Default skin implementation for the
ListCell
control.- Since:
- 9
- See Also:
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Property Summary
Properties declared in class javafx.scene.control.skin.CellSkinBase
cellSize
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Constructor Summary
ConstructorDescriptionListCellSkin
(ListCell<T> control) Creates a new ListCellSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events. -
Method Summary
Methods declared in class javafx.scene.control.skin.CellSkinBase
cellSizeProperty, getCellSize, getClassCssMetaData
Methods declared in class javafx.scene.control.skin.LabeledSkinBase
computeBaselineOffset, computeMinWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, updateChildren
Methods declared in class javafx.scene.control.SkinBase
computeMaxHeight, computeMaxWidth, computeMinHeight, computePrefHeight, computePrefWidth, consumeMouseEvents, dispose, executeAccessibleAction, getChildren, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListeners
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Constructor Details
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ListCellSkin
Creates a new ListCellSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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