Uses of Class
javafx.scene.input.TouchEvent
Package
Description
Provides the core set of base
classes for the JavaFX Scene Graph API.
Provides the set of classes for mouse and keyboard input event handling.
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Uses of TouchEvent in javafx.scene
Modifier and TypeMethodDescriptionfinal EventHandler<? super TouchEvent>
Node.getOnTouchMoved()
Gets the value of theonTouchMoved
property.final EventHandler<? super TouchEvent>
Scene.getOnTouchMoved()
Gets the value of theonTouchMoved
property.final EventHandler<? super TouchEvent>
Node.getOnTouchPressed()
Gets the value of theonTouchPressed
property.final EventHandler<? super TouchEvent>
Scene.getOnTouchPressed()
Gets the value of theonTouchPressed
property.final EventHandler<? super TouchEvent>
Node.getOnTouchReleased()
Gets the value of theonTouchReleased
property.final EventHandler<? super TouchEvent>
Scene.getOnTouchReleased()
Gets the value of theonTouchReleased
property.final EventHandler<? super TouchEvent>
Node.getOnTouchStationary()
Gets the value of theonTouchStationary
property.final EventHandler<? super TouchEvent>
Scene.getOnTouchStationary()
Gets the value of theonTouchStationary
property.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchMovedProperty()
Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchMovedProperty()
Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchPressedProperty()
Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchPressedProperty()
Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchReleasedProperty()
Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchReleasedProperty()
Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>
Node.onTouchStationaryProperty()
Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super TouchEvent>>
Scene.onTouchStationaryProperty()
Defines a function to be called when a touch point stays pressed and still.Modifier and TypeMethodDescriptionfinal void
Node.setOnTouchMoved
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMoved
property.final void
Scene.setOnTouchMoved
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMoved
property.final void
Node.setOnTouchPressed
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressed
property.final void
Scene.setOnTouchPressed
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressed
property.final void
Node.setOnTouchReleased
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleased
property.final void
Scene.setOnTouchReleased
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleased
property.final void
Node.setOnTouchStationary
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationary
property.final void
Scene.setOnTouchStationary
(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationary
property. -
Uses of TouchEvent in javafx.scene.input
Modifier and TypeFieldDescriptionstatic final EventType<TouchEvent>
TouchEvent.ANY
Common supertype for all touch event types.static final EventType<TouchEvent>
TouchEvent.TOUCH_MOVED
This event occurs when the touch point is moved.static final EventType<TouchEvent>
TouchEvent.TOUCH_PRESSED
This event occurs when the touch point is pressed (touched for the first time).static final EventType<TouchEvent>
TouchEvent.TOUCH_RELEASED
This event occurs when the touch point is released.static final EventType<TouchEvent>
TouchEvent.TOUCH_STATIONARY
This event occurs when the touch point is pressed and still (doesn't move).Modifier and TypeMethodDescriptionTouchEvent.copyFor
(Object newSource, EventTarget newTarget) Creates and returns a copy of this event with the specified event source and target.TouchEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.Modifier and TypeMethodDescriptionTouchEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.ModifierConstructorDescriptionTouchEvent
(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event.TouchEvent
(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event with null source and target.