Uses of Class
javafx.scene.input.ScrollEvent
Package
Description
Provides the core set of base
classes for the JavaFX Scene Graph API.
Provides the set of classes for mouse and keyboard input event handling.
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Uses of ScrollEvent in javafx.scene
Modifier and TypeMethodDescriptionfinal EventHandler
<? super ScrollEvent> Node.getOnScroll()
Gets the value of theonScroll
property.final EventHandler
<? super ScrollEvent> Scene.getOnScroll()
Gets the value of theonScroll
property.final EventHandler
<? super ScrollEvent> Node.getOnScrollFinished()
Gets the value of theonScrollFinished
property.final EventHandler
<? super ScrollEvent> Scene.getOnScrollFinished()
Gets the value of theonScrollFinished
property.final EventHandler
<? super ScrollEvent> Node.getOnScrollStarted()
Gets the value of theonScrollStarted
property.final EventHandler
<? super ScrollEvent> Scene.getOnScrollStarted()
Gets the value of theonScrollStarted
property.final ObjectProperty
<EventHandler<? super ScrollEvent>> Node.onScrollFinishedProperty()
Defines a function to be called when a scrolling gesture ends.final ObjectProperty
<EventHandler<? super ScrollEvent>> Scene.onScrollFinishedProperty()
Defines a function to be called when a scrolling gesture ends.final ObjectProperty
<EventHandler<? super ScrollEvent>> Node.onScrollProperty()
Defines a function to be called when user performs a scrolling action.final ObjectProperty
<EventHandler<? super ScrollEvent>> Scene.onScrollProperty()
Defines a function to be called when user performs a scrolling action.final ObjectProperty
<EventHandler<? super ScrollEvent>> Node.onScrollStartedProperty()
Defines a function to be called when a scrolling gesture is detected.final ObjectProperty
<EventHandler<? super ScrollEvent>> Scene.onScrollStartedProperty()
Defines a function to be called when a scrolling gesture is detected.Modifier and TypeMethodDescriptionfinal void
Node.setOnScroll
(EventHandler<? super ScrollEvent> value) Sets the value of theonScroll
property.final void
Scene.setOnScroll
(EventHandler<? super ScrollEvent> value) Sets the value of theonScroll
property.final void
Node.setOnScrollFinished
(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollFinished
property.final void
Scene.setOnScrollFinished
(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollFinished
property.final void
Node.setOnScrollStarted
(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollStarted
property.final void
Scene.setOnScrollStarted
(EventHandler<? super ScrollEvent> value) Sets the value of theonScrollStarted
property. -
Uses of ScrollEvent in javafx.scene.input
Modifier and TypeFieldDescriptionstatic final EventType
<ScrollEvent> ScrollEvent.ANY
Common supertype for all scroll event types.static final EventType
<ScrollEvent> ScrollEvent.SCROLL
This event occurs when user performs a scrolling action such as rotating mouse wheel or dragging a finger over touch screen.static final EventType
<ScrollEvent> ScrollEvent.SCROLL_FINISHED
This event occurs when a scrolling gesture ends.static final EventType
<ScrollEvent> ScrollEvent.SCROLL_STARTED
This event occurs when a scrolling gesture is detected.Modifier and TypeMethodDescriptionScrollEvent.copyFor
(Object newSource, EventTarget newTarget) ScrollEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<ScrollEvent> type) Creates a copy of the given event with the given fields substituted.Modifier and TypeMethodDescriptionScrollEvent.copyFor
(Object newSource, EventTarget newTarget, EventType<ScrollEvent> type) Creates a copy of the given event with the given fields substituted.ModifierConstructorDescriptionScrollEvent
(Object source, EventTarget target, EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event.ScrollEvent
(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, double multiplierX, double multiplierY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event with null source and targetScrollEvent
(EventType<ScrollEvent> eventType, double x, double y, double screenX, double screenY, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown, boolean direct, boolean inertia, double deltaX, double deltaY, double totalDeltaX, double totalDeltaY, ScrollEvent.HorizontalTextScrollUnits textDeltaXUnits, double textDeltaX, ScrollEvent.VerticalTextScrollUnits textDeltaYUnits, double textDeltaY, int touchCount, PickResult pickResult) Constructs new ScrollEvent event with null source and target