Class InputMapUIResource

java.lang.Object
javax.swing.InputMap
javax.swing.plaf.InputMapUIResource
All Implemented Interfaces:
Serializable, UIResource

public class InputMapUIResource extends InputMap implements UIResource
A subclass of javax.swing.InputMap that implements UIResource. UI classes which provide a InputMap should use this class.
Since:
1.3
  • Constructor Summary

    Constructors
    Constructor
    Description
    Constructs an InputMapUIResource.
  • Method Summary

    Methods declared in class InputMap

    allKeys, clear, get, getParent, keys, put, remove, setParent, size
    Modifier and Type
    Method
    Description
    Returns an array of the KeyStrokes defined in this InputMap and its parent.
    void
    Removes all the mappings from this InputMap.
    get(KeyStroke keyStroke)
    Returns the binding for keyStroke, messaging the parent InputMap if the binding is not locally defined.
    Gets this InputMap's parent.
    Returns the KeyStrokes that are bound in this InputMap.
    void
    put(KeyStroke keyStroke, Object actionMapKey)
    Adds a binding for keyStroke to actionMapKey.
    void
    Removes the binding for key from this InputMap.
    void
    Sets this InputMap's parent.
    int
    Returns the number of KeyStroke bindings.

    Methods declared in class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    Modifier and Type
    Method
    Description
    protected Object
    Creates and returns a copy of this object.
    boolean
    Indicates whether some other object is "equal to" this one.
    protected void
    Deprecated, for removal: This API element is subject to removal in a future version.
    Finalization is deprecated and subject to removal in a future release.
    final Class<?>
    Returns the runtime class of this Object.
    int
    Returns a hash code value for this object.
    final void
    Wakes up a single thread that is waiting on this object's monitor.
    final void
    Wakes up all threads that are waiting on this object's monitor.
    Returns a string representation of the object.
    final void
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted.
    final void
    wait(long timeoutMillis)
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
    final void
    wait(long timeoutMillis, int nanos)
    Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
  • Constructor Details

    • InputMapUIResource

      public InputMapUIResource()
      Constructs an InputMapUIResource.