Class ChainedCallSite
java.lang.Object
java.lang.invoke.CallSite
java.lang.invoke.MutableCallSite
jdk.dynalink.support.AbstractRelinkableCallSite
jdk.dynalink.support.ChainedCallSite
- All Implemented Interfaces:
RelinkableCallSite
A relinkable call site that implements a polymorphic inline caching strategy.
It remembers up to 8
GuardedInvocation
s it was linked with, and on
each relink request builds a cascading chain of method handles of one
invocation falling back to the next one. The number of remembered invocations
can be customized by overriding getMaxChainLength()
in a subclass.
When this call site is relinked with a new invocation and the length of the
chain is already at the maximum, it will throw away the oldest invocation.
Invocations with invalidated switch points and ones for which their
invalidating exception triggered are removed eagerly from the chain. The
invocations are never reordered; the most recently linked method handle is
always at the start of the chain and the least recently linked at its end.
The call site can be safely relinked on more than one thread concurrently.
Race conditions in linking are resolved by throwing away the
GuardedInvocation
produced on the losing thread without incorporating
it into the chain, so it can lead to repeated linking for the same arguments.- Since:
- 9
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Constructor Summary
ConstructorsConstructorDescriptionChainedCallSite
(CallSiteDescriptor descriptor) Creates a new chained call site. -
Method Summary
Modifier and TypeMethodDescriptionprotected int
The maximum number of method handles in the chain.void
relink
(GuardedInvocation guardedInvocation, MethodHandle relinkAndInvoke) This method will be called by the dynamic linker every time the call site is relinked (but seeRelinkableCallSite.resetAndRelink(GuardedInvocation, MethodHandle)
for an exception).void
resetAndRelink
(GuardedInvocation guardedInvocation, MethodHandle relinkAndInvoke) This method will be called by the dynamic linker every time the call site is relinked and the linker wishes the call site to throw away any prior linkage state (that is how it differs fromRelinkableCallSite.relink(GuardedInvocation, MethodHandle)
).Methods declared in class AbstractRelinkableCallSite
getDescriptor, initialize
Modifier and TypeMethodDescriptionReturns the descriptor for this call site.void
initialize
(MethodHandle relinkAndInvoke) Invoked by dynamic linker to initialize the relinkable call site by setting a relink-and-invoke method handle.Methods declared in class MutableCallSite
dynamicInvoker, getTarget, setTarget, syncAll
Modifier and TypeMethodDescriptionfinal MethodHandle
Produces a method handle equivalent to an invokedynamic instruction which has been linked to this call site.final MethodHandle
Returns the target method of the call site, which behaves like a normal field of theMutableCallSite
.void
setTarget
(MethodHandle newTarget) Updates the target method of this call site, as a normal variable.static void
syncAll
(MutableCallSite[] sites) Performs a synchronization operation on each call site in the given array, forcing all other threads to throw away any cached values previously loaded from the target of any of the call sites.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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ChainedCallSite
Creates a new chained call site.- Parameters:
descriptor
- the descriptor for the call site.
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Method Details
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getMaxChainLength
protected int getMaxChainLength()The maximum number of method handles in the chain. Defaults to 8. You can override it in a subclass if you need to change the value.- Returns:
- the maximum number of method handles in the chain. The return
value is checked, and if your override returns a value less than 1, a
RuntimeException
will be thrown.
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relink
Description copied from interface:RelinkableCallSite
This method will be called by the dynamic linker every time the call site is relinked (but seeRelinkableCallSite.resetAndRelink(GuardedInvocation, MethodHandle)
for an exception). It will be passed aGuardedInvocation
that the call site should incorporate into its target method handle. When this method is called, the call site is allowed to keep other non-invalidated invocations around for implementation of polymorphic inline caches and compose them with this invocation to form its final target.- Parameters:
guardedInvocation
- the guarded invocation that the call site should incorporate into its target method handle.relinkAndInvoke
- a relink-and-invoke method handle. This is a method handle matching the method type of the call site that is supplied by theDynamicLinker
as a callback. It should be used by this call site as the ultimate fallback when it can't invoke its target with the passed arguments. The fallback method is such that when it's invoked, it'll try to obtain an adequate targetGuardedInvocation
for the invocation, and subsequently invokeRelinkableCallSite.relink(GuardedInvocation, MethodHandle)
orRelinkableCallSite.resetAndRelink(GuardedInvocation, MethodHandle)
, and finally invoke the target.
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resetAndRelink
Description copied from interface:RelinkableCallSite
This method will be called by the dynamic linker every time the call site is relinked and the linker wishes the call site to throw away any prior linkage state (that is how it differs fromRelinkableCallSite.relink(GuardedInvocation, MethodHandle)
). It will be passed aGuardedInvocation
that the call site should use to build its new target method handle. When this method is called, the call site is discouraged from keeping any previous state, and is supposed to only link the current invocation.- Parameters:
guardedInvocation
- the guarded invocation that the call site should use to build its target method handle.relinkAndInvoke
- a relink-and-invoke method handle. This is a method handle matching the method type of the call site that is supplied by theDynamicLinker
as a callback. It should be used by this call site as the ultimate fallback when it can't invoke its target with the passed arguments. The fallback method is such that when it's invoked, it'll try to obtain an adequate targetGuardedInvocation
for the invocation, and subsequently invokeRelinkableCallSite.relink(GuardedInvocation, MethodHandle)
orRelinkableCallSite.resetAndRelink(GuardedInvocation, MethodHandle)
, and finally invoke the target.
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