java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.BoxBlur
A blur effect using a simple box filter kernel, with separately
configurable sizes in both dimensions, and an iteration parameter
that controls the quality of the resulting blur.
Example:
BoxBlur boxBlur = new BoxBlur();
boxBlur.setWidth(10);
boxBlur.setHeight(3);
boxBlur.setIterations(3);
Text text = new Text();
text.setText("Blurry Text!");
text.setFill(Color.web("0x3b596d"));
text.setFont(Font.font(null, FontWeight.BOLD, 50));
text.setX(10);
text.setY(50);
text.setEffect(boxBlur);
The code above produces the following:
- Since:
- JavaFX 2.0
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Property Summary
PropertiesTypePropertyDescriptionfinal DoublePropertyThe vertical dimension of the blur effect.final ObjectProperty<Effect> The input for thisEffect.final IntegerPropertyThe number of times to iterate the blur effect to improve its "quality" or "smoothness".final DoublePropertyThe horizontal dimension of the blur effect. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionfinal doubleGets the value of theheightproperty.final EffectgetInput()Gets the value of theinputproperty.final intGets the value of theiterationsproperty.final doublegetWidth()Gets the value of thewidthproperty.final DoublePropertyThe vertical dimension of the blur effect.final ObjectProperty<Effect> The input for thisEffect.final IntegerPropertyThe number of times to iterate the blur effect to improve its "quality" or "smoothness".final voidsetHeight(double value) Sets the value of theheightproperty.final voidSets the value of theinputproperty.final voidsetIterations(int value) Sets the value of theiterationsproperty.final voidsetWidth(double value) Sets the value of thewidthproperty.final DoublePropertyThe horizontal dimension of the blur effect.
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Property Details
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input
The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
-
width
The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0- Default value:
- 5.0
- See Also:
-
height
The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0- Default value:
- 5.0
- See Also:
-
iterations
The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.Min: 0 Max: 3 Default: 1 Identity: 0- Default value:
- 1
- See Also:
-
-
Constructor Details
-
BoxBlur
public BoxBlur()Creates a new instance of BoxBlur with default parameters. -
BoxBlur
public BoxBlur(double width, double height, int iterations) Creates a new instance of BoxBlur with specified width, height and iterations.- Parameters:
width- the horizontal dimension of the blur effectheight- the vertical dimension of the blur effectiterations- the number of times to iterate the blur effect to improve its "quality" or "smoothness"
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Method Details
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setInput
Sets the value of theinputproperty.- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
- Parameters:
value- the value for theinputproperty- See Also:
-
getInput
Gets the value of theinputproperty.- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
- Returns:
- the value of the
inputproperty - See Also:
-
inputProperty
The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- Returns:
- the
inputproperty - See Also:
-
setWidth
public final void setWidth(double value) Sets the value of thewidthproperty.- Property description:
- The horizontal dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated width centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0 - Default value:
- 5.0
- Parameters:
value- the value for thewidthproperty- See Also:
-
getWidth
public final double getWidth()Gets the value of thewidthproperty.- Property description:
- The horizontal dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated width centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0 - Default value:
- 5.0
- Returns:
- the value of the
widthproperty - See Also:
-
widthProperty
The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0- Default value:
- 5.0
- Returns:
- the
widthproperty - See Also:
-
setHeight
public final void setHeight(double value) Sets the value of theheightproperty.- Property description:
- The vertical dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated height centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0 - Default value:
- 5.0
- Parameters:
value- the value for theheightproperty- See Also:
-
getHeight
public final double getHeight()Gets the value of theheightproperty.- Property description:
- The vertical dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated height centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0 - Default value:
- 5.0
- Returns:
- the value of the
heightproperty - See Also:
-
heightProperty
The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0- Default value:
- 5.0
- Returns:
- the
heightproperty - See Also:
-
setIterations
public final void setIterations(int value) Sets the value of theiterationsproperty.- Property description:
- The number of times to iterate the blur effect to improve its
"quality" or "smoothness".
Iterating the effect 3 times approximates the quality of a
Gaussian Blur to within 3%.
Min: 0 Max: 3 Default: 1 Identity: 0 - Default value:
- 1
- Parameters:
value- the value for theiterationsproperty- See Also:
-
getIterations
public final int getIterations()Gets the value of theiterationsproperty.- Property description:
- The number of times to iterate the blur effect to improve its
"quality" or "smoothness".
Iterating the effect 3 times approximates the quality of a
Gaussian Blur to within 3%.
Min: 0 Max: 3 Default: 1 Identity: 0 - Default value:
- 1
- Returns:
- the value of the
iterationsproperty - See Also:
-
iterationsProperty
The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.Min: 0 Max: 3 Default: 1 Identity: 0- Default value:
- 1
- Returns:
- the
iterationsproperty - See Also:
-