Uses of Class
javafx.scene.input.GestureEvent
Package
Description
Provides the set of classes for mouse and keyboard input event handling.
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Uses of GestureEvent in javafx.scene.input
Modifier and TypeClassDescriptionfinal class
Rotate event indicates that user performed rotating gesture such as dragging two fingers around each other on track pad, touch screen or other similar device.final class
Scroll event indicates that user performed scrolling by mouse wheel, track pad, touch screen or other similar device.final class
Swipe event indicates that user performed a swipe gesture such as dragging a finger in one direction on touch screen.final class
Zoom event indicates that user performed zooming gesture such as dragging two fingers apart on track pad, touch screen or other similar device.Modifier and TypeFieldDescriptionstatic final EventType<GestureEvent>
GestureEvent.ANY
Common supertype for all gestures.Modifier and TypeMethodDescriptionGestureEvent.copyFor
(Object newSource, EventTarget newTarget) Creates and returns a copy of this event with the specified event source and target.ModifierConstructorDescriptionprotected
GestureEvent
(Object source, EventTarget target, EventType<? extends GestureEvent> eventType) Deprecated.Do not use this constructor.protected
GestureEvent
(Object source, EventTarget target, EventType<? extends GestureEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, PickResult pickResult) Constructs new GestureEvent event.protected
GestureEvent
(EventType<? extends GestureEvent> eventType) Deprecated.Do not use this constructor.protected
GestureEvent
(EventType<? extends GestureEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, PickResult pickResult) Constructs new GestureEvent event with empty source and target