java.lang.Object
javafx.scene.control.SkinBase<SplitMenuButton>
javafx.scene.control.skin.MenuButtonSkinBase<SplitMenuButton>
javafx.scene.control.skin.SplitMenuButtonSkin
- All Implemented Interfaces:
Skin<SplitMenuButton>
Default skin implementation for the
SplitMenuButton
control.- Since:
- 9
- See Also:
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Constructor Summary
ConstructorDescriptionSplitMenuButtonSkin
(SplitMenuButton control) Creates a new SplitMenuButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events. -
Method Summary
Methods declared in class javafx.scene.control.SkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutChildren, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListeners
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Constructor Details
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SplitMenuButtonSkin
Creates a new SplitMenuButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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