GL_CURRENT_PROGRAM, GL_CURRENT_VERTEX_ATTRIB, GL_DELETE_STATUS, GL_DEPTH_COMPONENT, GL_FLOAT_MAT2, GL_FLOAT_MAT3, GL_FLOAT_MAT4, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4, GL_FRAGMENT_SHADER, GL_FRAGMENT_SHADER_DERIVATIVE_HINT, GL_HIGH_FLOAT, GL_HIGH_INT, GL_INFO_LOG_LENGTH, GL_INT, GL_INT_VEC2, GL_INT_VEC3, GL_INT_VEC4, GL_LINK_STATUS, GL_LOW_FLOAT, GL_LOW_INT, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_FRAGMENT_UNIFORM_VECTORS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_VARYING_VECTORS, GL_MAX_VERTEX_ATTRIBS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_UNIFORM_VECTORS, GL_MEDIUM_FLOAT, GL_MEDIUM_INT, GL_NUM_SHADER_BINARY_FORMATS, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_COLOR, GL_PLATFORM_BINARY, GL_SAMPLER_2D, GL_SAMPLER_CUBE, GL_SHADER_BINARY_FORMATS, GL_SHADER_COMPILER, GL_SHADER_SOURCE_LENGTH, GL_SHADER_TYPE, GL_SHADING_LANGUAGE_VERSION, GL_STENCIL_BACK_FAIL, GL_STENCIL_BACK_FUNC, GL_STENCIL_BACK_PASS_DEPTH_FAIL, GL_STENCIL_BACK_PASS_DEPTH_PASS, GL_STENCIL_BACK_REF, GL_STENCIL_BACK_VALUE_MASK, GL_STENCIL_BACK_WRITEMASK, GL_STENCIL_INDEX, GL_STREAM_DRAW, GL_UNSIGNED_INT, GL_VALIDATE_STATUS, GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_POINTER, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_SHADER
 
Fields inherited from interface javax.media.opengl.GL
GL_ACTIVE_TEXTURE, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ARRAY_BUFFER, GL_ARRAY_BUFFER_BINDING, GL_BACK, GL_BLEND, GL_BLEND_DST, GL_BLEND_DST_ALPHA, GL_BLEND_DST_RGB, GL_BLEND_EQUATION, GL_BLEND_EQUATION_ALPHA, GL_BLEND_EQUATION_RGB, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA, GL_BLEND_SRC_RGB, GL_BLUE_BITS, GL_BUFFER_ACCESS, GL_BUFFER_MAP_POINTER, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ATTACHMENT0, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DECR_WRAP, GL_DEPTH_ATTACHMENT, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_DYNAMIC_DRAW, GL_ELEMENT_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER_BINDING, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FIXED, GL_FLOAT, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, GL_FRAMEBUFFER_BINDING, GL_FRAMEBUFFER_COMPLETE, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS, GL_FRAMEBUFFER_INCOMPLETE_FORMATS, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT, GL_FRAMEBUFFER_UNSUPPORTED, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FUNC_ADD, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_SUBTRACT, GL_GENERATE_MIPMAP_HINT, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_HALF_FLOAT, GL_IMPLEMENTATION_COLOR_READ_FORMAT, GL_IMPLEMENTATION_COLOR_READ_TYPE, GL_INCR, GL_INCR_WRAP, GL_INVALID_ENUM, GL_INVALID_FRAMEBUFFER_OPERATION, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_ARRAY_TEXTURE_LAYERS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_RENDERBUFFER_SIZE, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_MIRRORED_REPEAT, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_POINT_FADE_THRESHOLD_SIZE, GL_POINT_SIZE, GL_POINTS, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_UNITS, GL_R11F_G11F_B10F, GL_RED_BITS, GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, GL_RENDERBUFFER_BINDING, GL_RENDERBUFFER_BLUE_SIZE, GL_RENDERBUFFER_DEPTH_SIZE, GL_RENDERBUFFER_GREEN_SIZE, GL_RENDERBUFFER_HEIGHT, GL_RENDERBUFFER_INTERNAL_FORMAT, GL_RENDERBUFFER_RED_SIZE, GL_RENDERBUFFER_STENCIL_SIZE, GL_RENDERBUFFER_WIDTH, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB5_A1, GL_RGB565, GL_RGB8, GL_RGBA, GL_RGBA_SIGNED_COMPONENTS, GL_RGBA4, GL_RGBA8, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLER_2D_ARRAY, GL_SAMPLES, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STATIC_DRAW, GL_STENCIL_ATTACHMENT, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX1, GL_STENCIL_INDEX4, GL_STENCIL_INDEX8, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_2D_ARRAY, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VIEWPORT, GL_WRITE_ONLY, GL_XOR, GL_ZERO
 
Method Summary
 void glAccum(int op, float value)
          Interface to C language function:
void glAccum(GLenum op, GLfloat value);
 void glActiveStencilFaceEXT(int mode)
          Entry point to C language function: void glActiveStencilFaceEXT(GLenum mode);
Part of GL_EXT_stencil_two_side
 void glApplyTextureEXT(int mode)
          Entry point to C language function: void glApplyTextureEXT(GLenum mode);
Part of GL_EXT_light_texture
 boolean glAreTexturesResident(int n, int[] textures, int textures_offset, byte[] residences, int residences_offset)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 boolean glAreTexturesResident(int n, IntBuffer textures, ByteBuffer residences)
          Interface to C language function:
GLboolean glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
 void glArrayElement(int i)
          Interface to C language function:
void glArrayElement(GLint i);
 void glAttachObjectARB(int target, int id)
          Entry point to C language function: void glAttachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects
 void glBegin(int mode)
          Interface to C language function:
void glBegin(GLenum mode);
 void glBeginOcclusionQueryNV(int mode)
          Entry point to C language function: void glBeginOcclusionQueryNV(GLuint mode);
Part of GL_NV_occlusion_query
 void glBeginVertexShaderEXT()
          Entry point to C language function: void glBeginVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glBindBufferOffset(int target, int attachment, int texture, int level)
          Entry point to C language function: void glBindBufferOffsetEXT(GLenum target, GLuint attachment, GLuint texture, ptrdiff_t level);
Part of GL_EXT_transform_feedback
 int glBindLightParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindLightParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindMaterialParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindMaterialParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindMultiTextureEXT(int red, int green, int blue)
          Entry point to C language function: void glBindMultiTextureEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access
 int glBindParameterEXT(int type)
          Entry point to C language function: GLuint glBindParameterEXT(GLenum type);
Part of GL_EXT_vertex_shader
 void glBindProgramARB(int target, int id)
          Entry point to C language function: void glBindProgramARB(GLenum target, GLuint id);
Part of GL_ARB_vertex_program
 int glBindTexGenParameterEXT(int unit, int coord, int value)
          Entry point to C language function: GLuint glBindTexGenParameterEXT(GLenum unit, GLenum coord, GLenum value);
Part of GL_EXT_vertex_shader
 int glBindTextureUnitParameterEXT(int light, int value)
          Entry point to C language function: GLuint glBindTextureUnitParameterEXT(GLenum light, GLenum value);
Part of GL_EXT_vertex_shader
 void glBindVertexShaderEXT(int mode)
          Entry point to C language function: void glBindVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap, int bitmap_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, ByteBuffer bitmap)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, long bitmap_buffer_offset)
          Entry point to C language function: void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
Part of GL_VERSION_1_0
 void glBlendFuncSeparateINGR(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glBlendFuncSeparateINGR(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
Part of GL_INGR_blend_func_separate
 void glBufferParameteri(int target, int pname, int params)
          Entry point to C language function: void glBufferParameteriAPPLE(GLenum target, GLenum pname, GLint params);
Part of GL_APPLE_flush_buffer_range
 int glBufferRegionEnabled()
          Entry point to C language function: GLuint glBufferRegionEnabled(GLvoid);
Part of GL_KTX_buffer_region
 void glCallList(int list)
          Interface to C language function:
void glCallList(GLuint list);
 void glCallLists(int n, int type, Buffer lists)
          Interface to C language function:
void glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
 int glCheckNamedFramebufferStatusEXT(int light, int value)
          Entry point to C language function: GLenum glCheckNamedFramebufferStatusEXT(GLuint light, GLenum value);
Part of GL_EXT_direct_state_access
 void glClearAccum(float red, float green, float blue, float alpha)
          Interface to C language function:
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
 void glClearColorIi(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIiEXT(GLint red, GLint green, GLint blue, GLint alpha);
Part of GL_EXT_texture_integer
 void glClearColorIui(int red, int green, int blue, int alpha)
          Entry point to C language function: void glClearColorIuiEXT(GLuint red, GLuint green, GLuint blue, GLuint alpha);
Part of GL_EXT_texture_integer
 void glClearIndex(float c)
          Interface to C language function:
void glClearIndex(GLfloat c);
 void glClientAttribDefaultEXT(int mode)
          Entry point to C language function: void glClientAttribDefaultEXT(GLbitfield mode);
Part of GL_EXT_direct_state_access
 void glClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glClipPlane(int plane, DoubleBuffer equation)
          Interface to C language function:
void glClipPlane(GLenum plane, const GLdouble * equation);
 void glColor3b(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3b(GLbyte red, GLbyte green, GLbyte blue);
 void glColor3bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3bv(ByteBuffer v)
          Interface to C language function:
void glColor3bv(const GLbyte * v);
 void glColor3d(double red, double green, double blue)
          Interface to C language function:
void glColor3d(GLdouble red, GLdouble green, GLdouble blue);
 void glColor3dv(double[] v, int v_offset)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3dv(DoubleBuffer v)
          Interface to C language function:
void glColor3dv(const GLdouble * v);
 void glColor3f(float red, float green, float blue)
          Interface to C language function:
void glColor3f(GLfloat red, GLfloat green, GLfloat blue);
 void glColor3fv(float[] v, int v_offset)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3fv(FloatBuffer v)
          Interface to C language function:
void glColor3fv(const GLfloat * v);
 void glColor3h(short red, short green, short blue)
          Entry point to C language function: void glColor3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glColor3hv(short[] v, int v_offset)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3hv(ShortBuffer v)
          Entry point to C language function: void glColor3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor3i(int red, int green, int blue)
          Interface to C language function:
void glColor3i(GLint red, GLint green, GLint blue);
