Class CompositeView
java.lang.Object
javax.swing.text.View
javax.swing.text.CompositeView
- All Implemented Interfaces:
SwingConstants
- Direct Known Subclasses:
BoxView
CompositeView
is an abstract View
implementation which manages one or more child views.
(Note that CompositeView
is intended
for managing relatively small numbers of child views.)
CompositeView
is intended to be used as
a starting point for View
implementations,
such as BoxView
, that will contain child
View
s. Subclasses that wish to manage the
collection of child View
s should use the
replace(int, int, View[])
method. As View
invokes
replace
during DocumentListener
notification, you normally won't need to directly
invoke replace
.
While CompositeView
does not impose a layout policy on its child View
s,
it does allow for insetting the child View
s
it will contain. The insets can be set by either
setInsets(short, short, short, short)
or setParagraphInsets(AttributeSet)
.
In addition to the abstract methods of
View
,
subclasses of CompositeView
will need to
override:
isBefore(int, int, Rectangle)
- Used to test if a givenView
location is before the visual space of theCompositeView
.isAfter(int, int, Rectangle)
- Used to test if a givenView
location is after the visual space of theCompositeView
.getViewAtPoint(int, int, Rectangle)
- Returns the view at a given visual location.childAllocation(int, Rectangle)
- Returns the bounds of a particular childView
.getChildAllocation
will invokechildAllocation
after offsetting the bounds by theInset
s of theCompositeView
.
-
Field Summary
Fields declared in class View
BadBreakWeight, ExcellentBreakWeight, ForcedBreakWeight, GoodBreakWeight, X_AXIS, Y_AXIS
Modifier and TypeFieldDescriptionstatic final int
The weight to indicate a view is a bad break opportunity for the purpose of formatting.static final int
The weight to indicate a view supports breaking, and this represents a very attractive place to break.static final int
The weight to indicate a view supports breaking, and must be broken to be represented properly when placed in a view that formats its children by breaking them.static final int
The weight to indicate a view supports breaking, but better opportunities probably exist.static final int
Axis for format/break operations.static final int
Axis for format/break operations.Fields declared in interface SwingConstants
BOTTOM, CENTER, EAST, HORIZONTAL, LEADING, LEFT, NEXT, NORTH, NORTH_EAST, NORTH_WEST, PREVIOUS, RIGHT, SOUTH, SOUTH_EAST, SOUTH_WEST, TOP, TRAILING, VERTICAL, WEST
Modifier and TypeFieldDescriptionstatic final int
Box-orientation constant used to specify the bottom of a box.static final int
The central position in an area.static final int
Compass-direction east (right).static final int
Horizontal orientation.static final int
Identifies the leading edge of text for use with left-to-right and right-to-left languages.static final int
Box-orientation constant used to specify the left side of a box.static final int
Identifies the next direction in a sequence.static final int
Compass-direction North (up).static final int
Compass-direction north-east (upper right).static final int
Compass-direction north west (upper left).static final int
Identifies the previous direction in a sequence.static final int
Box-orientation constant used to specify the right side of a box.static final int
Compass-direction south (down).static final int
Compass-direction south-east (lower right).static final int
Compass-direction south-west (lower left).static final int
Box-orientation constant used to specify the top of a box.static final int
Identifies the trailing edge of text for use with left-to-right and right-to-left languages.static final int
Vertical orientation.static final int
Compass-direction west (left). -
Constructor Summary
ConstructorsConstructorDescriptionCompositeView
(Element elem) Constructs aCompositeView
for the given element. -
Method Summary
Modifier and TypeMethodDescriptionprotected abstract void
childAllocation
(int index, Rectangle a) Returns the allocation for a given child.protected boolean
flipEastAndWestAtEnds
(int position, Position.Bias bias) Determines in which direction the next view lays.protected short
Gets the bottom inset.getChildAllocation
(int index, Shape a) Fetches the allocation for the given child view to render into.protected Rectangle
Translates the immutable allocation given to the view to a mutable allocation that represents the interior allocation (i.e. the bounds of the given allocation with the top, left, bottom, and right insets removed.protected short
Gets the left inset.protected int
getNextEastWestVisualPositionFrom
(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) Returns the next visual position for the cursor, in either the east or west direction.protected int
getNextNorthSouthVisualPositionFrom
(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) Returns the next visual position for the cursor, in either the north or south direction.int
getNextVisualPositionFrom
(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) Provides a way to determine the next visually represented model location that one might place a caret.protected short
Gets the right inset.protected short
Gets the top inset.getView
(int n) Returns the n-th view in this container.protected abstract View
getViewAtPoint
(int x, int y, Rectangle alloc) Fetches the child view at the given coordinates.protected View
getViewAtPosition
(int pos, Rectangle a) Fetches the child view that represents the given position in the model.int
Returns the number of child views of this view.int
getViewIndex
(int pos, Position.Bias b) Returns the child view index representing the given position in the model.protected int
getViewIndexAtPosition
(int pos) Fetches the child view index representing the given position in the model.protected abstract boolean
