com.sun.opengl.util.texture
Interface TextureData.Flusher

Enclosing class:
TextureData

public static interface TextureData.Flusher

Defines a callback mechanism to allow the user to explicitly deallocate native resources (memory-mapped files, etc.) associated with a particular TextureData.


Method Summary
 void flush()
          Flushes any native resources associated with this TextureData.
 

Method Detail

flush

void flush()
Flushes any native resources associated with this TextureData.



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