Class BasicTreeUI.MouseInputHandler
java.lang.Object
javax.swing.plaf.basic.BasicTreeUI.MouseInputHandler
- All Implemented Interfaces:
MouseListener, MouseMotionListener, EventListener, MouseInputListener
- Enclosing class:
BasicTreeUI
MouseInputHandler handles passing all mouse events,
including mouse motion events, until the mouse is released to
the destination it is constructed with. It is assumed all the
events are currently target at source.
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Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionMouseInputHandler
(Component source, Component destination, MouseEvent event) Constructs a new instance ofMouseInputHandler
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Method Summary
Modifier and TypeMethodDescriptionvoid
Invoked when the mouse button has been clicked (pressed and released) on a component.void
Invoked when a mouse button is pressed on a component and then dragged.void
Invoked when the mouse enters a component.void
Invoked when the mouse exits a component.void
Invoked when the mouse cursor has been moved onto a component but no buttons have been pushed.void
Invoked when a mouse button has been pressed on a component.void
Invoked when a mouse button has been released on a component.protected void
Removes an event from the source.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Field Details
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source
Source that events are coming from. -
destination
Destination that receives all events.
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Constructor Details
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MouseInputHandler
Constructs a new instance ofMouseInputHandler
.- Parameters:
source
- a source componentdestination
- a destination componentevent
- a mouse event
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Method Details
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mouseClicked
Description copied from interface:MouseListener
Invoked when the mouse button has been clicked (pressed and released) on a component.- Specified by:
mouseClicked
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mousePressed
Description copied from interface:MouseListener
Invoked when a mouse button has been pressed on a component.- Specified by:
mousePressed
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseReleased
Description copied from interface:MouseListener
Invoked when a mouse button has been released on a component.- Specified by:
mouseReleased
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseEntered
Description copied from interface:MouseListener
Invoked when the mouse enters a component.- Specified by:
mouseEntered
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseExited
Description copied from interface:MouseListener
Invoked when the mouse exits a component.- Specified by:
mouseExited
in interfaceMouseListener
- Parameters:
e
- the event to be processed
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mouseDragged
Description copied from interface:MouseMotionListener
Invoked when a mouse button is pressed on a component and then dragged.MOUSE_DRAGGED
events will continue to be delivered to the component where the drag originated until the mouse button is released (regardless of whether the mouse position is within the bounds of the component).Due to platform-dependent Drag&Drop implementations,
MOUSE_DRAGGED
events may not be delivered during a native Drag&Drop operation.- Specified by:
mouseDragged
in interfaceMouseMotionListener
- Parameters:
e
- the event to be processed
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mouseMoved
Description copied from interface:MouseMotionListener
Invoked when the mouse cursor has been moved onto a component but no buttons have been pushed.- Specified by:
mouseMoved
in interfaceMouseMotionListener
- Parameters:
e
- the event to be processed
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removeFromSource
protected void removeFromSource()Removes an event from the source.
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