Tests whether a point lies after the rectangle range.protected abstract boolean
Tests whether a point lies before the rectangle range.protected void
Loads all of the children to initialize the view.modelToView
(int pos, Shape a, Position.Bias b) Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.modelToView
(int p0, Position.Bias b0, int p1, Position.Bias b1, Shape a) Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.void
Replaces child views.protected void
setInsets
(short top, short left, short bottom, short right) Sets the insets for the view.protected void
Sets the insets from the paragraph attributes specified in the given attributes.void
Sets the parent of the view.int
viewToModel
(float x, float y, Shape a, Position.Bias[] bias) Provides a mapping from the view coordinate space to the logical coordinate space of the model.Methods declared in class View
append, breakView, changedUpdate, createFragment, forwardUpdate, forwardUpdateToView, getAlignment, getAttributes, getBreakWeight, getContainer, getDocument, getElement, getEndOffset, getGraphics, getMaximumSpan, getMinimumSpan, getParent, getPreferredSpan, getResizeWeight, getStartOffset, getToolTipText, getViewFactory, getViewIndex, insert, insertUpdate, isVisible, modelToView, paint, preferenceChanged, remove, removeAll, removeUpdate, setSize, updateChildren, updateLayout, viewToModel
Modifier and TypeMethodDescriptionvoid
Appends a single child view.breakView
(int axis, int offset, float pos, float len) Tries to break this view on the given axis.void
changedUpdate
(DocumentEvent e, Shape a, ViewFactory f) Gives notification from the document that attributes were changed in a location that this view is responsible for.createFragment
(int p0, int p1) Creates a view that represents a portion of the element.protected void
Forwards the givenDocumentEvent
to the child views that need to be notified of the change to the model.protected void
forwardUpdateToView
(View v, DocumentEvent e, Shape a, ViewFactory f) Forwards theDocumentEvent
to the give child view.float
getAlignment
(int axis) Determines the desired alignment for this view along an axis.Fetches the attributes to use when rendering.int
getBreakWeight
(int axis, float pos, float len) Determines how attractive a break opportunity in this view is.Fetches the container hosting the view.Fetches the model associated with the view.Fetches the structural portion of the subject that this view is mapped to.int
Fetches the portion of the model for which this view is responsible.Fetch aGraphics
for rendering.float
getMaximumSpan
(int axis) Determines the maximum span for this view along an axis.float
getMinimumSpan
(int axis) Determines the minimum span for this view along an axis.Returns the parent of the view.abstract float
getPreferredSpan
(int axis) Determines the preferred span for this view along an axis.int
getResizeWeight
(int axis) Determines the resizability of the view along the given axis.int
Fetches the portion of the model for which this view is responsible.getToolTipText
(float x, float y, Shape allocation) Returns the tooltip text at the specified location.Fetches theViewFactory
implementation that is feeding the view hierarchy.int
getViewIndex
(float x, float y, Shape allocation) Returns the child view index representing the given position in the view.void
Inserts a single child view.void
insertUpdate
(DocumentEvent e, Shape a, ViewFactory f) Gives notification that something was inserted into the document in a location that this view is responsible for.boolean
Returns a boolean that indicates whether the view is visible or not.modelToView
(int pos, Shape a) Deprecated.abstract void
Renders using the given rendering surface and area on that surface.void
preferenceChanged
(View child, boolean width, boolean height) Child views can call this on the parent to indicate that the preference has changed and should be reconsidered for layout.void
remove
(int i) Removes one of the children at the given position.void
Removes all of the children.void
removeUpdate
(DocumentEvent e, Shape a, ViewFactory f) Gives notification that something was removed from the document in a location that this view is responsible for.void
setSize
(float width, float height) Sets the size of the view.protected boolean
Updates the child views in response to receiving notification that the model changed, and there is change record for the element this view is responsible for.protected void
Updates the layout in response to receiving notification of change from the model.int
viewToModel
(float x, float y, Shape a) Deprecated.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
-
CompositeView
Constructs aCompositeView
for the given element.- Parameters:
elem
- the element this view is responsible for
-
-
Method Details
-
loadChildren
Loads all of the children to initialize the view. This is called by thesetParent(View)
method. Subclasses can reimplement this to initialize their child views in a different manner. The default implementation creates a child view for each child element.- Parameters:
f
- the view factory- See Also:
-
setParent
Sets the parent of the view. This is reimplemented to provide the superclass behavior as well as calling theloadChildren
method if this view does not already have children. The children should not be loaded in the constructor because the act of setting the parent may cause them to try to search up the hierarchy (to get the hostingContainer
for example). If this view has children (the view is being moved from one place in the view hierarchy to another), theloadChildren
method will not be called. -
getViewCount
public int getViewCount()Returns the number of child views of this view.- Overrides:
getViewCount
in classView
- Returns:
- the number of views >= 0
- See Also:
-
getView
