Class MouseMotionAdapter
- All Implemented Interfaces:
MouseMotionListener, EventListener
- Direct Known Subclasses:
BasicComboPopup.InvocationMouseMotionHandler, BasicComboPopup.ListMouseMotionHandler
Mouse motion events occur when a mouse is moved or dragged. (Many such events will be generated in a normal program. To track clicks and other mouse events, use the MouseAdapter.)
Extend this class to create a MouseEvent listener
and override the methods for the events of interest. (If you implement the
MouseMotionListener interface, you have to define all of
the methods in it. This abstract class defines null methods for them
all, so you can only have to define methods for events you care about.)
Create a listener object using the extended class and then register it with
a component using the component's addMouseMotionListener
method. When the mouse is moved or dragged, the relevant method in the
listener object is invoked and the MouseEvent is passed to it.
- Since:
- 1.1
- See Also:
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidInvoked when a mouse button is pressed on a component and then dragged.voidInvoked when the mouse button has been moved on a component (with no buttons no down).Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitModifier and TypeMethodDescriptionprotected Objectclone()Creates and returns a copy of this object.booleanIndicates whether some other object is "equal to" this one.protected voidfinalize()Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class<?> getClass()Returns the runtime class of thisObject.inthashCode()Returns a hash code value for this object.final voidnotify()Wakes up a single thread that is waiting on this object's monitor.final voidWakes up all threads that are waiting on this object's monitor.toString()Returns a string representation of the object.final voidwait()Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final voidwait(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final voidwait(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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MouseMotionAdapter
protected MouseMotionAdapter()Constructs aMouseMotionAdapter.
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Method Details
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mouseDragged
Invoked when a mouse button is pressed on a component and then dragged. Mouse drag events will continue to be delivered to the component where the first originated until the mouse button is released (regardless of whether the mouse position is within the bounds of the component).- Specified by:
mouseDraggedin interfaceMouseMotionListener- Parameters:
e- the event to be processed
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mouseMoved
Invoked when the mouse button has been moved on a component (with no buttons no down).- Specified by:
mouseMovedin interfaceMouseMotionListener- Parameters:
e- the event to be processed
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