 void glColor3iv(int[] v, int v_offset)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3iv(IntBuffer v)
          Interface to C language function:
void glColor3iv(const GLint * v);
 void glColor3s(short red, short green, short blue)
          Interface to C language function:
void glColor3s(GLshort red, GLshort green, GLshort blue);
 void glColor3sv(short[] v, int v_offset)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3sv(ShortBuffer v)
          Interface to C language function:
void glColor3sv(const GLshort * v);
 void glColor3ub(byte red, byte green, byte blue)
          Interface to C language function:
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
 void glColor3ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ubv(ByteBuffer v)
          Interface to C language function:
void glColor3ubv(const GLubyte * v);
 void glColor3ui(int red, int green, int blue)
          Interface to C language function:
void glColor3ui(GLuint red, GLuint green, GLuint blue);
 void glColor3uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3uiv(IntBuffer v)
          Interface to C language function:
void glColor3uiv(const GLuint * v);
 void glColor3us(short red, short green, short blue)
          Interface to C language function:
void glColor3us(GLushort red, GLushort green, GLushort blue);
 void glColor3usv(short[] v, int v_offset)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor3usv(ShortBuffer v)
          Interface to C language function:
void glColor3usv(const GLushort * v);
 void glColor4b(byte red, byte green, byte blue, byte alpha)
          Interface to C language function:
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
 void glColor4bv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4bv(ByteBuffer v)
          Interface to C language function:
void glColor4bv(const GLbyte * v);
 void glColor4d(double red, double green, double blue, double alpha)
          Interface to C language function:
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
 void glColor4dv(double[] v, int v_offset)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4dv(DoubleBuffer v)
          Interface to C language function:
void glColor4dv(const GLdouble * v);
 void glColor4fv(float[] v, int v_offset)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4fv(FloatBuffer v)
          Interface to C language function:
void glColor4fv(const GLfloat * v);
 void glColor4h(short x, short y, short z, short w)
          Entry point to C language function: void glColor4hNV(GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w);
Part of GL_NV_half_float
 void glColor4hv(short[] v, int v_offset)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4hv(ShortBuffer v)
          Entry point to C language function: void glColor4hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glColor4i(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
 void glColor4iv(int[] v, int v_offset)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4iv(IntBuffer v)
          Interface to C language function:
void glColor4iv(const GLint * v);
 void glColor4s(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
 void glColor4sv(short[] v, int v_offset)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4sv(ShortBuffer v)
          Interface to C language function:
void glColor4sv(const GLshort * v);
 void glColor4ubv(byte[] v, int v_offset)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ubv(ByteBuffer v)
          Interface to C language function:
void glColor4ubv(const GLubyte * v);
 void glColor4ui(int red, int green, int blue, int alpha)
          Interface to C language function:
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
 void glColor4uiv(int[] v, int v_offset)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4uiv(IntBuffer v)
          Interface to C language function:
void glColor4uiv(const GLuint * v);
 void glColor4us(short red, short green, short blue, short alpha)
          Interface to C language function:
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
 void glColor4usv(short[] v, int v_offset)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColor4usv(ShortBuffer v)
          Interface to C language function:
void glColor4usv(const GLushort * v);
 void glColorMaskIndexed(int index, boolean r, boolean g, boolean b, boolean a)
          Entry point to C language function: void glColorMaskIndexedEXT(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
Part of GL_EXT_draw_buffers2
 void glColorMaterial(int face, int mode)
          Interface to C language function:
void glColorMaterial(GLenum face, GLenum mode);
 void glColorSubTable(int target, int start, int count, int format, int type, Buffer data)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2
 void glColorSubTable(int target, int start, int count, int format, int type, long data_buffer_offset)
          Entry point to C language function: void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
Part of GL_VERSION_1_2
 void glColorTable(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glColorTable(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glCompileShaderARB(int mode)
          Entry point to C language function: void glCompileShaderARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glCompressedMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureImage3DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glCompressedTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer bits)
          Entry point to C language function: void glCompressedTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * bits);
Part of GL_EXT_direct_state_access
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, Buffer table)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
Part of GL_VERSION_1_2
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, Buffer image)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2
 void glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long image_buffer_offset)
          Entry point to C language function: void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
Part of GL_VERSION_1_2
 void glConvolutionParameterf(int target, int pname, float params)
          Entry point to C language function: void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
Part of GL_VERSION_1_2
 void glConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_2
 void glConvolutionParameteri(int target, int pname, int params)
          Entry point to C language function: void glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
Part of GL_VERSION_1_2
 void glConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_1_2
 void glCopyColorSubTable(int target, int start, int x, int y, int width)
          Entry point to C language function: void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyColorTable(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)
          Entry point to C language function: void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
Part of GL_VERSION_1_2
 void glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)
          Entry point to C language function: void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2
 void glCopyMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyPixels(int x, int y, int width, int height, int type)
          Interface to C language function:
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
 void glCopyTextureImage1DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int border)
          Entry point to C language function: void glCopyTextureImage1DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureImage2DEXT(int texture, int target, int level, int internalformat, int x, int y, int width, int height, int border)
          Entry point to C language function: void glCopyTextureImage2DEXT(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage1DEXT(int texture, int target, int level, int xoffset, int x, int y, int width)
          Entry point to C language function: void glCopyTextureSubImage1DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage2DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glCopyTextureSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
          Entry point to C language function: void glCopyTextureSubImage3DEXT(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glCreateProgramObjectARB()
          Entry point to C language function: GLhandleARB glCreateProgramObjectARB(void);
Part of GL_ARB_shader_objects
 int glCreateShaderObjectARB(int type)
          Entry point to C language function: GLhandleARB glCreateShaderObjectARB(GLenum type);
Part of GL_ARB_shader_objects
 void glCullParameterdvEXT(int pname, double[] params, int params_offset)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterdvEXT(int pname, DoubleBuffer params)
          Entry point to C language function: void glCullParameterdvEXT(GLenum pname, GLdouble * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, float[] params, int params_offset)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glCullParameterfvEXT(int pname, FloatBuffer params)
          Entry point to C language function: void glCullParameterfvEXT(GLenum pname, GLfloat * params);
Part of GL_EXT_cull_vertex
 void glDeleteBufferRegion(int mode)
          Entry point to C language function: void glDeleteBufferRegion(GLuint mode);
Part of GL_KTX_buffer_region
 void glDeleteFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence
 void glDeleteFencesAPPLE(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteFencesAPPLE(GLsizei n, const GLuint * ids);
Part of GL_APPLE_fence
 void glDeleteFencesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence
 void glDeleteFencesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteFencesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_fence
 void glDeleteLists(int list, int range)
          Interface to C language function:
void glDeleteLists(GLuint list, GLsizei range);
 void glDeleteObjectARB(int mode)
          Entry point to C language function: void glDeleteObjectARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glDeleteOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteOcclusionQueriesNV(GLsizei n, const GLuint * ids);
Part of GL_NV_occlusion_query
 void glDeleteProgramsARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program
 void glDeleteProgramsARB(int n, IntBuffer ids)
          Entry point to C language function: void glDeleteProgramsARB(GLsizei n, const GLuint * ids);
Part of GL_ARB_vertex_program
 void glDeleteVertexShaderEXT(int mode)
          Entry point to C language function: void glDeleteVertexShaderEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glDepthBoundsEXT(double x, double y)
          Entry point to C language function: void glDepthBoundsEXT(GLclampd x, GLclampd y);
Part of GL_EXT_depth_bounds_test
