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See:
Description
| Interface Summary | |
|---|---|
| BackingStoreManager | This interface must be implemented by the end user and is called in response to events like addition of rectangles into the RectanglePacker. |
| RectVisitor | Iteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator. |
| Class Summary | |
|---|---|
| Level | |
| LevelSet | Manages a list of Levels; this is the core data structure contained within the RectanglePacker and encompasses the storage algorithm for the contained Rects. |
| Rect | Represents a rectangular region on the backing store. |
| RectanglePacker | Packs rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typically representing a large texture). |
This package implements a rectangle packing algorithm suitable for tracking the placement of multiple rectangles inside a larger one. It is useful for cases such as placing the contents of multiple windows on a larger backing store texture for a compositing window manager; placing multiple rasterized strings in a texture map for quick rendering to the screen; and many other situations where it is useful to carve up a larger texture into smaller pieces dynamically.
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