Class Summary |
AxisAngle4d |
A four-element axis angle represented by double-precision floating point
x,y,z,angle components. |
AxisAngle4f |
A four-element axis angle represented by single-precision floating point
x,y,z,angle components. |
Color3b |
A three-byte color value represented by byte x, y, and z values. |
Color3f |
A three-element color value represented by single precision floating
point x,y,z values. |
Color4b |
A four-byte color value represented by byte x, y, z, and w values. |
Color4f |
A four-element color represented by single precision floating point
x, y, z, and w values. |
GMatrix |
A double precision, general, dynamically-resizable,
two-dimensional matrix class. |
GVector |
A double precision, general, dynamically-resizable,
one-dimensional vector class. |
Matrix3d |
A double precision floating point 3 by 3 matrix. |
Matrix3f |
A single precision floating point 3 by 3 matrix. |
Matrix4d |
A double precision floating point 4 by 4 matrix. |
Matrix4f |
A single precision floating point 4 by 4 matrix. |
Point2d |
A 2 element point that is represented by double precision floating
point x,y coordinates. |
Point2f |
A 2 element point that is represented by single precision floating
point x,y coordinates. |
Point3d |
A 3 element point that is represented by double precision floating point
x,y,z coordinates. |
Point3f |
A 3 element point that is represented by single precision floating point
x,y,z coordinates. |
Point3i |
A 3 element point represented by signed integer x,y,z
coordinates. |
Point4d |
A 4 element vector represented by double precision floating point
x,y,z,w coordinates. |
Point4f |
A 4 element point represented by single precision floating point x,y,z,w
coordinates. |
Point4i |
A 4 element point represented by signed integer x,y,z,w
coordinates. |
Quat4d |
A 4-element quaternion represented by double precision floating
point x,y,z,w coordinates. |
Quat4f |
A 4 element unit quaternion represented by single precision floating
point x,y,z,w coordinates. |
TexCoord2f |
A 2-element vector that is represented by single-precision floating
point x,y coordinates. |
TexCoord3f |
A 3 element texture coordinate that is represented by single precision
floating point x,y,z coordinates. |
TexCoord4f |
A 4 element texture coordinate that is represented by single precision
floating point x,y,z,w coordinates. |
Tuple2d |
A generic 2-element tuple that is represented by double-precision
floating point x,y coordinates. |
Tuple2f |
A generic 2-element tuple that is represented by single-precision
floating point x,y coordinates. |
Tuple3b |
A three byte tuple. |
Tuple3d |
A generic 3-element tuple that is represented by double-precision
floating point x,y,z coordinates. |
Tuple3f |
A generic 3-element tuple that is represented by single precision-floating
point x,y,z coordinates. |
Tuple3i |
A 3-element tuple represented by signed integer x,y,z
coordinates. |
Tuple4b |
A four byte tuple. |
Tuple4d |
A 4 element tuple represented by double precision floating point
x,y,z,w coordinates. |
Tuple4f |
A 4-element tuple represented by single-precision floating point x,y,z,w
coordinates. |
Tuple4i |
A 4-element tuple represented by signed integer x,y,z,w
coordinates. |
Vector2d |
A 2-element vector that is represented by double-precision floating
point x,y coordinates. |
Vector2f |
A 2-element vector that is represented by single-precision floating
point x,y coordinates. |
Vector3d |
A 3-element vector that is represented by double-precision floating point
x,y,z coordinates. |
Vector3f |
A 3-element vector that is represented by single-precision floating point
x,y,z coordinates. |
Vector4d |
A 4-element vector represented by double-precision floating point
x,y,z,w coordinates. |
Vector4f |
A 4-element vector represented by single-precision floating point x,y,z,w
coordinates. |