Interface Summary |
AbstractGraphicsConfiguration |
A marker interface describing a graphics configuration, visual, or
pixel format in a toolkit-independent manner. |
AbstractGraphicsDevice |
A marker interface describing a graphics device in a
toolkit-independent manner. |
ComponentEvents |
Factors out the listener manipulation for the events supported by
all of the GLDrawable implementations. |
GL |
The basic interface to OpenGL, providing access to core
functionality up through the OpenGL 2.0 specification as well as
all vendor extensions. |
GLAutoDrawable |
A higher-level abstraction than GLDrawable which supplies
an event based mechanism (GLEventListener ) for performing
OpenGL rendering. |
GLCapabilitiesChooser |
Provides a mechanism by which applications can customize the
window type selection for a given GLCapabilities . |
GLDrawable |
An abstraction for an OpenGL rendering target. |
GLEventListener |
Declares events which client code can use to manage OpenGL
rendering into a GLAutoDrawable . |
GLPbuffer |
Provides offscreen rendering support via pbuffers. |
Class Summary |
AWTGraphicsConfiguration |
A wrapper for an AWT GraphicsConfiguration allowing it to be
handled in a toolkit-independent manner. |
AWTGraphicsDevice |
A wrapper for an AWT GraphicsDevice allowing it to be
handled in a toolkit-independent manner. |
DebugGL |
Composable pipline which wraps an underlying GL implementation,
providing error checking after each OpenGL method call. |
DefaultGLCapabilitiesChooser |
The default implementation of the GLCapabilitiesChooser interface, which provides consistent visual
selection behavior across platforms. |
GLCanvas |
A heavyweight AWT component which provides OpenGL rendering
support. |
GLCapabilities |
Specifies a set of OpenGL capabilities that a rendering context
must support, such as color depth and whether stereo is enabled. |
GLContext |
Abstraction for an OpenGL rendering context. |
GLDrawableFactory |
Provides a virtual machine- and operating system-independent
mechanism for creating GLDrawable s. |
GLJPanel |
A lightweight Swing component which provides OpenGL rendering
support. |
Threading |
This API provides access to the threading model for the implementation of
the classes in this package. |
TraceGL |
Composable pipline which wraps an underlying GL implementation,
providing tracing information to a user-specified PrintStream
before and after each OpenGL method call. |