 void glDetachObjectARB(int target, int id)
          Entry point to C language function: void glDetachObjectARB(GLhandleARB target, GLhandleARB id);
Part of GL_ARB_shader_objects
 void glDisableClientStateIndexedEXT(int target, int id)
          Entry point to C language function: void glDisableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access
 void glDisableIndexed(int target, int index)
          Entry point to C language function: void glDisableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glDisableVariantClientStateEXT(int mode)
          Entry point to C language function: void glDisableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glDisableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glDisableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glDisableVertexAttribArrayARB(int mode)
          Entry point to C language function: void glDisableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program
 void glDrawBufferRegion(int region, int x, int y, int width, int height, int xDest, int yDest)
          Entry point to C language function: void glDrawBufferRegion(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest);
Part of GL_KTX_buffer_region
 void glDrawBuffersATI(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers
 void glDrawBuffersATI(int n, IntBuffer ids)
          Entry point to C language function: void glDrawBuffersATI(GLsizei n, const GLenum * ids);
Part of GL_ATI_draw_buffers
 void glDrawPixels(int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glDrawPixels(int width, int height, int format, int type, long pixels_buffer_offset)
          Entry point to C language function: void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_0
 void glEdgeFlag(boolean flag)
          Interface to C language function:
void glEdgeFlag(GLboolean flag);
 void glEdgeFlagPointer(int stride, Buffer ptr)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagPointer(int stride, long ptr_buffer_offset)
          Entry point to C language function: void glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
Part of GL_VERSION_1_1
 void glEdgeFlagv(byte[] flag, int flag_offset)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glEdgeFlagv(ByteBuffer flag)
          Interface to C language function:
void glEdgeFlagv(const GLboolean * flag);
 void glEnableClientStateIndexedEXT(int target, int id)
          Entry point to C language function: void glEnableClientStateIndexedEXT(GLenum target, GLuint id);
Part of GL_EXT_direct_state_access
 void glEnableIndexed(int target, int index)
          Entry point to C language function: void glEnableIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 void glEnableVariantClientStateEXT(int mode)
          Entry point to C language function: void glEnableVariantClientStateEXT(GLuint mode);
Part of GL_EXT_vertex_shader
 void glEnableVertexAttribAPPLE(int index, int pname)
          Entry point to C language function: void glEnableVertexAttribAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glEnableVertexAttribArrayARB(int mode)
          Entry point to C language function: void glEnableVertexAttribArrayARB(GLuint mode);
Part of GL_ARB_vertex_program
 void glEnd()
          Interface to C language function:
void glEnd(void);
 void glEndList()
          Interface to C language function:
void glEndList(void);
 void glEndOcclusionQueryNV()
          Entry point to C language function: void glEndOcclusionQueryNV(void);
Part of GL_NV_occlusion_query
 void glEndVertexShaderEXT()
          Entry point to C language function: void glEndVertexShaderEXT(void);
Part of GL_EXT_vertex_shader
 void glEvalCoord1d(double u)
          Interface to C language function:
void glEvalCoord1d(GLdouble u);
 void glEvalCoord1dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1dv(DoubleBuffer u)
          Interface to C language function:
void glEvalCoord1dv(const GLdouble * u);
 void glEvalCoord1f(float u)
          Interface to C language function:
void glEvalCoord1f(GLfloat u);
 void glEvalCoord1fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord1fv(FloatBuffer u)
          Interface to C language function:
void glEvalCoord1fv(const GLfloat * u);
 void glEvalCoord2d(double u, double v)
          Interface to C language function:
void glEvalCoord2d(GLdouble u, GLdouble v);
 void glEvalCoord2dv(double[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2dv(DoubleBuffer u)
          Interface to C language function:
void glEvalCoord2dv(const GLdouble * u);
 void glEvalCoord2f(float u, float v)
          Interface to C language function:
void glEvalCoord2f(GLfloat u, GLfloat v);
 void glEvalCoord2fv(float[] u, int u_offset)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalCoord2fv(FloatBuffer u)
          Interface to C language function:
void glEvalCoord2fv(const GLfloat * u);
 void glEvalMapsNV(int target, int id)
          Entry point to C language function: void glEvalMapsNV(GLenum target, GLenum id);
Part of GL_NV_evaluators
 void glEvalMesh1(int mode, int i1, int i2)
          Interface to C language function:
void glEvalMesh1(GLenum mode, GLint i1, GLint i2);
 void glEvalMesh2(int mode, int i1, int i2, int j1, int j2)
          Interface to C language function:
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
 void glEvalPoint1(int i)
          Interface to C language function:
void glEvalPoint1(GLint i);
 void glEvalPoint2(int i, int j)
          Interface to C language function:
void glEvalPoint2(GLint i, GLint j);
 void glExtractComponentEXT(int red, int green, int blue)
          Entry point to C language function: void glExtractComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader
 void glFeedbackBuffer(int size, int type, FloatBuffer buffer)
          Interface to C language function:
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
 void glFinishFenceAPPLE(int mode)
          Entry point to C language function: void glFinishFenceAPPLE(GLuint mode);
Part of GL_APPLE_fence
 void glFinishFenceNV(int mode)
          Entry point to C language function: void glFinishFenceNV(GLuint mode);
Part of GL_NV_fence
 void glFinishObjectAPPLE(int target, int s)
          Entry point to C language function: void glFinishObjectAPPLE(GLenum target, GLint s);
Part of GL_APPLE_fence
 void glFinishRenderAPPLE()
          Entry point to C language function: void glFinishRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFinishTextureSUNX()
          Entry point to C language function: void glFinishTextureSUNX(void);
Part of GL_SUNX_constant_data
 void glFlushPixelDataRangeNV(int mode)
          Entry point to C language function: void glFlushPixelDataRangeNV(GLenum mode);
Part of GL_NV_pixel_data_range
 void glFlushRenderAPPLE()
          Entry point to C language function: void glFlushRenderAPPLE(void);
Part of GL_APPLE_flush_render
 void glFlushVertexArrayRangeAPPLE(int length, Buffer pointer)
          Entry point to C language function: void glFlushVertexArrayRangeAPPLE(GLsizei length, GLvoid * pointer);
Part of GL_APPLE_vertex_array_range
 void glFlushVertexArrayRangeNV()
          Entry point to C language function: void glFlushVertexArrayRangeNV(void);
Part of GL_NV_vertex_array_range
 void glFogCoordd(double coord)
          Entry point to C language function: void glFogCoordd(GLdouble coord);
Part of GL_VERSION_1_4
 void glFogCoorddv(double[] m, int m_offset)
          Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glFogCoorddv(DoubleBuffer m)
          Entry point to C language function: void glFogCoorddv(const GLdouble * m);
Part of GL_VERSION_1_4
 void glFogCoordf(float coord)
          Entry point to C language function: void glFogCoordf(GLfloat coord);
Part of GL_VERSION_1_4
 void glFogCoordfv(float[] m, int m_offset)
          Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glFogCoordfv(FloatBuffer m)
          Entry point to C language function: void glFogCoordfv(const GLfloat * m);
Part of GL_VERSION_1_4
 void glFogCoordh(short factor)
          Entry point to C language function: void glFogCoordhNV(GLhalfNV factor);
Part of GL_NV_half_float
 void glFogCoordhv(short[] v, int v_offset)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glFogCoordhv(ShortBuffer v)
          Entry point to C language function: void glFogCoordhvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glFogCoordPointer(int type, int stride, Buffer pointer)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glFogCoordPointer(int type, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glFogCoordPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_4
 void glFogi(int pname, int param)
          Interface to C language function:
void glFogi(GLenum pname, GLint param);
 void glFogiv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFogiv(int pname, IntBuffer params)
          Interface to C language function:
void glFogiv(GLenum pname, const GLint * params);
 void glFramebufferDrawBufferEXT(int target, int id)
          Entry point to C language function: void glFramebufferDrawBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int buffer, int drawbuffer, int[] value, int value_offset)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access
 void glFramebufferDrawBuffersEXT(int buffer, int drawbuffer, IntBuffer value)
          Entry point to C language function: void glFramebufferDrawBuffersEXT(GLuint buffer, GLsizei drawbuffer, const GLenum * value);
Part of GL_EXT_direct_state_access
 void glFramebufferReadBufferEXT(int target, int id)
          Entry point to C language function: void glFramebufferReadBufferEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenerateMultiTexMipmapEXT(int target, int id)
          Entry point to C language function: void glGenerateMultiTexMipmapEXT(GLenum target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenerateTextureMipmapEXT(int target, int id)
          Entry point to C language function: void glGenerateTextureMipmapEXT(GLuint target, GLenum id);
Part of GL_EXT_direct_state_access
 void glGenFencesAPPLE(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence
 void glGenFencesAPPLE(int n, IntBuffer ids)
          Entry point to C language function: void glGenFencesAPPLE(GLsizei n, GLuint * ids);
Part of GL_APPLE_fence
 void glGenFencesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence
 void glGenFencesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenFencesNV(GLsizei n, GLuint * ids);
Part of GL_NV_fence
 int glGenLists(int range)
          Interface to C language function:
GLuint glGenLists(GLsizei range);
 void glGenOcclusionQueriesNV(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenOcclusionQueriesNV(int n, IntBuffer ids)
          Entry point to C language function: void glGenOcclusionQueriesNV(GLsizei n, GLuint * ids);
Part of GL_NV_occlusion_query
