Class TransferHandler.DropLocation

java.lang.Object
javax.swing.TransferHandler.DropLocation
Direct Known Subclasses:
JList.DropLocation, JTable.DropLocation, JTextComponent.DropLocation, JTree.DropLocation
Enclosing class:
TransferHandler

public static class TransferHandler.DropLocation extends Object
Represents a location where dropped data should be inserted. This is a base class that only encapsulates a point. Components supporting drop may provide subclasses of this containing more information.

Developers typically shouldn't create instances of, or extend, this class. Instead, these are something provided by the DnD implementation by TransferSupport instances and by components with a getDropLocation() method.

Since:
1.6
See Also:
  • Constructor Summary

    Constructors
    Modifier
    Constructor
    Description
    protected
    DropLocation(Point dropPoint)
    Constructs a drop location for the given point.
  • Method Summary

    Modifier and Type
    Method
    Description
    final Point
    Returns the drop point, representing the mouse's current location within the component.
    Returns a string representation of this drop location.

    Methods declared in class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    Modifier and Type
    Method
    Description
    protected Object
    Creates and returns a copy of this object.
    boolean
    Indicates whether some other object is "equal to" this one.
    protected void
    Deprecated, for removal: This API element is subject to removal in a future version.
    Finalization is deprecated and subject to removal in a future release.
    final Class<?>
    Returns the runtime class of this Object.
    int
    Returns a hash code value for this object.
    final void
    Wakes up a single thread that is waiting on this object's monitor.
    final void
    Wakes up all threads that are waiting on this object's monitor.
    final void
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
    final void
    wait(long timeoutMillis)
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
    final void
    wait(long timeoutMillis, int nanos)
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
  • Constructor Details

    • DropLocation

      protected DropLocation(Point dropPoint)
      Constructs a drop location for the given point.
      Parameters:
      dropPoint - the drop point, representing the mouse's current location within the component.
      Throws:
      IllegalArgumentException - if the point is null
  • Method Details

    • getDropPoint

      public final Point getDropPoint()
      Returns the drop point, representing the mouse's current location within the component.
      Returns:
      the drop point.
    • toString

      public String toString()
      Returns a string representation of this drop location. This method is intended to be used for debugging purposes, and the content and format of the returned string may vary between implementations.
      Overrides:
      toString in class Object
      Returns:
      a string representation of this drop location