Class ActionMapUIResource
java.lang.Object
javax.swing.ActionMap
javax.swing.plaf.ActionMapUIResource
- All Implemented Interfaces:
Serializable, UIResource
A subclass of javax.swing.ActionMap that implements UIResource.
UI classes which provide an ActionMap should use this class.
- Since:
- 1.3
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Constructor Summary
Constructors -
Method Summary
Methods declared in class ActionMap
allKeys, clear, get, getParent, keys, put, remove, setParent, size
Modifier and TypeMethodDescriptionObject[]
allKeys()
Returns an array of the keys defined in thisActionMap
and its parent.void
clear()
Removes all the mappings from thisActionMap
.Returns the binding forkey
, messaging the parentActionMap
if the binding is not locally defined.Returns thisActionMap
's parent.Object[]
keys()
Returns theAction
names that are bound in thisActionMap
.void
Adds a binding forkey
toaction
.void
Removes the binding forkey
from thisActionMap
.void
Sets thisActionMap
's parent.int
size()
Returns the number of bindings in thisActionMap
.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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ActionMapUIResource
public ActionMapUIResource()Constructs anActionMapUIResource
.
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