 void glGenProgramsARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program
 void glGenProgramsARB(int n, IntBuffer ids)
          Entry point to C language function: void glGenProgramsARB(GLsizei n, GLuint * ids);
Part of GL_ARB_vertex_program
 int glGenSymbolsEXT(int datatype, int storagetype, int range, int components)
          Entry point to C language function: GLuint glGenSymbolsEXT(GLenum datatype, GLenum storagetype, GLenum range, GLuint components);
Part of GL_EXT_vertex_shader
 int glGenVertexShadersEXT(int type)
          Entry point to C language function: GLuint glGenVertexShadersEXT(GLuint type);
Part of GL_EXT_vertex_shader
 void glGetActiveUniformARB(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetActiveUniformARB(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
          Entry point to C language function: void glGetActiveUniformARB(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int program, int maxCount, int[] count, int count_offset, int[] obj, int obj_offset)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetAttachedObjectsARB(int program, int maxCount, IntBuffer count, IntBuffer obj)
          Entry point to C language function: void glGetAttachedObjectsARB(GLhandleARB program, GLsizei maxCount, GLsizei * count, GLhandleARB * obj);
Part of GL_ARB_shader_objects
 void glGetBooleanIndexedv(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetBooleanIndexedv(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetBooleanIndexedvEXT(GLenum target, GLuint index, GLboolean * data);
Part of GL_EXT_draw_buffers2
 void glGetClipPlane(int plane, double[] equation, int equation_offset)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetClipPlane(int plane, DoubleBuffer equation)
          Interface to C language function:
void glGetClipPlane(GLenum plane, GLdouble * equation);
 void glGetColorTable(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetColorTable(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetColorTableParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetColorTableParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetCompressedMultiTexImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedMultiTexImageEXT(GLenum texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetCompressedTextureImageEXT(int texture, int target, int lod, Buffer img)
          Entry point to C language function: void glGetCompressedTextureImageEXT(GLuint texture, GLenum target, GLint lod, GLvoid * img);
Part of GL_EXT_direct_state_access
 void glGetConvolutionFilter(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetConvolutionFilter(int target, int format, int type, long table_buffer_offset)
          Entry point to C language function: void glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * table);
Part of GL_VERSION_1_2
 void glGetConvolutionParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetConvolutionParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetDoubleIndexedvEXT(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetDoubleIndexedvEXT(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetDoubleIndexedvEXT(GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetFenceivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFenceivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetFenceivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_fence
 void glGetFloatIndexedvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetFloatIndexedvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetFloatIndexedvEXT(GLenum target, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetFramebufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetFramebufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetHandleARB(int type)
          Entry point to C language function: GLhandleARB glGetHandleARB(GLenum type);
Part of GL_ARB_shader_objects
 void glGetHistogram(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetHistogram(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetHistogramParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetHistogramParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetInfoLogARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetInfoLogARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetInfoLogARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetIntegerIndexedv(int target, int index, int[] data, int data_offset)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetIntegerIndexedv(int target, int index, IntBuffer data)
          Entry point to C language function: void glGetIntegerIndexedvEXT(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_draw_buffers2
 void glGetInvariantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetInvariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetInvariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetInvariantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetInvariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetLightiv(int light, int pname, IntBuffer params)
          Interface to C language function:
void glGetLightiv(GLenum light, GLenum pname, GLint * params);
 void glGetLocalConstantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetLocalConstantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetLocalConstantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetLocalConstantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetLocalConstantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterfvNV(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapAttribParameterfvNV(GLenum stage, GLuint portion, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapAttribParameterivNV(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapAttribParameterivNV(GLenum target, GLuint attachment, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapControlPointsNV(int target, int index, int type, int ustride, int vstride, boolean packed, Buffer points)
          Entry point to C language function: void glGetMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid * points);
Part of GL_NV_evaluators
 void glGetMapdv(int target, int query, double[] v, int v_offset)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapdv(int target, int query, DoubleBuffer v)
          Interface to C language function:
void glGetMapdv(GLenum target, GLenum query, GLdouble * v);
 void glGetMapfv(int target, int query, float[] v, int v_offset)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapfv(int target, int query, FloatBuffer v)
          Interface to C language function:
void glGetMapfv(GLenum target, GLenum query, GLfloat * v);
 void glGetMapiv(int target, int query, int[] v, int v_offset)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapiv(int target, int query, IntBuffer v)
          Interface to C language function:
void glGetMapiv(GLenum target, GLenum query, GLint * v);
 void glGetMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMapParameterfvNV(GLenum target, GLenum pname, GLfloat * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMapParameterivNV(GLenum target, GLenum pname, GLint * params);
Part of GL_NV_evaluators
 void glGetMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMaterialiv(int face, int pname, IntBuffer params)
          Interface to C language function:
void glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
 void glGetMinmax(int target, boolean reset, int format, int type, Buffer values)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetMinmax(int target, boolean reset, int format, int type, long values_buffer_offset)
          Entry point to C language function: void glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Part of GL_VERSION_1_2
 void glGetMinmaxParameterfv(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameterfv(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameteriv(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetMinmaxParameteriv(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_1_2
 void glGetMultiTexEnvfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexEnvfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexEnvivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexEnvivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int target, int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGendvEXT(int target, int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetMultiTexGendvEXT(GLenum target, GLenum index, GLenum pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexGenfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexGenivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexGenivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetMultiTexImageEXT(GLenum texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterfvEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexLevelParameterivEXT(GLenum texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetMultiTexParameterfvEXT(GLenum stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetMultiTexParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetMultiTexParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedBufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedBufferSubDataEXT(int target, int offset, int size, Buffer data)
          Entry point to C language function: void glGetNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, GLvoid * data);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedFramebufferAttachmentParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedFramebufferAttachmentParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int target, int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterdvEXT(int target, int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterdvEXT(GLuint target, GLenum index, GLuint pname, GLdouble * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterfvEXT(GLuint stage, GLenum portion, GLuint pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIivEXT(GLuint target, GLenum attachment, GLuint pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramLocalParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetNamedProgramLocalParameterIuivEXT(GLuint program, GLenum target, GLuint index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedProgramStringEXT(int target, int format, int type, Buffer table)
          Entry point to C language function: void glGetNamedProgramStringEXT(GLuint target, GLenum format, GLenum type, GLvoid * table);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetNamedRenderbufferParameterivEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetNamedRenderbufferParameterivEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetObjectParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetObjectParameterfvARB(GLhandleARB target, GLenum pname, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetObjectParameterivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetObjectParameterivARB(GLhandleARB target, GLenum pname, GLint * params);
