Uses of Class
javafx.scene.input.InputEvent
Packages that use InputEvent
Package
Description
Provides the set of classes for mouse and keyboard input event handling.
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Uses of InputEvent in javafx.scene.input
Subclasses of InputEvent in javafx.scene.inputModifier and TypeClassDescriptionclassWhen the user requests a context menu, this event occurs.final classDrag events replace mouse events during drag-and-drop gesture.classAn event indicating gesture input.final classAn event which indicates that the underlying input method notifies its text change in aNode.final classAn event which indicates that a keystroke occurred in aNode.final classMouse drag events are delivered to potential gesture targets during full press-drag-release gestures.classWhen a mouse event occurs, the top-most node under cursor is picked and the event is delivered to it through capturing and bubbling phases described atEventDispatcher.final classRotate event indicates that user performed rotating gesture such as dragging two fingers around each other on track pad, touch screen or other similar device.final classScroll event indicates that user performed scrolling by mouse wheel, track pad, touch screen or other similar device.final classSwipe event indicates that user performed a swipe gesture such as dragging a finger in one direction on touch screen.final classTouch event indicates a touch screen action.final classZoom event indicates that user performed zooming gesture such as dragging two fingers apart on track pad, touch screen or other similar device.Fields in javafx.scene.input with type parameters of type InputEventModifier and TypeFieldDescriptionstatic final EventType<InputEvent> InputEvent.ANYCommon supertype for all input event types.Methods in javafx.scene.input that return types with arguments of type InputEventConstructor parameters in javafx.scene.input with type arguments of type InputEventModifierConstructorDescriptionInputEvent(Object source, EventTarget target, EventType<? extends InputEvent> eventType) Creates new instance of InputEvent.InputEvent(EventType<? extends InputEvent> eventType) Creates new instance of InputEvent.