Class SynthTableHeaderUI
java.lang.Object
javax.swing.plaf.ComponentUI
javax.swing.plaf.TableHeaderUI
javax.swing.plaf.basic.BasicTableHeaderUI
javax.swing.plaf.synth.SynthTableHeaderUI
- All Implemented Interfaces:
PropertyChangeListener, EventListener, SynthConstants, SynthUI
public class SynthTableHeaderUI
extends BasicTableHeaderUI
implements PropertyChangeListener, SynthUI
Provides the Synth L&F UI delegate for
JTableHeader.- Since:
- 1.7
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Nested Class Summary
Nested classes/interfaces declared in class BasicTableHeaderUI
BasicTableHeaderUI.MouseInputHandlerModifier and TypeClassDescriptionclassThis class should be treated as a "protected" inner class. -
Field Summary
Fields declared in class BasicTableHeaderUI
header, mouseInputListener, rendererPaneModifier and TypeFieldDescriptionprotected JTableHeaderTheJTableHeaderthat is delegating the painting to this UI.protected MouseInputListenerListeners that are attached to theJTableprotected CellRendererPaneThe instance ofCellRendererPane.Fields declared in interface SynthConstants
DEFAULT, DISABLED, ENABLED, FOCUSED, MOUSE_OVER, PRESSED, SELECTEDModifier and TypeFieldDescriptionstatic final intIndicates the region is the default.static final intPrimary state indicating the region is not enabled.static final intPrimary state indicating the component is enabled.static final intIndicates the region has focus.static final intPrimary state indicating the mouse is over the region.static final intPrimary state indicating the region is in a pressed state.static final intIndicates the region is selected. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic ComponentUICreates a new UI object for the given component.Returns the Context for the specified component.voidpaint(Graphics g, JComponent c) Paints the specified component according to the Look and Feel.protected voidpaint(SynthContext context, Graphics g) Paints the specified component.voidpaintBorder(SynthContext context, Graphics g, int x, int y, int w, int h) Paints the border.voidThis method gets called when a bound property is changed.voidupdate(Graphics g, JComponent c) Notifies this UI delegate to repaint the specified component.Methods declared in class BasicTableHeaderUI
createMouseInputListener, getBaseline, getMaximumSize, getMinimumSize, getPreferredSize, getRolloverColumn, installDefaults, installKeyboardActions, installListeners, rolloverColumnUpdated, uninstallDefaults, uninstallKeyboardActions, uninstallListenersModifier and TypeMethodDescriptionprotected MouseInputListenerCreates the mouse listener for theJTableHeader.intgetBaseline(JComponent c, int width, int height) Returns the baseline.Return the maximum size of the header.Return the minimum size of the header.Return the preferred size of the header.protected intReturns the index of the column header over which the mouse currently is.protected voidInitializes JTableHeader properties such as font, foreground, and background.protected voidRegister all keyboard actions on the JTableHeader.protected voidAttaches listeners to the JTableHeader.protected voidrolloverColumnUpdated(int oldColumn, int newColumn) This method gets called every time when a rollover column in the table header is updated.protected voidUninstalls default propertiesprotected voidUnregisters default key actions.protected voidUnregisters listeners.Methods declared in class ComponentUI
contains, getAccessibleChild, getAccessibleChildrenCount, getBaselineResizeBehavior, installUI, uninstallUIModifier and TypeMethodDescriptionbooleancontains(JComponent c, int x, int y) Returnstrueif the specified x,y location is contained within the look and feel's defined shape of the specified component.getAccessibleChild(JComponent c, int i) Returns theithAccessiblechild of the object.intReturns the number of accessible children in the object.Returns an enum indicating how the baseline of the component changes as the size changes.voidConfigures the specified component appropriately for the look and feel.voidReverses configuration which was done on the specified component duringinstallUI.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitModifier and TypeMethodDescriptionprotected Objectclone()Creates and returns a copy of this object.booleanIndicates whether some other object is "equal to" this one.protected voidfinalize()Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class<?> getClass()Returns the runtime class of thisObject.inthashCode()Returns a hash code value for this object.final voidnotify()Wakes up a single thread that is waiting on this object's monitor.final voidWakes up all threads that are waiting on this object's monitor.toString()Returns a string representation of the object.final voidwait()Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final voidwait(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final voidwait(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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SynthTableHeaderUI
public SynthTableHeaderUI()Constructs aSynthTableHeaderUI.
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Method Details
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createUI
Creates a new UI object for the given component.- Parameters:
h- component to create UI object for- Returns:
- the UI object
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update
Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls thepaint(SynthContext,Graphics)method.In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the
paintmethod.- Overrides:
updatein classComponentUI- Parameters:
g- theGraphicsobject used for paintingc- the component being painted- See Also:
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paint
Paints the specified component according to the Look and Feel.This method is not used by Synth Look and Feel. Painting is handled by the
paint(SynthContext,Graphics)method.- Overrides:
paintin classComponentUI- Parameters:
g- theGraphicsobject used for paintingc- the component being painted- See Also:
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paint
Paints the specified component.- Parameters:
context- context for the component being paintedg- theGraphicsobject used for painting- See Also:
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paintBorder
Paints the border.- Specified by:
paintBorderin interfaceSynthUI- Parameters:
context- a component contextg-Graphicsto paint onx- the X coordinatey- the Y coordinatew- width of the borderh- height of the border
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getContext
Returns the Context for the specified component.- Specified by:
getContextin interfaceSynthUI- Parameters:
c- Component requesting SynthContext.- Returns:
- SynthContext describing component.
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propertyChange
This method gets called when a bound property is changed.- Specified by:
propertyChangein interfacePropertyChangeListener- Parameters:
evt- A PropertyChangeEvent object describing the event source and the property that has changed.
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