-
replace
Replaces child views. If there are no views to remove this acts as an insert. If there are no views to add this acts as a remove. Views being removed will have the parent set tonull
, and the internal reference to them removed so that they may be garbage collected.- Overrides:
replace
in classView
- Parameters:
offset
- the starting index into the child views to insert the new views; >= 0 and <= getViewCountlength
- the number of existing child views to remove; this should be a value >= 0 and <= (getViewCount() - offset)views
- the child views to add; this value can benull
to indicate no children are being added (useful to remove)
-
getChildAllocation
Fetches the allocation for the given child view to render into. This enables finding out where various views are located.- Overrides:
getChildAllocation
in classView
- Parameters:
index
- the index of the child, >= 0 && < getViewCount()a
- the allocation to this view- Returns:
- the allocation to the child
-
modelToView
Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.- Specified by:
modelToView
in classView
- Parameters:
pos
- the position to convert >= 0a
- the allocated region to render intob
- a bias value of eitherPosition.Bias.Forward
orPosition.Bias.Backward
- Returns:
- the bounding box of the given position
- Throws:
BadLocationException
- if the given position does not represent a valid location in the associated document- See Also:
-
modelToView
public Shape modelToView(int p0, Position.Bias b0, int p1, Position.Bias b1, Shape a) throws BadLocationException Provides a mapping from the document model coordinate space to the coordinate space of the view mapped to it.- Overrides:
modelToView
in classView
- Parameters:
p0
- the position to convert >= 0b0
- the bias toward the previous character or the next character represented by p0, in case the position is a boundary of two views; eitherPosition.Bias.Forward
orPosition.Bias.Backward
p1
- the position to convert >= 0b1
- the bias toward the previous character or the next character represented by p1, in case the position is a boundary of two viewsa
- the allocated region to render into- Returns:
- the bounding box of the given position is returned
- Throws:
BadLocationException
- if the given position does not represent a valid location in the associated documentIllegalArgumentException
- for an invalid bias argument- See Also:
-
viewToModel
Provides a mapping from the view coordinate space to the logical coordinate space of the model.- Specified by:
viewToModel
in classView
- Parameters:
x
- x coordinate of the view location to convert >= 0y
- y coordinate of the view location to convert >= 0a
- the allocated region to render intobias
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
- Returns:
- the location within the model that best represents the given point in the view >= 0
- See Also:
-
getNextVisualPositionFrom
public int getNextVisualPositionFrom(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) throws BadLocationException Provides a way to determine the next visually represented model location that one might place a caret. Some views may not be visible, they might not be in the same order found in the model, or they just might not allow access to some of the locations in the model. This is a convenience method forgetNextNorthSouthVisualPositionFrom(int, Position.Bias, Shape, int, Position.Bias[])
andgetNextEastWestVisualPositionFrom(int, Position.Bias, Shape, int, Position.Bias[])
. This method enables specifying a position to convert within the range of >=0. If the value is -1, a position will be calculated automatically. If the value < -1, theBadLocationException
will be thrown.- Overrides:
getNextVisualPositionFrom
in classView
- Parameters:
pos
- the position to convertb
- a bias value of eitherPosition.Bias.Forward
orPosition.Bias.Backward
a
- the allocated region to render intodirection
- the direction from the current position that can be thought of as the arrow keys typically found on a keyboard; this may be one of the following:SwingConstants.WEST
SwingConstants.EAST
SwingConstants.NORTH
SwingConstants.SOUTH
biasRet
- an array containing the bias that was checked- Returns:
- the location within the model that best represents the next location visual position
- Throws:
BadLocationException
- the given position is not a valid position within the documentIllegalArgumentException
- ifdirection
is invalid
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getViewIndex
Returns the child view index representing the given position in the model. This is implemented to call thegetViewIndexByPosition
method for backward compatibility.- Overrides:
getViewIndex
in classView
- Parameters:
pos
- the position >= 0b
- the bias- Returns:
- index of the view representing the given position, or -1 if no view represents that position
- Since:
- 1.3
-
isBefore
Tests whether a point lies before the rectangle range.- Parameters:
x
- the X coordinate >= 0y
- the Y coordinate >= 0alloc
- the rectangle- Returns:
- true if the point is before the specified range
-
isAfter
Tests whether a point lies after the rectangle range.- Parameters:
x
- the X coordinate >= 0y
- the Y coordinate >= 0alloc
- the rectangle- Returns:
- true if the point is after the specified range
-
getViewAtPoint
Fetches the child view at the given coordinates.- Parameters:
x
- the X coordinate >= 0y
- the Y coordinate >= 0alloc
- the parent's allocation on entry, which should be changed to the child's allocation on exit- Returns:
- the child view
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childAllocation
Returns the allocation for a given child.- Parameters:
index
- the index of the child, >= 0 && < getViewCount()a
- the allocation to the interior of the box on entry, and the allocation of the child view at the index on exit.