Part of GL_ARB_shader_objects
 void glGetOcclusionQueryivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryivNV(GLuint target, GLenum pname, GLint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetOcclusionQueryuivNV(int id, int pname, IntBuffer params)
          Entry point to C language function: void glGetOcclusionQueryuivNV(GLuint id, GLenum pname, GLuint * params);
Part of GL_NV_occlusion_query
 void glGetPixelMapfv(int map, float[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, FloatBuffer values)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapfv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapfv(GLenum map, GLfloat * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, int[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, IntBuffer values)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapuiv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapuiv(GLenum map, GLuint * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, long values_buffer_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, short[] values, int values_offset)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPixelMapusv(int map, ShortBuffer values)
          Entry point to C language function: void glGetPixelMapusv(GLenum map, GLushort * values);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(byte[] mask, int mask_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(ByteBuffer mask)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetPolygonStipple(long mask_buffer_offset)
          Entry point to C language function: void glGetPolygonStipple(GLubyte * mask);
Part of GL_VERSION_1_0
 void glGetProgramEnvParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramEnvParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramEnvParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramEnvParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterdvARB(GLenum index, GLuint pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterfvARB(GLenum target, GLuint pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetProgramLocalParameterIivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIivNV(GLenum target, GLuint index, GLint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramLocalParameterIuivNV(int target, int index, IntBuffer params)
          Entry point to C language function: void glGetProgramLocalParameterIuivNV(GLenum target, GLuint index, GLuint * params);
Part of GL_NV_gpu_program4
 void glGetProgramStringARB(int target, int pname, Buffer string)
          Entry point to C language function: void glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
Part of GL_ARB_vertex_program
 void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjecti64vEXT(int id, int pname, com.sun.gluegen.runtime.PointerBuffer params)
          Entry point to C language function: void glGetQueryObjecti64vEXT(GLuint id, GLenum pname, int64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query
 void glGetQueryObjectui64vEXT(int id, int pname, com.sun.gluegen.runtime.PointerBuffer params)
          Entry point to C language function: void glGetQueryObjectui64vEXT(GLuint id, GLenum pname, uint64_t * params);
Part of GL_EXT_timer_query
 void glGetSeparableFilter(int target, int format, int type, Buffer row, Buffer column, Buffer span)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2
 void glGetSeparableFilter(int target, int format, int type, long row_buffer_offset, long column_buffer_offset, long span_buffer_offset)
          Entry point to C language function: void glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Part of GL_VERSION_1_2
 void glGetShaderSourceARB(int program, int bufSize, int[] length, int length_offset, byte[] infoLog, int infoLog_offset)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetShaderSourceARB(int program, int bufSize, IntBuffer length, ByteBuffer infoLog)
          Entry point to C language function: void glGetShaderSourceARB(GLhandleARB program, GLsizei bufSize, GLsizei * length, GLcharARB * infoLog);
Part of GL_ARB_shader_objects
 void glGetTexGendv(int coord, int pname, double[] params, int params_offset)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTexGendv(int coord, int pname, DoubleBuffer params)
          Interface to C language function:
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
 void glGetTextureImageEXT(int texture, int target, int level, int format, int type, Buffer pixels)
          Entry point to C language function: void glGetTextureImageEXT(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterfvEXT(int texture, int target, int level, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureLevelParameterivEXT(int texture, int target, int level, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int stage, int portion, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterfvEXT(int stage, int portion, int pname, FloatBuffer params)
          Entry point to C language function: void glGetTextureParameterfvEXT(GLuint stage, GLenum portion, GLenum pname, GLfloat * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterIuivEXT(GLuint program, GLenum target, GLenum index, GLuint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int target, int attachment, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 void glGetTextureParameterivEXT(int target, int attachment, int pname, IntBuffer params)
          Entry point to C language function: void glGetTextureParameterivEXT(GLuint target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_EXT_direct_state_access
 int glGetUniformBufferSizeEXT(int program, int location)
          Entry point to C language function: GLint glGetUniformBufferSizeEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetUniformfvARB(int program, int location, float[] params, int params_offset)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformfvARB(int program, int location, FloatBuffer params)
          Entry point to C language function: void glGetUniformfvARB(GLhandleARB program, GLint location, GLfloat * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int program, int location, int[] params, int params_offset)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 void glGetUniformivARB(int program, int location, IntBuffer params)
          Entry point to C language function: void glGetUniformivARB(GLhandleARB program, GLint location, GLint * params);
Part of GL_ARB_shader_objects
 int glGetUniformLocationARB(int program, String name)
          Entry point to C language function: GLint glGetUniformLocationARB(GLhandleARB program, const GLcharARB * name);
Part of GL_ARB_shader_objects
 int glGetUniformOffsetEXT(int program, int location)
          Entry point to C language function: ptrdiff_t glGetUniformOffsetEXT(GLuint program, GLint location);
Part of GL_EXT_bindable_uniform
 void glGetVariantBooleanvEXT(int target, int index, byte[] data, int data_offset)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantBooleanvEXT(int target, int index, ByteBuffer data)
          Entry point to C language function: void glGetVariantBooleanvEXT(GLuint target, GLenum index, GLboolean * data);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetVariantFloatvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVariantFloatvEXT(GLuint target, GLenum pname, GLfloat * params);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetVariantIntegervEXT(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetVariantIntegervEXT(GLuint target, GLenum pname, GLint * params);
Part of GL_EXT_vertex_shader
 void glGetVertexAttribdvARB(int index, int pname, double[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribdvARB(int index, int pname, DoubleBuffer params)
          Entry point to C language function: void glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribfvARB(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glGetVertexAttribfvARB(GLuint target, GLenum pname, GLfloat * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glGetVertexAttribivARB(int target, int pname, IntBuffer params)
          Entry point to C language function: void glGetVertexAttribivARB(GLuint target, GLenum pname, GLint * params);
Part of GL_ARB_vertex_program
 void glHintPGI(int target, int s)
          Entry point to C language function: void glHintPGI(GLenum target, GLint s);
Part of GL_PGI_misc_hints
 void glHistogram(int target, int width, int internalformat, boolean sink)
          Entry point to C language function: void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2
 void glIndexd(double c)
          Interface to C language function:
void glIndexd(GLdouble c);
 void glIndexdv(double[] c, int c_offset)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexdv(DoubleBuffer c)
          Interface to C language function:
void glIndexdv(const GLdouble * c);
 void glIndexf(float c)
          Interface to C language function:
void glIndexf(GLfloat c);
 void glIndexFuncEXT(int target, float s)
          Entry point to C language function: void glIndexFuncEXT(GLenum target, GLclampf s);
Part of GL_EXT_index_func
 void glIndexfv(float[] c, int c_offset)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexfv(FloatBuffer c)
          Interface to C language function:
void glIndexfv(const GLfloat * c);
 void glIndexi(int c)
          Interface to C language function:
void glIndexi(GLint c);
 void glIndexiv(int[] c, int c_offset)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexiv(IntBuffer c)
          Interface to C language function:
void glIndexiv(const GLint * c);
 void glIndexMask(int mask)
          Interface to C language function:
void glIndexMask(GLuint mask);
 void glIndexMaterialEXT(int target, int id)
          Entry point to C language function: void glIndexMaterialEXT(GLenum target, GLenum id);
Part of GL_EXT_index_material
 void glIndexPointer(int type, int stride, Buffer ptr)
          Interface to C language function:
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
 void glIndexs(short c)
          Interface to C language function:
void glIndexs(GLshort c);
 void glIndexsv(short[] c, int c_offset)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexsv(ShortBuffer c)
          Interface to C language function:
void glIndexsv(const GLshort * c);
 void glIndexub(byte c)
          Interface to C language function:
void glIndexub(GLubyte c);
 void glIndexubv(byte[] c, int c_offset)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glIndexubv(ByteBuffer c)
          Interface to C language function:
void glIndexubv(const GLubyte * c);
 void glInitNames()
          Interface to C language function:
void glInitNames(void);
 void glInsertComponentEXT(int red, int green, int blue)
