Class UIDefaults.LazyInputMap
java.lang.Object
javax.swing.UIDefaults.LazyInputMap
- All Implemented Interfaces:
UIDefaults.LazyValue
- Enclosing class:
UIDefaults
LazyInputMap will create a InputMap
in its createValue
method. The bindings are passed in the constructor.
The bindings are an array with
the even number entries being string KeyStrokes
(eg "alt SPACE") and
the odd number entries being the value to use in the
InputMap (and the key in the ActionMap).- Since:
- 1.3
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncreateValue(UIDefaults table) Creates anInputMapwith the bindings that are passed in.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitModifier and TypeMethodDescriptionprotected Objectclone()Creates and returns a copy of this object.booleanIndicates whether some other object is "equal to" this one.protected voidfinalize()Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class<?> getClass()Returns the runtime class of thisObject.inthashCode()Returns a hash code value for this object.final voidnotify()Wakes up a single thread that is waiting on this object's monitor.final voidWakes up all threads that are waiting on this object's monitor.toString()Returns a string representation of the object.final voidwait()Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final voidwait(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final voidwait(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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LazyInputMap
Constructs aLazyInputMap.- Parameters:
bindings- the bindings
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Method Details
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createValue
Creates anInputMapwith the bindings that are passed in.- Specified by:
createValuein interfaceUIDefaults.LazyValue- Parameters:
table- aUIDefaultstable- Returns:
- the
InputMap
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