Uses of Class
javafx.geometry.Bounds
Package
Description
Provides the set of 2D classes for defining and performing operations on
objects related to two-dimensional geometry.
Provides the core set of base
classes for the JavaFX Scene Graph API.
The JavaFX User Interface Controls (UI Controls or just Controls) are
specialized Nodes in the JavaFX Scenegraph especially suited for reuse in
many different application contexts.
The javafx.scene.control.skin package is where the skin classes, typically
one for each UI control, are located
Provides classes to support user interface layout.
Provides the set of convenient classes to perform rotating, scaling,
shearing, and translation transformations for
Affine
objects.-
Uses of Bounds in javafx.geometry
Modifier and TypeClassDescriptionclass
A rectangular bounding box which is used to describe the bounds of a node or other scene graph object.Modifier and TypeMethodDescriptionboolean
Tests if the interior of thisBounds
entirely contains the specified Bounds,b
.abstract boolean
Tests if the interior of thisBounds
entirely contains the specified Bounds,b
.boolean
BoundingBox.intersects
(Bounds b) Tests if the interior of thisBounds
intersects the interior of a specified Bounds,b
.abstract boolean
Bounds.intersects
(Bounds b) Tests if the interior of thisBounds
intersects the interior of a specified Bounds,b
. -
Uses of Bounds in javafx.scene
Modifier and TypeMethodDescriptionfinal Bounds
Node.getBoundsInLocal()
Gets the value of theboundsInLocal
property.final Bounds
Node.getBoundsInParent()
Gets the value of theboundsInParent
property.final Bounds
Node.getLayoutBounds()
Gets the value of thelayoutBounds
property.Node.localToParent
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its parent.Node.localToScene
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its scene.Node.localToScene
(Bounds localBounds, boolean rootScene) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its scene.Node.localToScreen
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of itsScreen
.Node.parentToLocal
(Bounds parentBounds) Transforms a rectangle from the coordinate space of the parent into the local coordinate space of thisNode
.Node.sceneToLocal
(Bounds sceneBounds) Transforms a rectangle from the coordinate space of the scene into the local coordinate space of thisNode
.Node.sceneToLocal
(Bounds bounds, boolean rootScene) Transforms a bounds from the coordinate space of the scene into the local coordinate space of thisNode
.Node.screenToLocal
(Bounds screenBounds) Transforms a rectangle from the coordinate space of theScreen
into the local coordinate space of thisNode
.Modifier and TypeMethodDescriptionfinal ReadOnlyObjectProperty<Bounds>
Node.boundsInLocalProperty()
The rectangular bounds of thisNode
in the node's untransformed local coordinate space.final ReadOnlyObjectProperty<Bounds>
Node.boundsInParentProperty()
The rectangular bounds of thisNode
in the parent coordinate system.final ReadOnlyObjectProperty<Bounds>
Node.layoutBoundsProperty()
The rectangular bounds that should be used for layout calculations for this node.Modifier and TypeMethodDescriptionboolean
Node.intersects
(Bounds localBounds) Returnstrue
if the given bounds (specified in the local coordinate space of thisNode
) intersects the shape of thisNode
.Node.localToParent
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its parent.Node.localToScene
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its scene.Node.localToScene
(Bounds localBounds, boolean rootScene) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of its scene.Node.localToScreen
(Bounds localBounds) Transforms a bounds from the local coordinate space of thisNode
into the coordinate space of itsScreen
.Node.parentToLocal
(Bounds parentBounds) Transforms a rectangle from the coordinate space of the parent into the local coordinate space of thisNode
.Node.sceneToLocal
(Bounds sceneBounds) Transforms a rectangle from the coordinate space of the scene into the local coordinate space of thisNode
.Node.sceneToLocal
(Bounds bounds, boolean rootScene) Transforms a bounds from the coordinate space of the scene into the local coordinate space of thisNode
.Node.screenToLocal
(Bounds screenBounds) Transforms a rectangle from the coordinate space of theScreen
into the local coordinate space of thisNode
. -
Uses of Bounds in javafx.scene.control
Modifier and TypeMethodDescriptionfinal Bounds
ScrollPane.getViewportBounds()
Gets the value of theviewportBounds
property.Modifier and TypeMethodDescriptionfinal ObjectProperty<Bounds>
ScrollPane.viewportBoundsProperty()
The actual Bounds of the ScrollPane Viewport.Modifier and TypeMethodDescriptionfinal void
ScrollPane.setViewportBounds
(Bounds value) Sets the value of theviewportBounds
property. -
Uses of Bounds in javafx.scene.control.skin
Modifier and TypeMethodDescriptionTextAreaSkin.getCaretBounds()
Gets theBounds
of the caret of the skinnedTextArea
. -
Uses of Bounds in javafx.scene.layout
Modifier and TypeMethodDescriptionfinal Bounds
GridPane.getCellBounds
(int columnIndex, int rowIndex) Returns the bounds of the cell at the specified column and row position. -
Uses of Bounds in javafx.scene.transform
Modifier and TypeMethodDescriptionTransform.inverseTransform
(Bounds bounds) Transforms the specified bounds by the inverse of this transform.Transforms the specified bounds by this transform.Modifier and TypeMethodDescriptionTransform.inverseTransform
(Bounds bounds) Transforms the specified bounds by the inverse of this transform.boolean
Checks if this transform is similar to the specified transform.Transforms the specified bounds by this transform.