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See:
Description
Class Summary | |
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Action | The base class of all actions, which are applied to nodes in the scene graph to implement operations such as rendering. |
GLRenderAction | An action which performs rendering of a scene graph via OpenGL. |
GLResetAction | An action which resets the OpenGL state of notes holding on to server-side OpenGL objects. |
RayPickAction |
Actions which are applied to nodes to implement operations such as rendering.
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