          Entry point to C language function: void glInsertComponentEXT(GLuint red, GLuint green, GLuint blue);
Part of GL_EXT_vertex_shader
 void glInterleavedArrays(int format, int stride, Buffer pointer)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 void glInterleavedArrays(int format, int stride, long pointer_buffer_offset)
          Entry point to C language function: void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
Part of GL_VERSION_1_1
 boolean glIsEnabledIndexed(int target, int index)
          Entry point to C language function: GLboolean glIsEnabledIndexedEXT(GLenum target, GLuint index);
Part of GL_EXT_draw_buffers2
 boolean glIsFenceAPPLE(int id)
          Entry point to C language function: GLboolean glIsFenceAPPLE(GLuint id);
Part of GL_APPLE_fence
 boolean glIsFenceNV(int id)
          Entry point to C language function: GLboolean glIsFenceNV(GLuint id);
Part of GL_NV_fence
 boolean glIsList(int list)
          Interface to C language function:
GLboolean glIsList(GLuint list);
 boolean glIsOcclusionQueryNV(int id)
          Entry point to C language function: GLboolean glIsOcclusionQueryNV(GLuint id);
Part of GL_NV_occlusion_query
 boolean glIsPBOPackEnabled()
           
 boolean glIsPBOUnpackEnabled()
           
 boolean glIsProgramARB(int id)
          Entry point to C language function: GLboolean glIsProgramARB(GLuint id);
Part of GL_ARB_vertex_program
 boolean glIsVariantEnabledEXT(int target, int index)
          Entry point to C language function: GLboolean glIsVariantEnabledEXT(GLuint target, GLenum index);
Part of GL_EXT_vertex_shader
 boolean glIsVertexAttribEnabledAPPLE(int index, int pname)
          Entry point to C language function: GLboolean glIsVertexAttribEnabledAPPLE(GLuint index, GLenum pname);
Part of GL_APPLE_vertex_program_evaluators
 void glLighti(int light, int pname, int param)
          Interface to C language function:
void glLighti(GLenum light, GLenum pname, GLint param);
 void glLightiv(int light, int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightiv(int light, int pname, IntBuffer params)
          Interface to C language function:
void glLightiv(GLenum light, GLenum pname, const GLint * params);
 void glLightModeli(int pname, int param)
          Interface to C language function:
void glLightModeli(GLenum pname, GLint param);
 void glLightModeliv(int pname, int[] params, int params_offset)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLightModeliv(int pname, IntBuffer params)
          Interface to C language function:
void glLightModeliv(GLenum pname, const GLint * params);
 void glLineStipple(int factor, short pattern)
          Interface to C language function:
void glLineStipple(GLint factor, GLushort pattern);
 void glLinkProgramARB(int mode)
          Entry point to C language function: void glLinkProgramARB(GLhandleARB mode);
Part of GL_ARB_shader_objects
 void glListBase(int base)
          Interface to C language function:
void glListBase(GLuint base);
 void glLoadMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadMatrixd(DoubleBuffer m)
          Interface to C language function:
void glLoadMatrixd(const GLdouble * m);
 void glLoadName(int name)
          Interface to C language function:
void glLoadName(GLuint name);
 void glLoadTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glLoadTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glLoadTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glLockArraysEXT(int x, int y)
          Entry point to C language function: void glLockArraysEXT(GLint x, GLsizei y);
Part of GL_EXT_compiled_vertex_array
 void glMap1d(int target, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1d(int target, double u1, double u2, int stride, int order, DoubleBuffer points)
          Interface to C language function:
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap1f(int target, float u1, float u2, int stride, int order, FloatBuffer points)
          Interface to C language function:
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Interface to C language function:
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Interface to C language function:
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
 void glMapControlPointsNV(int target, int index, int type, int ustride, int vstride, int uorder, int vorder, boolean packed, Buffer points)
          Entry point to C language function: void glMapControlPointsNV(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid * points);
Part of GL_NV_evaluators
 void glMapGrid1d(int un, double u1, double u2)
          Interface to C language function:
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
 void glMapGrid1f(int un, float u1, float u2)
          Interface to C language function:
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
 void glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)
          Interface to C language function:
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
 void glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)
          Interface to C language function:
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
 ByteBuffer glMapNamedBufferEXT(int target, int access)
          Entry point to C language function: GLvoid * glMapNamedBufferEXT(GLuint target, GLenum access);
Part of GL_EXT_direct_state_access
 void glMapParameterfvNV(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterfvNV(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glMapParameterfvNV(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapParameterivNV(int target, int pname, IntBuffer params)
          Entry point to C language function: void glMapParameterivNV(GLenum target, GLenum pname, const GLint * params);
Part of GL_NV_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1dAPPLE(int index, int size, double u1, double u2, int stride, int order, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib1dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib1fAPPLE(int index, int size, float u1, float u2, int stride, int order, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib1fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2dAPPLE(int index, int size, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, DoubleBuffer points)
          Entry point to C language function: void glMapVertexAttrib2dAPPLE(GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points, int points_offset)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMapVertexAttrib2fAPPLE(int index, int size, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, FloatBuffer points)
          Entry point to C language function: void glMapVertexAttrib2fAPPLE(GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
Part of GL_APPLE_vertex_program_evaluators
 void glMateriali(int face, int pname, int param)
          Interface to C language function:
void glMateriali(GLenum face, GLenum pname, GLint param);
 void glMaterialiv(int face, int pname, int[] params, int params_offset)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMaterialiv(int face, int pname, IntBuffer params)
          Interface to C language function:
void glMaterialiv(GLenum face, GLenum pname, const GLint * params);
 void glMatrixFrustumEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixFrustumEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixIndexubvARB(int size, byte[] weights, int weights_offset)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexubvARB(int size, ByteBuffer weights)
          Entry point to C language function: void glMatrixIndexubvARB(GLint size, const GLubyte * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int n, int[] ids, int ids_offset)
          Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette
 void glMatrixIndexuivARB(int n, IntBuffer ids)
          Entry point to C language function: void glMatrixIndexuivARB(GLint n, const GLuint * ids);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, short[] weights, int weights_offset)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette
 void glMatrixIndexusvARB(int size, ShortBuffer weights)
          Entry point to C language function: void glMatrixIndexusvARB(GLint size, const GLushort * weights);
Part of GL_ARB_matrix_palette
 void glMatrixLoaddEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoaddEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixLoaddEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadfEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixLoadfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadIdentityEXT(int mode)
          Entry point to C language function: void glMatrixLoadIdentityEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposedEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixLoadTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixLoadTransposefEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixLoadTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultdEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixMultdEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultfEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixMultfEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int target, double[] v, int v_offset)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposedEXT(int target, DoubleBuffer v)
          Entry point to C language function: void glMatrixMultTransposedEXT(GLenum target, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int target, float[] v, int v_offset)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixMultTransposefEXT(int target, FloatBuffer v)
          Entry point to C language function: void glMatrixMultTransposefEXT(GLenum target, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMatrixOrthoEXT(int mode, double left, double right, double bottom, double top, double zNear, double zFar)
          Entry point to C language function: void glMatrixOrthoEXT(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
Part of GL_EXT_direct_state_access
 void glMatrixPopEXT(int mode)
          Entry point to C language function: void glMatrixPopEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixPushEXT(int mode)
          Entry point to C language function: void glMatrixPushEXT(GLenum mode);
Part of GL_EXT_direct_state_access
 void glMatrixRotatedEXT(int target, double s, double t, double r, double q)
          Entry point to C language function: void glMatrixRotatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_EXT_direct_state_access
 void glMatrixRotatefEXT(int target, float s, float t, float r, float q)
          Entry point to C language function: void glMatrixRotatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
Part of GL_EXT_direct_state_access
 void glMatrixScaledEXT(int target, double s, double t, double r)
