Class MetalProgressBarUI
java.lang.Object
javax.swing.plaf.ComponentUI
javax.swing.plaf.ProgressBarUI
javax.swing.plaf.basic.BasicProgressBarUI
javax.swing.plaf.metal.MetalProgressBarUI
The Metal implementation of ProgressBarUI.
Warning:
Serialized objects of this class will not be compatible with
future Swing releases. The current serialization support is
appropriate for short term storage or RMI between applications running
the same version of Swing. As of 1.4, support for long term storage
of all JavaBeans
has been added to the java.beans package.
Please see XMLEncoder.
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Nested Class Summary
Nested classes/interfaces declared in class BasicProgressBarUI
BasicProgressBarUI.ChangeHandlerModifier and TypeClassDescriptionclassThis class should be treated as a "protected" inner class. -
Field Summary
Fields declared in class BasicProgressBarUI
boxRect, changeListener, progressBarModifier and TypeFieldDescriptionprotected RectangleUsed to hold the location and size of the bouncing box (returned by getBox) to be painted.protected ChangeListenerThe instance ofChangeListener.protected JProgressBarThe instance ofJProgressBar. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic ComponentUIConstructs an instance ofMetalProgressBarUI.voidDraws a bit of special highlighting on the progress bar.voidDraws a bit of special highlighting on the progress bar and bouncing box.Methods declared in class BasicProgressBarUI
getAmountFull, getAnimationIndex, getBaseline, getBaselineResizeBehavior, getBox, getBoxLength, getCellLength, getCellSpacing, getFrameCount, getMinimumSize, getPreferredInnerHorizontal, getPreferredInnerVertical, getSelectionBackground, getSelectionForeground, getStringPlacement, incrementAnimationIndex, installDefaults, installListeners, paint, paintString, setAnimationIndex, setCellLength, setCellSpacing, startAnimationTimer, stopAnimationTimer, uninstallDefaults, uninstallListenersModifier and TypeMethodDescriptionprotected intgetAmountFull(Insets b, int width, int height) This determines the amount of the progress bar that should be filled based on the percent done gathered from the model.protected intGets the index of the current animation frame.intgetBaseline(JComponent c, int width, int height) Returns the baseline.Returns an enum indicating how the baseline of the component changes as the size changes.protected RectangleStores the position and size of the bouncing box that would be painted for the current animation index inrand returnsr.protected intgetBoxLength(int availableLength, int otherDimension) Returns the length of the "bouncing box" to be painted.protected intReturns the width (if HORIZONTAL) or height (if VERTICAL) of each of the individual cells/units to be rendered in the progress bar.protected intReturns the spacing between each of the cells/units in the progress bar.protected final intReturns the number of frames for the complete animation loop used by an indeterminate JProgressBar.The Minimum size for this component is 10.protected DimensionReturns preferred size of the horizontalJProgressBar.protected DimensionReturns preferred size of the verticalJProgressBar.protected ColorThe "selectionBackground" is the color of the text when it is painted over an unfilled area of the progress bar.protected ColorThe "selectionForeground" is the color of the text when it is painted over a filled area of the progress bar.protected PointgetStringPlacement(Graphics g, String progressString, int x, int y, int width, int height) Designate the place where the progress string will be painted.protected voidSets the index of the current animation frame, to the next valid value, which results in the progress bar being repainted.protected voidInstalls default properties.protected voidRegisters listeners.voidpaint(Graphics g, JComponent c) Delegates painting to one of two methods: paintDeterminate or paintIndeterminate.protected voidpaintString(Graphics g, int x, int y, int width, int height, int amountFull, Insets b) Paints the progress string.protected voidsetAnimationIndex(int newValue) Sets the index of the current animation frame to the specified value and requests that the progress bar be repainted.protected voidsetCellLength(int cellLen) Sets the cell length.protected voidsetCellSpacing(int cellSpace) Sets the cell spacing.protected voidStarts the animation thread, creating and initializing it if necessary.protected voidStops the animation thread.protected voidUnintalls default properties.protected voidRemoves all listeners installed by this object.Methods declared in class ComponentUI
contains, getAccessibleChild, getAccessibleChildrenCount, getMaximumSize, getPreferredSize, installUI, uninstallUI, updateModifier and TypeMethodDescriptionbooleancontains(JComponent c, int x, int y) Returnstrueif the specified x,y location is contained within the look and feel's defined shape of the specified component.getAccessibleChild(JComponent c, int i) Returns theithAccessiblechild of the object.intReturns the number of accessible children in the object.Returns the specified component's maximum size appropriate for the look and feel.Returns the specified component's preferred size appropriate for the look and feel.voidConfigures the specified component appropriately for the look and feel.voidReverses configuration which was done on the specified component duringinstallUI.voidupdate(Graphics g, JComponent c) Notifies this UI delegate that it is time to paint the specified component.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitModifier and TypeMethodDescriptionprotected Objectclone()Creates and returns a copy of this object.booleanIndicates whether some other object is "equal to" this one.protected voidfinalize()Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class<?> getClass()Returns the runtime class of thisObject.inthashCode()Returns a hash code value for this object.final voidnotify()Wakes up a single thread that is waiting on this object's monitor.final voidWakes up all threads that are waiting on this object's monitor.toString()Returns a string representation of the object.final voidwait()Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final voidwait(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final voidwait(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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MetalProgressBarUI
public MetalProgressBarUI()Constructs aMetalProgressBarUI.
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Method Details
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createUI
Constructs an instance ofMetalProgressBarUI.- Parameters:
c- a component- Returns:
- an instance of
MetalProgressBarUI
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paintDeterminate
Draws a bit of special highlighting on the progress bar. The core painting is deferred to the BasicProgressBar'spaintDeterminatemethod.- Overrides:
paintDeterminatein classBasicProgressBarUI- Parameters:
g- an instance ofGraphicsc- a component- Since:
- 1.4
- See Also:
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paintIndeterminate
Draws a bit of special highlighting on the progress bar and bouncing box. The core painting is deferred to the BasicProgressBar'spaintIndeterminatemethod.- Overrides:
paintIndeterminatein classBasicProgressBarUI- Parameters:
g- an instance ofGraphicsc- a component- Since:
- 1.4
- See Also:
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