Class SoundClip
SoundClip
class is a simple abstraction for playing a sound clip.
It will play any format that is recognized by the javax.sound
API,
and for which it has support. This includes midi data.
This class is intended for easy playback of short clips or snippets of sound. Examples of when this might be used is to play an audible alert or effect in a UI app, or to make a short announcement or to provide audible feedback such announcing as the function of a button or control. The application will typically let such clips play once to completion.
Applications needing more precise control or advanced
features should look into other parts of the javax.sound
API.
Playing sound requires that the environment grants access to audio devices.
Typically this means running the application in a desktop environment.
Multiple SoundClip
items can be playing at the same time, and
the resulting sound is mixed together to produce a composite.
- Since:
- 25
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Method Summary
Modifier and TypeMethodDescriptionboolean
canPlay()
Returns whether this is a playable sound clip.static SoundClip
createSoundClip
(File file) Creates aSoundClip
instance which will play a clip from the supplied file.boolean
Returns whether sound is currently playing.void
loop()
Starts playing this sound clip in a loop.void
play()
Starts playing this sound clip.void
stop()
Stops playing this sound clip.
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Method Details
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createSoundClip
Creates aSoundClip
instance which will play a clip from the supplied file.The file contents will be fully read before this method returns. If the file does not contain recognizable and supported sound data, or if the implementation does not find a suitable output device for the data, playing the clip will be a no-op.
- Parameters:
file
- the file from which to obtain the sound data- Returns:
- a
SoundClip
- Throws:
NullPointerException
- iffile
isnull
IOException
- if there is an error reading fromfile
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canPlay
public boolean canPlay()Returns whether this is a playable sound clip.A value of
false
means that calling any of the other methods of this class is a no-op.- Returns:
- whether this is a playable sound clip
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isPlaying
public boolean isPlaying()Returns whether sound is currently playing.- Returns:
- whether sound is currently playing
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play
public void play()Starts playing this sound clip. Each time this method is called, the clip is restarted from the beginning. This method will return immediately whether or not sound is played, and possibly before the sound has started playing.Threading notes : Most applications will not need to do anything except call
play()
. The following is therefore something most applications need not be concerned about. Play back is managed in a background thread, which is usually a daemon thread. Running daemon threads do not prevent the VM from exiting. So at least one thread must be alive to prevent the VM from terminating. A UI application with any window displayed automatically satisfies this requirement. Conversely, if the application wants to guarantee VM exit before the play() has completed, it should call thestop()
method. -
loop
public void loop()Starts playing this sound clip in a loop. Each time this method is called, the clip is restarted from the beginning. This method will return immediately whether or not sound is played, and possibly before the sound has started playing.Threading notes : Most applications will not need to do anything except call
loop()
. The following is therefore something most applications need not be concerned about. Play back is managed in a background thread, which is ususally a daemon thread. Running daemon threads do not prevent the VM from exiting. So at least one thread must be alive to prevent the VM from terminating. A UI application with any window displayed automatically satisfies this requirement. Conversely, if the application wants to guarantee VM exit before the play() has completed, it should call thestop()
method. -
stop
public void stop()Stops playing this sound clip. Call this if the clip is playing and the application needs to stop it early, for example so that the application can ensure the clip playing does not block exit. It is also required to stop aloop()
.
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