|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Declares events which client code can use to manage OpenGL
rendering into a GLAutoDrawable
. At the time any of these
methods is called, the drawable has made its associated OpenGL
context current, so it is valid to make OpenGL calls.
Method Summary | |
void |
display(GLAutoDrawable drawable)
Called by the drawable to initiate OpenGL rendering by the client. |
void |
displayChanged(GLAutoDrawable drawable,
boolean modeChanged,
boolean deviceChanged)
Called by the drawable when the display mode or the display device associated with the GLAutoDrawable has changed. |
void |
init(GLAutoDrawable drawable)
Called by the drawable immediately after the OpenGL context is initialized. |
void |
reshape(GLAutoDrawable drawable,
int x,
int y,
int width,
int height)
Called by the drawable during the first repaint after the component has been resized. |
Method Detail |
public void init(GLAutoDrawable drawable)
public void display(GLAutoDrawable drawable)
setAutoSwapBufferMode
is
enabled.
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height)
GL.glViewport(int, int, int, int)
; note that for
convenience the component has already called glViewport(x,
y, width, height)
when this method is called, so the
client may not have to do anything in this method.
public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged)
An example of a display mode change is when the bit depth changes (e.g., from 32-bit to 16-bit color) on monitor upon which the GLAutoDrawable is currently being displayed.
An example of a display device change is when the user drags the window containing the GLAutoDrawable from one monitor to another in a multiple-monitor setup.
The reason that this function handles both types of changes (instead of handling mode and device changes in separate methods) is so that applications have the opportunity to respond to display changes in the most efficient manner. For example, the application may need make fewer adjustments to compensate for a device change if it knows that the mode on the new device is identical the previous mode.
NOTE: Implementations are not required to implement this method. The Reference Implementation DOES NOT IMPLEMENT this method.
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |