com.sun.j3d.utils.behaviors.picking
Class Intersect

java.lang.Object
  extended by com.sun.j3d.utils.behaviors.picking.Intersect

Deprecated. As of Java 3D version 1.2, this class is no longer needed

public class Intersect
extends java.lang.Object


Constructor Summary
Intersect()
          Deprecated.  
 
Method Summary
static boolean pointAndLine(PickPoint point, Point3d[] coordinates, int index)
          Deprecated. Determines if the PickPoint and Line objects intersect.
static boolean pointAndLine(PickPoint point, Point3f[] coordinates, int index)
          Deprecated. Return true if line intersects with point.
static boolean pointAndPoint(PickPoint point, Point3d pnt)
          Deprecated. Determines if the PickPoint and Point3d objects intersect.
static boolean pointAndPoint(PickPoint point, Point3f pnt)
          Deprecated. Return true if pnt intersects with point.
static boolean rayAndLine(PickRay ray, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Determines if the PickRay and Line objects intersect.
static boolean rayAndLine(PickRay ray, Point3f[] coordinates, int index, double[] dist)
          Deprecated. Return true if line intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0].
static boolean rayAndPoint(PickRay ray, Point3d pnt, double[] dist)
          Deprecated. Determines if the PickRay and Point3d objects intersect.
static boolean rayAndPoint(PickRay ray, Point3f pnt, double[] dist)
          Deprecated. Return true if point intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0].
static boolean rayAndQuad(PickRay ray, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Determines if the PickRay and quadrilateral objects intersect.
static boolean rayAndTriangle(PickRay ray, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0].
static boolean rayAndTriangle(PickRay ray, Point3f[] coordinates, int index, double[] dist)
          Deprecated. Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0].
static boolean segmentAndLine(PickSegment segment, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Determines if the PickSegment and Line objects intersect.
static boolean segmentAndLine(PickSegment segment, Point3f[] coordinates, int index, double[] dist)
          Deprecated. Return true if line intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0].
static boolean segmentAndPoint(PickSegment segment, Point3d pnt, double[] dist)
          Deprecated. Determines if the PickSegment and Point3d objects intersect.
static boolean segmentAndPoint(PickSegment segment, Point3f pnt, double[] dist)
          Deprecated. Return true if point intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0].
static boolean segmentAndQuad(PickSegment segment, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Caluates the intersection between a PickSegment object and a quadrilateral.
static boolean segmentAndQuad(PickSegment segment, Point3f[] coordinates, int index, double[] dist)
          Deprecated. Return true if quad intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0].
static boolean segmentAndTriangle(PickSegment segment, Point3d[] coordinates, int index, double[] dist)
          Deprecated. Caluates the intersection between a PickSegment object and a triangle.
static boolean segmentAndTriangle(PickSegment segment, Point3f[] coordinates, int index, double[] dist)
          Deprecated. Return true if triangle intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0].
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Intersect

public Intersect()
Deprecated. 
Method Detail

rayAndQuad

public static boolean rayAndQuad(PickRay ray,
                                 Point3d[] coordinates,
                                 int index,
                                 double[] dist)
Deprecated. 
Determines if the PickRay and quadrilateral objects intersect. The quadrilateral is defined as coordinates[index] to coordinates[index+3].

Parameters:
ray - The ray to use in the intersection test.
coordinates - An array holding the quadrilateral data.
index - An array index that designates the starting position in the array of the quadrilateral to test.
dist - On return dist[0] will be set to the distance between ray's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the ray intersects the quad, false if the ray does not intersect the object.

rayAndTriangle

public static boolean rayAndTriangle(PickRay ray,
                                     Point3d[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. The triangle is defined by coordinates[index] to coordinates[index+2] coordinates[index+2].

Parameters:
ray - The ray to use in the intersection test.
coordinates - An array holding the triangle data.
index - An array index that designates the starting position in the array of the triangle to test.
dist - On return dist[0] will be set to the distance between ray's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the ray intersects the triangle, false if the ray does not intersect the object.

rayAndTriangle

public static boolean rayAndTriangle(PickRay ray,
                                     Point3f[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Return true if triangle intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. The triangle is defined by coordinates[index] to coordinates[index+2]

Parameters:
ray - The ray that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
dist - On return dist[0] will be set to the distance between ray's origin and the point intersection, if exist.
Returns:
true if ray intersects triangle, else return false.

segmentAndQuad

public static boolean segmentAndQuad(PickSegment segment,
                                     Point3d[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Caluates the intersection between a PickSegment object and a quadrilateral. The quad is defined as coordinates[index] to coordinates[index+3]

Parameters:
segment - The segment to use in the intersection test.
coordinates - An array holding the quadrilateral data.
index - An array index that designates the starting position in the array of the quadrilateral to test.
dist - On return dist[0] will be set to the distance between the start of the segment and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the segment intersects the quad, false if the segment does not intersect the object.

segmentAndQuad

public static boolean segmentAndQuad(PickSegment segment,
                                     Point3f[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Return true if quad intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0]. The quad is defined by coordinates[index] to coordinates[index+3]

Parameters:
segment - The segment that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
dist - On return dist[0] will be set to the distance between segment's start and the point intersection, if exist.
Returns:
true if segment intersects quad, else return false.

segmentAndTriangle

public static boolean segmentAndTriangle(PickSegment segment,
                                         Point3d[] coordinates,
                                         int index,
                                         double[] dist)
Deprecated. 
Caluates the intersection between a PickSegment object and a triangle. The triangle is defined as coordinates[index] to coordinates[index+2]

Parameters:
segment - The segment to use in the intersection test.
coordinates - An array holding the triangle data.
index - An array index that designates the starting position in the array of the triangle to test.
dist - On return dist[0] contains the distance between the start of the segment and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the segment intersects the triangle, false if the segment does not intersect the object.

segmentAndTriangle

public static boolean segmentAndTriangle(PickSegment segment,
                                         Point3f[] coordinates,
                                         int index,
                                         double[] dist)
Deprecated. 
Return true if triangle intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0]. The triangle is defined by coordinates[index] to coordinates[index+2]

Parameters:
segment - The segment that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
dist - On return dist[0] will be set to the distance between segment's start and the point intersection, if exist.
Returns:
true if segment intersects triangle, else return false.

rayAndPoint

public static boolean rayAndPoint(PickRay ray,
                                  Point3d pnt,
                                  double[] dist)
Deprecated. 
Determines if the PickRay and Point3d objects intersect.