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getViewAtPosition
Fetches the child view that represents the given position in the model. This is implemented to fetch the view in the case where there is a child view for each child element.- Parameters:
pos
- the position >= 0a
- the allocation to the interior of the box on entry, and the allocation of the view containing the position on exit- Returns:
- the view representing the given position, or
null
if there isn't one
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getViewIndexAtPosition
protected int getViewIndexAtPosition(int pos) Fetches the child view index representing the given position in the model. This is implemented to fetch the view in the case where there is a child view for each child element.- Parameters:
pos
- the position >= 0- Returns:
- index of the view representing the given position, or -1 if no view represents that position
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getInsideAllocation
Translates the immutable allocation given to the view to a mutable allocation that represents the interior allocation (i.e. the bounds of the given allocation with the top, left, bottom, and right insets removed. It is expected that the returned value would be further mutated to represent an allocation to a child view. This is implemented to reuse an instance variable so it avoids creating excessive Rectangles. Typically the result of calling this method would be fed to thechildAllocation
method.- Parameters:
a
- the allocation given to the view- Returns:
- the allocation that represents the inside of the
view after the margins have all been removed; if the
given allocation was
null
, the return value isnull
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setParagraphInsets
Sets the insets from the paragraph attributes specified in the given attributes.- Parameters:
attr
- the attributes
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setInsets
protected void setInsets(short top, short left, short bottom, short right) Sets the insets for the view.- Parameters:
top
- the top inset >= 0left
- the left inset >= 0bottom
- the bottom inset >= 0right
- the right inset >= 0
-
getLeftInset
protected short getLeftInset()Gets the left inset.- Returns:
- the inset >= 0
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getRightInset
protected short getRightInset()Gets the right inset.- Returns:
- the inset >= 0
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getTopInset
protected short getTopInset()Gets the top inset.- Returns:
- the inset >= 0
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getBottomInset
protected short getBottomInset()Gets the bottom inset.- Returns:
- the inset >= 0
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getNextNorthSouthVisualPositionFrom
protected int getNextNorthSouthVisualPositionFrom(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) throws BadLocationException Returns the next visual position for the cursor, in either the north or south direction.- Parameters:
pos
- the position to convert >= 0b
- a bias value of eitherPosition.Bias.Forward
orPosition.Bias.Backward
a
- the allocated region to render intodirection
- the direction from the current position that can be thought of as the arrow keys typically found on a keyboard; this may be one of the following:SwingConstants.NORTH
SwingConstants.SOUTH
biasRet
- an array containing the bias that was checked- Returns:
- the location within the model that best represents the next north or south location
- Throws:
BadLocationException
- for a bad location within a document modelIllegalArgumentException
- ifdirection
is invalid- See Also:
-
getNextEastWestVisualPositionFrom
protected int getNextEastWestVisualPositionFrom(int pos, Position.Bias b, Shape a, int direction, Position.Bias[] biasRet) throws BadLocationException Returns the next visual position for the cursor, in either the east or west direction.- Parameters:
pos
- the position to convert >= 0b
- a bias value of eitherPosition.Bias.Forward
orPosition.Bias.Backward
a
- the allocated region to render intodirection
- the direction from the current position that can be thought of as the arrow keys typically found on a keyboard; this may be one of the following:SwingConstants.WEST
SwingConstants.EAST
biasRet
- an array containing the bias that was checked- Returns:
- the location within the model that best represents the next west or east location
- Throws:
BadLocationException
- for a bad location within a document modelIllegalArgumentException
- ifdirection
is invalid- See Also:
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flipEastAndWestAtEnds
Determines in which direction the next view lays. Consider theView
at index n. Typically theView
s are laid out from left to right, so that theView
to the EAST will be at index n + 1, and theView
to the WEST will be at index n - 1. In certain situations, such as with bidirectional text, it is possible that theView
to EAST is not at index n + 1, but rather at index n - 1, or that theView
to the WEST is not at index n - 1, but index n + 1. In this case this method would return true, indicating theView
s are laid out in descending order.This unconditionally returns false, subclasses should override this method if there is the possibility for laying
View
s in descending order.- Parameters:
position
- position into the modelbias
- eitherPosition.Bias.Forward
orPosition.Bias.Backward
- Returns:
- false
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