          Entry point to C language function: void glMatrixScaledEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access
 void glMatrixScalefEXT(int target, float s, float t, float r)
          Entry point to C language function: void glMatrixScalefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatedEXT(int target, double s, double t, double r)
          Entry point to C language function: void glMatrixTranslatedEXT(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_EXT_direct_state_access
 void glMatrixTranslatefEXT(int target, float s, float t, float r)
          Entry point to C language function: void glMatrixTranslatefEXT(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_EXT_direct_state_access
 void glMinmax(int target, int internalformat, boolean sink)
          Entry point to C language function: void glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
Part of GL_VERSION_1_2
 void glMultiTexBufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glMultiTexBufferEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access
 void glMultiTexCoord1d(int target, double s)
          Entry point to C language function: void glMultiTexCoord1d(GLenum target, GLdouble s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord1dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1f(int target, float s)
          Entry point to C language function: void glMultiTexCoord1f(GLenum target, GLfloat s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord1fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1h(int target, short s)
          Entry point to C language function: void glMultiTexCoord1hNV(GLenum target, GLhalfNV s);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord1i(int target, int s)
          Entry point to C language function: void glMultiTexCoord1i(GLenum target, GLint s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord1iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1s(int target, short s)
          Entry point to C language function: void glMultiTexCoord1s(GLenum target, GLshort s);
Part of GL_VERSION_1_3
 void glMultiTexCoord1sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord1sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord1sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2d(int target, double s, double t)
          Entry point to C language function: void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord2dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2f(int target, float s, float t)
          Entry point to C language function: void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord2fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2h(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2hNV(GLenum target, GLhalfNV s, GLhalfNV t);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord2i(int target, int s, int t)
          Entry point to C language function: void glMultiTexCoord2i(GLenum target, GLint s, GLint t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord2iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2s(int target, short s, short t)
          Entry point to C language function: void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t);
Part of GL_VERSION_1_3
 void glMultiTexCoord2sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord2sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord2sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3d(int target, double s, double t, double r)
          Entry point to C language function: void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord3dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3f(int target, float s, float t, float r)
          Entry point to C language function: void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord3fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3h(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord3i(int target, int s, int t, int r)
          Entry point to C language function: void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord3iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3s(int target, short s, short t, short r)
          Entry point to C language function: void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r);
Part of GL_VERSION_1_3
 void glMultiTexCoord3sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord3sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord3sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4d(int target, double s, double t, double r, double q)
          Entry point to C language function: void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
Part of GL_VERSION_1_3
 void glMultiTexCoord4dv(int target, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4dv(int target, DoubleBuffer v)
          Entry point to C language function: void glMultiTexCoord4dv(GLenum target, const GLdouble * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4fv(int target, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4fv(int target, FloatBuffer v)
          Entry point to C language function: void glMultiTexCoord4fv(GLenum target, const GLfloat * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4h(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4hNV(GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int index, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4hv(int index, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4hvNV(GLenum index, const GLhalfNV * v);
Part of GL_NV_half_float
 void glMultiTexCoord4i(int target, int start, int x, int y, int width)
          Entry point to C language function: void glMultiTexCoord4i(GLenum target, GLint start, GLint x, GLint y, GLint width);
Part of GL_VERSION_1_3
 void glMultiTexCoord4iv(int target, int[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4iv(int target, IntBuffer v)
          Entry point to C language function: void glMultiTexCoord4iv(GLenum target, const GLint * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4s(int target, short s, short t, short r, short q)
          Entry point to C language function: void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
Part of GL_VERSION_1_3
 void glMultiTexCoord4sv(int target, short[] v, int v_offset)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoord4sv(int target, ShortBuffer v)
          Entry point to C language function: void glMultiTexCoord4sv(GLenum target, const GLshort * v);
Part of GL_VERSION_1_3
 void glMultiTexCoordPointerEXT(int index, int size, int type, int stride, Buffer pointer)
          Entry point to C language function: void glMultiTexCoordPointerEXT(GLenum index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexEnvfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexEnvfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexEnviEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexEnviEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexEnvivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexEnvivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGendEXT(int texunit, int coord, int pname, double param)
          Entry point to C language function: void glMultiTexGendEXT(GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int target, int index, int count, double[] v, int v_offset)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGendvEXT(int target, int index, int count, DoubleBuffer v)
          Entry point to C language function: void glMultiTexGendvEXT(GLenum target, GLenum index, GLenum count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexGenfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGenfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexGenfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexGeniEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexGeniEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexGenivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexGenivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexImage1DEXT(int texture, int target, int level, int internalformat, int width, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage1DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage2DEXT(int texture, int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage2DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexImage3DEXT(int texture, int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexImage3DEXT(GLenum texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfEXT(int texture, int target, int pname, float param)
          Entry point to C language function: void glMultiTexParameterfEXT(GLenum texture, GLenum target, GLenum pname, GLfloat param);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterfvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glMultiTexParameterfvEXT(GLenum target, GLenum index, GLenum count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glMultiTexParameteriEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glMultiTexParameteriEXT(GLenum target, GLenum attachment, GLenum texture, GLint level);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterIuivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterIuivEXT(GLenum program, GLenum target, GLenum index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexParameterivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glMultiTexParameterivEXT(GLenum texture, GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glMultiTexRenderbufferEXT(int red, int green, int blue)
          Entry point to C language function: void glMultiTexRenderbufferEXT(GLenum red, GLenum green, GLuint blue);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage1DEXT(int texture, int target, int level, int xoffset, int width, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage1DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage2DEXT(int texture, int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage2DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultiTexSubImage3DEXT(int texture, int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels)
          Entry point to C language function: void glMultiTexSubImage3DEXT(GLenum texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_EXT_direct_state_access
 void glMultMatrixd(double[] m, int m_offset)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultMatrixd(DoubleBuffer m)
          Interface to C language function:
void glMultMatrixd(const GLdouble * m);
 void glMultTransposeMatrixd(double[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixd(DoubleBuffer m)
          Entry point to C language function: void glMultTransposeMatrixd(const GLdouble * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixf(float[] m, int m_offset)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glMultTransposeMatrixf(FloatBuffer m)
          Entry point to C language function: void glMultTransposeMatrixf(const GLfloat * m);
Part of GL_VERSION_1_3
