Class BasicTreeUI.MouseHandler
java.lang.Object
java.awt.event.MouseAdapter
javax.swing.plaf.basic.BasicTreeUI.MouseHandler
- All Implemented Interfaces:
MouseListener, MouseMotionListener, MouseWheelListener, EventListener
- Enclosing class:
BasicTreeUI
TreeMouseListener is responsible for updating the selection
based on mouse events.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidInvoked when the mouse button has been moved on a component (with no buttons no down).voidInvoked when a mouse button has been pressed on a component.Methods declared in class MouseAdapter
mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseReleased, mouseWheelMovedModifier and TypeMethodDescriptionvoidInvoked when the mouse button has been clicked (pressed and released) on a component.voidInvoked when a mouse button is pressed on a component and then dragged.voidInvoked when the mouse enters a component.voidInvoked when the mouse exits a component.voidInvoked when a mouse button has been released on a component.voidInvoked when the mouse wheel is rotated.Methods declared in class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitModifier and TypeMethodDescriptionprotected Objectclone()Creates and returns a copy of this object.booleanIndicates whether some other object is "equal to" this one.protected voidfinalize()Deprecated, for removal: This API element is subject to removal in a future version.Finalization is deprecated and subject to removal in a future release.final Class<?> getClass()Returns the runtime class of thisObject.inthashCode()Returns a hash code value for this object.final voidnotify()Wakes up a single thread that is waiting on this object's monitor.final voidWakes up all threads that are waiting on this object's monitor.toString()Returns a string representation of the object.final voidwait()Causes the current thread to wait until it is awakened, typically by being notified or interrupted.final voidwait(long timeoutMillis) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.final voidwait(long timeoutMillis, int nanos) Causes the current thread to wait until it is awakened, typically by being notified or interrupted, or until a certain amount of real time has elapsed.
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Constructor Details
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MouseHandler
public MouseHandler()Constructs aMouseHandler.
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Method Details
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mousePressed
Invoked when a mouse button has been pressed on a component.- Specified by:
mousePressedin interfaceMouseListener- Parameters:
e- the event to be processed
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mouseMoved
Invoked when the mouse button has been moved on a component (with no buttons no down).- Specified by:
mouseMovedin interfaceMouseMotionListener- Overrides:
mouseMovedin classMouseAdapter- Parameters:
e- the event to be processed- Since:
- 1.4
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