Provides interfaces and classes for I/O, sequencing, and synthesis of MIDI (Musical Instrument Digital Interface) data.
Related DocumentationFor more information on using Java Sound see:
nullreference parameter to methods is incorrect unless explicitly documented on the method as having a meaningful interpretation. Usage to the contrary is incorrect coding and may result in a run time exception either immediately or at some later time.
NullPointerExceptionis an example of typical and acceptable run time exception for such cases.
ControllerEventListenerinterface should be implemented by classes whose instances need to be notified when a
Sequencerhas processed a requested type of MIDI control-change event.A
MidiChannelobject represents a single MIDI channel.
MidiDeviceis the base interface for all MIDI devices.
Receiverwhich represents a MIDI input connector of a
Transmitterwhich represents a MIDI input connector of a
MidiEventobjects and typically does something useful in response, such as interpreting them to generate sound or raw MIDI output.A hardware or software device that plays back a MIDI
sequenceis known as a sequencer.A
Soundbankcontains a set of
Instrumentsthat can be loaded into a
ClassDescriptionAn instrument is a sound-synthesis algorithm with certain parameter settings, usually designed to emulate a specific real-world musical instrument or to achieve a specific sort of sound effect.A
MidiMessagethat is not meaningful to synthesizers, but that can be stored in a MIDI file and interpreted by a sequencer program.A
MidiDevice.Infoobject contains assorted data about a
MidiDevice, including its name, the company who created it, and descriptive text.MIDI events contain a MIDI message and a corresponding time-stamp expressed in ticks, and can represent the MIDI event information stored in a MIDI file or a
MidiFileFormatobject encapsulates a MIDI file's type, as well as its length and timing information.
MidiMessageis the base class for MIDI messages.The
MidiSystemclass provides access to the installed MIDI system resources, including devices such as synthesizers, sequencers, and MIDI input and output ports.A
Patchobject represents a location, on a MIDI synthesizer, into which a single instrument is stored (loaded).A
Sequenceis a data structure containing musical information (often an entire song or composition) that can be played back by a
SyncModeobject represents one of the ways in which a MIDI sequencer's notion of time can be synchronized with a master or slave device.A
ShortMessagecontains a MIDI message that has at most two data bytes following its status byte.A
SoundbankResourcerepresents any audio resource stored in a
SysexMessageobject represents a MIDI system exclusive message.A MIDI track is an independent stream of MIDI events (time-stamped MIDI data) that can be stored along with other tracks in a standard MIDI file.A
VoiceStatusobject contains information about the current status of one of the voices produced by a