Parameters:
ray - The ray that is used in the intersection test.
pnt - The point that is used in intersection test.
dist - On return dist[0] will be set to the distance between ray's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the ray intersects the point, false if the ray does not intersect the object.

rayAndPoint

public static boolean rayAndPoint(PickRay ray,
                                  Point3f pnt,
                                  double[] dist)
Deprecated. 
Return true if point intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0].

Parameters:
ray - The ray that is used in intersection test.
pnt - The point that is used in intersection test.
dist - On return dist[0] contains the distance between ray's origin and the point intersection, if exist.
Returns:
true if ray intersects point, else return false.

segmentAndPoint

public static boolean segmentAndPoint(PickSegment segment,
                                      Point3d pnt,
                                      double[] dist)
Deprecated. 
Determines if the PickSegment and Point3d objects intersect.

Parameters:
segment - The segment that is used in the intersection test.
pnt - The point that is used in intersection test.
dist - On return dist[0] contains the distance between segment's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the segment intersects the point, false if the segment does not intersect the object.

segmentAndPoint

public static boolean segmentAndPoint(PickSegment segment,
                                      Point3f pnt,
                                      double[] dist)
Deprecated. 
Return true if point intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0].

Parameters:
segment - The segment that is used in intersection test.
pnt - The point that is used in intersection test.
dist - On return dist[0] contains the distance between segment's start and the point intersection, if exist.
Returns:
true if segment intersects point, else return false.

pointAndPoint

public static boolean pointAndPoint(PickPoint point,
                                    Point3d pnt)
Deprecated. 
Determines if the PickPoint and Point3d objects intersect.

Parameters:
point - The PickPoint that is used in the intersection test.
pnt - The Point3d that is used in intersection test.
Returns:
true if the PickPoint and Point3d objects intersect, false if the do not intersect.

pointAndPoint

public static boolean pointAndPoint(PickPoint point,
                                    Point3f pnt)
Deprecated. 
Return true if pnt intersects with point.

Parameters:
point - The point that is used in intersection test.
pnt - The point that is used in intersection test.
Returns:
true if point intersects pnt, else return false.

rayAndLine

public static boolean rayAndLine(PickRay ray,
                                 Point3d[] coordinates,
                                 int index,
                                 double[] dist)
Deprecated. 
Determines if the PickRay and Line objects intersect. The line is defined as coordinates[index] to coordinates[index+1].

Parameters:
ray - The ray that is used in the intersection test.
coordinates - An array holding the line data.
dist - On return dist[0] contains the distance between ray's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the ray intersects the line, false if the ray does not intersect the object.

rayAndLine

public static boolean rayAndLine(PickRay ray,
                                 Point3f[] coordinates,
                                 int index,
                                 double[] dist)
Deprecated. 
Return true if line intersects with ray and the distance, from the origin of ray to the intersection point, is stored in dist[0]. The line is defined by coordinates[index] to coordinates[index+1]

Parameters:
ray - The ray that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
dist - On return dist[0] contains the distance between ray's origin and the point intersection, if exist.
Returns:
true if ray intersects line, else return false.

segmentAndLine

public static boolean segmentAndLine(PickSegment segment,
                                     Point3d[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Determines if the PickSegment and Line objects intersect. The line is defined as coordinates[index] to coordinates[index+1].

Parameters:
segment - The segment that is used in the intersection test.
coordinates - An array holding the line data.
dist - On return dist[0] contains the distance between segment's origin and the point of intersection, if it exists. The dist array should be allocated by the user.
Returns:
true if the segment intersects the line, false if the segment does not intersect the object.

segmentAndLine

public static boolean segmentAndLine(PickSegment segment,
                                     Point3f[] coordinates,
                                     int index,
                                     double[] dist)
Deprecated. 
Return true if line intersects with segment and the distance, from the start of segment to the intersection point, is stored in dist[0]. The line is defined by coordinates[index] to coordinates[index+1]

Parameters:
segment - The segment that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
dist - On return dist[0] contains the distance between segment's start and the point intersection, if exist.
Returns:
true if segment intersects line, else return false.

pointAndLine

public static boolean pointAndLine(PickPoint point,
                                   Point3d[] coordinates,
                                   int index)
Deprecated. 
Determines if the PickPoint and Line objects intersect. The line is defined as coordinates[index] to coordinates[index+1].

Parameters:
point - The point that is used in the intersection test.
coordinates - An array holding the line data.
Returns:
true if the the point intersects the line, false if the the point does not intersect the object.

pointAndLine

public static boolean pointAndLine(PickPoint point,
                                   Point3f[] coordinates,
                                   int index)
Deprecated. 
Return true if line intersects with point. The line is defined by coordinates[index] to coordinates[index+1]

Parameters:
point - The point that is used in intersection test.
coordinates - an array of vertices.
index - the vertex index
Returns:
true if point intersects line, else return false.


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