net.java.joglutils.msg.elements
Class GLShaderElement

java.lang.Object
  extended by net.java.joglutils.msg.elements.Element
      extended by net.java.joglutils.msg.elements.ShaderElement
          extended by net.java.joglutils.msg.elements.GLShaderElement

public class GLShaderElement
extends ShaderElement

Represents the current shader, which is applied to any drawn geometry, and performs side-effects in OpenGL.


Field Summary
 
Fields inherited from class net.java.joglutils.msg.elements.ShaderElement
shader
 
Constructor Summary
GLShaderElement()
           
 
Method Summary
static void enable(State defaultState)
           
static GLShaderElement getInstance(State state)
           
 Element newInstance()
          Creates a new instance initialized to the default values for the state element.
 void pop(State state, Element previousTopElement)
          Pops the element, allowing for side effects to occur.
 void setElt(ShaderNode shader)
          Sets the shader in this element.
 
Methods inherited from class net.java.joglutils.msg.elements.ShaderElement
get, getStateIndex, isEnabled, push, set
 
Methods inherited from class net.java.joglutils.msg.elements.Element
getDepth, getNext, getNextInStack, setDepth, setNext, setNextInStack
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

GLShaderElement

public GLShaderElement()
Method Detail

newInstance

public Element newInstance()
Description copied from class: Element
Creates a new instance initialized to the default values for the state element. All concrete Element subclasses must implement this operation.

Overrides:
newInstance in class ShaderElement

getInstance

public static GLShaderElement getInstance(State state)

enable

public static void enable(State defaultState)

pop

public void pop(State state,
                Element previousTopElement)
Description copied from class: Element
Pops the element, allowing for side effects to occur. Default method does nothing. NOTE that it is not legal to call State.getElement() in the implementation of this method, which is why the previous top element is provided as an argument.

Overrides:
pop in class Element

setElt

public void setElt(ShaderNode shader)
Description copied from class: ShaderElement
Sets the shader in this element.

Overrides:
setElt in class ShaderElement