 void glNamedBufferDataEXT(int target, int size, Buffer data, int usage)
          Entry point to C language function: void glNamedBufferDataEXT(GLuint target, ptrdiff_t size, const GLvoid * data, GLenum usage);
Part of GL_EXT_direct_state_access
 void glNamedBufferSubDataEXT(int target, int offset, int size, Buffer data)
          Entry point to C language function: void glNamedBufferSubDataEXT(GLuint target, ptrdiff_t offset, ptrdiff_t size, const GLvoid * data);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferRenderbufferEXT(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha)
          Entry point to C language function: void glNamedFramebufferRenderbufferEXT(GLuint sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLuint dfactorAlpha);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture1DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture1DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture2DEXT(int target, int attachment, int textarget, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTexture2DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTexture3DEXT(int target, int attachment, int textarget, int texture, int level, int zoffset)
          Entry point to C language function: void glNamedFramebufferTexture3DEXT(GLuint target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureEXT(int target, int attachment, int texture, int level)
          Entry point to C language function: void glNamedFramebufferTextureEXT(GLuint target, GLenum attachment, GLuint texture, GLint level);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureFaceEXT(int target, int attachment, int texture, int level, int face)
          Entry point to C language function: void glNamedFramebufferTextureFaceEXT(GLuint target, GLenum attachment, GLuint texture, GLint level, GLenum face);
Part of GL_EXT_direct_state_access
 void glNamedFramebufferTextureLayerEXT(int target, int index, int buffer, int offset, int size)
          Entry point to C language function: void glNamedFramebufferTextureLayerEXT(GLuint target, GLenum index, GLuint buffer, GLint offset, GLint size);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dEXT(int program, int target, int index, double x, double y, double z, double w)
          Entry point to C language function: void glNamedProgramLocalParameter4dEXT(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int target, int index, int count, double[] v, int v_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4dvEXT(int target, int index, int count, DoubleBuffer v)
          Entry point to C language function: void glNamedProgramLocalParameter4dvEXT(GLuint target, GLenum index, GLuint count, const GLdouble * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fEXT(int program, int target, int index, float x, float y, float z, float w)
          Entry point to C language function: void glNamedProgramLocalParameter4fEXT(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int target, int index, int count, float[] v, int v_offset)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameter4fvEXT(int target, int index, int count, FloatBuffer v)
          Entry point to C language function: void glNamedProgramLocalParameter4fvEXT(GLuint target, GLenum index, GLuint count, const GLfloat * v);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4iEXT(int program, int target, int index, int x, int y, int z, int w)
          Entry point to C language function: void glNamedProgramLocalParameterI4iEXT(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int texture, int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4ivEXT(int texture, int target, int pname, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4ivEXT(GLuint texture, GLenum target, GLuint pname, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uiEXT(int op, int dst, int dstMask, int dstMod, int arg1, int arg1Rep, int arg1Mod)
          Entry point to C language function: void glNamedProgramLocalParameterI4uiEXT(GLuint op, GLenum dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameterI4uivEXT(int program, int target, int index, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameterI4uivEXT(GLuint program, GLenum target, GLuint index, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int target, int buffer, int index, int count, float[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParameters4fvEXT(int target, int buffer, int index, int count, FloatBuffer params)
          Entry point to C language function: void glNamedProgramLocalParameters4fvEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLfloat * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4ivEXT(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4ivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int target, int buffer, int index, int count, int[] params, int params_offset)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramLocalParametersI4uivEXT(int target, int buffer, int index, int count, IntBuffer params)
          Entry point to C language function: void glNamedProgramLocalParametersI4uivEXT(GLuint target, GLenum buffer, GLuint index, GLsizei count, const GLuint * params);
Part of GL_EXT_direct_state_access
 void glNamedProgramStringEXT(int program, int target, int format, int len, Buffer string)
          Entry point to C language function: void glNamedProgramStringEXT(GLuint program, GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageEXT(int target, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageEXT(GLuint target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleCoverageEXT(int target, int coverageSamples, int colorSamples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleCoverageEXT(GLuint target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 void glNamedRenderbufferStorageMultisampleEXT(int target, int samples, int internalformat, int width, int height)
          Entry point to C language function: void glNamedRenderbufferStorageMultisampleEXT(GLuint target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_direct_state_access
 int glNewBufferRegion(int type)
          Entry point to C language function: GLuint glNewBufferRegion(GLenum type);
Part of GL_KTX_buffer_region
 void glNewList(int list, int mode)
          Interface to C language function:
void glNewList(GLuint list, GLenum mode);
 void glNormal3b(byte nx, byte ny, byte nz)
          Interface to C language function:
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
 void glNormal3bv(byte[] v, int v_offset)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3bv(ByteBuffer v)
          Interface to C language function:
void glNormal3bv(const GLbyte * v);
 void glNormal3d(double nx, double ny, double nz)
          Interface to C language function:
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
 void glNormal3dv(double[] v, int v_offset)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3dv(DoubleBuffer v)
          Interface to C language function:
void glNormal3dv(const GLdouble * v);
 void glNormal3fv(float[] v, int v_offset)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3fv(FloatBuffer v)
          Interface to C language function:
void glNormal3fv(const GLfloat * v);
 void glNormal3h(short red, short green, short blue)
          Entry point to C language function: void glNormal3hNV(GLhalfNV red, GLhalfNV green, GLhalfNV blue);
Part of GL_NV_half_float
 void glNormal3hv(short[] v, int v_offset)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3hv(ShortBuffer v)
          Entry point to C language function: void glNormal3hvNV(const GLhalfNV * v);
Part of GL_NV_half_float
 void glNormal3i(int nx, int ny, int nz)
          Interface to C language function:
void glNormal3i(GLint nx, GLint ny, GLint nz);
 void glNormal3iv(int[] v, int v_offset)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3iv(IntBuffer v)
          Interface to C language function:
void glNormal3iv(const GLint * v);
 void glNormal3s(short nx, short ny, short nz)
          Interface to C language function:
void glNormal3s(GLshort nx, GLshort ny, GLshort nz);
 void glNormal3sv(short[] v, int v_offset)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glNormal3sv(ShortBuffer v)
          Interface to C language function:
void glNormal3sv(const GLshort * v);
 void glPassThrough(float token)
          Interface to C language function:
void glPassThrough(GLfloat token);
 void glPixelDataRangeNV(int target, int level, Buffer img)
          Entry point to C language function: void glPixelDataRangeNV(GLenum target, GLsizei level, GLvoid * img);
Part of GL_NV_pixel_data_range
 void glPixelMapfv(int map, int mapsize, float[] values, int values_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, FloatBuffer values)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapfv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapfv(GLenum map, GLint mapsize, const GLfloat * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, int[] values, int values_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, IntBuffer values)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapuiv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapuiv(GLenum map, GLint mapsize, const GLuint * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, long values_buffer_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, short[] values, int values_offset)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelMapusv(int map, int mapsize, ShortBuffer values)
          Entry point to C language function: void glPixelMapusv(GLenum map, GLint mapsize, const GLushort * values);
Part of GL_VERSION_1_0
 void glPixelTransferf(int pname, float param)
          Interface to C language function:
void glPixelTransferf(GLenum pname, GLfloat param);
 void glPixelTransferi(int pname, int param)
          Interface to C language function:
void glPixelTransferi(GLenum pname, GLint param);
 void glPixelTransformParameterfEXT(int target, int pname, float params)
          Entry point to C language function: void glPixelTransformParameterfEXT(GLenum target, GLenum pname, GLfloat params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, float[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterfvEXT(int target, int pname, FloatBuffer params)
          Entry point to C language function: void glPixelTransformParameterfvEXT(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameteriEXT(int target, int pname, int params)
          Entry point to C language function: void glPixelTransformParameteriEXT(GLenum target, GLenum pname, GLint params);
Part of GL_EXT_pixel_transform
 void glPixelTransformParameterivEXT(int target, int pname, int[] params, int params_offset)
          Entry point to C language function: void glPixelTransformParameterivEXT(GLenum target, GLenum pname, const GLint * params);
Part of GL_EXT_pixel_transform