Class BasicSplitPaneDivider.MouseHandler
java.lang.Object
java.awt.event.MouseAdapter
javax.swing.plaf.basic.BasicSplitPaneDivider.MouseHandler
- All Implemented Interfaces:
MouseListener, MouseMotionListener, MouseWheelListener, EventListener
- Enclosing class:
BasicSplitPaneDivider
protected class BasicSplitPaneDivider.MouseHandler
extends MouseAdapter
implements MouseMotionListener
MouseHandler is responsible for converting mouse events
(released, dragged...) into the appropriate DragController
methods.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
If dragger is not null it is messaged with continueDrag.void
Invoked when the mouse enters a component.void
Invoked when the mouse exits a component.void
Resets the cursor based on the orientation.void
Starts the dragging session by creating the appropriate instance of DragController.void
If dragger is not null it is messaged with completeDrag.Methods declared in class MouseAdapter
mouseClicked, mouseWheelMoved
Modifier and TypeMethodDescriptionvoid
Invoked when the mouse button has been clicked (pressed and released) on a component.void
Invoked when the mouse wheel is rotated.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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MouseHandler
protected MouseHandler()Constructs aMouseHandler
.
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Method Details
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mousePressed
Starts the dragging session by creating the appropriate instance of DragController.- Specified by:
mousePressed
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseReleased
If dragger is not null it is messaged with completeDrag.- Specified by:
mouseReleased
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseDragged
If dragger is not null it is messaged with continueDrag.- Specified by:
mouseDragged
in interfaceMouseMotionListener
- Overrides:
mouseDragged
in classMouseAdapter
- Parameters:
e
- the event to be processed
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mouseMoved
Resets the cursor based on the orientation.- Specified by:
mouseMoved
in interfaceMouseMotionListener
- Overrides:
mouseMoved
in classMouseAdapter
- Parameters:
e
- the event to be processed
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mouseEntered
Invoked when the mouse enters a component.- Specified by:
mouseEntered
in interfaceMouseListener
- Parameters:
e
- MouseEvent describing the details of the enter event.- Since:
- 1.5
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mouseExited
Invoked when the mouse exits a component.- Specified by:
mouseExited
in interfaceMouseListener
- Parameters:
e
- MouseEvent describing the details of the exit event.- Since:
- 1.5
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