Uses of Class
javafx.scene.input.TouchPoint
Package
Description
Provides the set of classes for mouse and keyboard input event handling.
-
Uses of TouchPoint in javafx.scene.input
Modifier and TypeMethodDescriptionTouchEvent.getTouchPoints()
Gets all the touch points represented by this set of touch events, including the touch point of this event.ModifierConstructorDescriptionTouchEvent
(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event.TouchEvent
(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event with null source and target.ModifierConstructorDescriptionTouchEvent
(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event.TouchEvent
(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event with null source and target.