Class InputMap
java.lang.Object
javax.swing.InputMap
- All Implemented Interfaces:
Serializable
- Direct Known Subclasses:
ComponentInputMap, InputMapUIResource
InputMap
provides a binding between an input event (currently only
KeyStroke
s are used) and an Object
. InputMap
s are
usually used with an ActionMap
, to determine an Action
to
perform when a key is pressed. An InputMap
can have a parent that
is searched for bindings not defined in the InputMap
.
As with ActionMap
if you create a cycle, eg:
InputMap am = new InputMap(); InputMap bm = new InputMap(): am.setParent(bm); bm.setParent(am);some of the methods will cause a StackOverflowError to be thrown.
- Since:
- 1.3
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionallKeys()
Returns an array of theKeyStroke
s defined in thisInputMap
and its parent.void
clear()
Removes all the mappings from thisInputMap
.Returns the binding forkeyStroke
, messaging the parentInputMap
if the binding is not locally defined.Gets thisInputMap
's parent.keys()
Returns theKeyStroke
s that are bound in thisInputMap
.void
Adds a binding forkeyStroke
toactionMapKey
.void
Removes the binding forkey
from thisInputMap
.void
Sets thisInputMap
's parent.int
size()
Returns the number ofKeyStroke
bindings.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Modifier and TypeMethodDescriptionprotected Object
clone()
Creates and returns a copy of this object.boolean
Indicates whether some other object is "equal to" this one.protected void
finalize()
Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class
<?> getClass()
Returns the runtime class of thisObject
.int
hashCode()
Returns a hash code value for this object.final void
notify()
Wakes up a single thread that is waiting on this object's monitor.final void
Wakes up all threads that are waiting on this object's monitor.toString()
Returns a string representation of the object.final void
wait()
Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final void
wait
(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final void
wait
(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
-
Constructor Details
-
InputMap
public InputMap()Creates anInputMap
with no parent and no mappings.
-
-
Method Details
-
setParent
Sets thisInputMap
's parent.- Parameters:
map
- theInputMap
that is the parent of this one
-
getParent
Gets thisInputMap
's parent.- Returns:
- map the
InputMap
that is the parent of this one, or null if thisInputMap
has no parent
-
put
-
get
-
remove
Removes the binding forkey
from thisInputMap
.- Parameters:
key
- theKeyStroke
for which to remove the binding
-
clear
public void clear()Removes all the mappings from thisInputMap
. -
keys
Returns theKeyStroke
s that are bound in thisInputMap
.- Returns:
- an array of the
KeyStroke
s that are bound in thisInputMap
-
size
public int size()Returns the number ofKeyStroke
bindings.- Returns:
- the number of
KeyStroke
bindings
-
allKeys
Returns an array of theKeyStroke
s defined in thisInputMap
and its parent. This differs fromkeys()
in that this method includes the keys defined in the parent.- Returns:
- an array of the
KeyStroke
s defined in thisInputMap
and its parent
-