java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.Glow
A high-level effect that makes the input image appear to glow,
based on a configurable threshold.
Example:
Image image = new Image("boat.jpg");
ImageView imageView = new ImageView(image);
imageView.setFitWidth(200);
imageView.setPreserveRatio(true);
imageView.setEffect(new Glow(0.8));
The code above applied on this image:
produces the following:
- Since:
- JavaFX 2.0
-
Property Summary
TypePropertyDescriptionfinal ObjectProperty
<Effect> The input for thisEffect
.final DoubleProperty
The level value, which controls the intensity of the glow effect. -
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionfinal Effect
getInput()
Gets the value of theinput
property.final double
getLevel()
Gets the value of thelevel
property.final ObjectProperty
<Effect> The input for thisEffect
.final DoubleProperty
The level value, which controls the intensity of the glow effect.final void
Sets the value of theinput
property.final void
setLevel
(double value) Sets the value of thelevel
property.
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Property Details
-
input
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- See Also:
-
level
The level value, which controls the intensity of the glow effect.Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0
- Default value:
- 0.3
- See Also:
-
-
Constructor Details
-
Glow
public Glow()Creates a new instance of Glow with default parameters. -
Glow
public Glow(double level) Creates a new instance of Glow with specified level.- Parameters:
level
- the level value, which controls the intensity of the glow effect
-
-
Method Details
-
setInput
Sets the value of theinput
property.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
- Parameters:
value
- the value for theinput
property- See Also:
-
getInput
Gets the value of theinput
property.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
- Returns:
- the value of the
input
property - See Also:
-
inputProperty
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- Returns:
- the
input
property - See Also:
-
setLevel
public final void setLevel(double value) Sets the value of thelevel
property.- Property description:
- The level value, which controls the intensity of the glow effect.
Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0
- Default value:
- 0.3
- Parameters:
value
- the value for thelevel
property- See Also:
-
getLevel
public final double getLevel()Gets the value of thelevel
property.- Property description:
- The level value, which controls the intensity of the glow effect.
Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0
- Default value:
- 0.3
- Returns:
- the value of the
level
property - See Also:
-
levelProperty
The level value, which controls the intensity of the glow effect.Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0
- Default value:
- 0.3
- Returns:
- the
level
property - See Also:
-