Uses of Enum Class
javafx.scene.input.ScrollEvent.HorizontalTextScrollUnits
Package
Description
Provides the set of classes for mouse and keyboard input event handling.
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Uses of ScrollEvent.HorizontalTextScrollUnits in javafx.scene.input
Modifier and TypeMethodDescriptionScrollEvent.getTextDeltaXUnits()
Gets the horizontal scrolling units for text-based scrolling.Returns the enum constant of this class with the specified name.ScrollEvent.HorizontalTextScrollUnits.values()
Returns an array containing the constants of this enum class, in the order they are declared.ModifierConstructorDescriptionScrollEvent
(Object source, EventTarget target, EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event.ScrollEvent
(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, double multiplierX, double multiplierY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event with null source and targetScrollEvent
(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event with null source and target