Class ButtonBase
java.lang.Object
javafx.scene.Node
javafx.scene.Parent
javafx.scene.layout.Region
javafx.scene.control.Control
javafx.scene.control.Labeled
javafx.scene.control.ButtonBase
- All Implemented Interfaces:
Styleable
,EventTarget
,Skinnable
- Direct Known Subclasses:
Button
,CheckBox
,Hyperlink
,MenuButton
,ToggleButton
Base class for button-like UI Controls, including Hyperlinks, Buttons,
ToggleButtons, CheckBoxes, and RadioButtons. The primary contribution of
ButtonBase is providing a consistent API for handling the concept of button
"arming". In UIs, a button will typically only "fire" if some user gesture
occurs while the button is "armed". For example, a Button may be armed if
the mouse is pressed and the Button is enabled and the mouse is over the
button. In such a situation, if the mouse is then released, then the Button
is "fired", meaning its action takes place.
- Since:
- JavaFX 2.0
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Property Summary
TypePropertyDescriptionfinal ReadOnlyBooleanProperty
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked.final ObjectProperty
<EventHandler<ActionEvent>> The button's action, which is invoked whenever the button is fired.Properties declared in class javafx.scene.control.Labeled
alignment, contentDisplay, ellipsisString, font, graphic, graphicTextGap, labelPadding, lineSpacing, mnemonicParsing, textAlignment, textFill, textOverrun, text, textTruncated, underline, wrapText
Properties declared in class javafx.scene.control.Control
contextMenu, skin, tooltip
Properties declared in class javafx.scene.layout.Region
background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width
Properties declared in class javafx.scene.Parent
needsLayout
Properties declared in class javafx.scene.Node
accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, focusVisible, focusWithin, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visible
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Field Summary
Fields declared in class javafx.scene.layout.Region
USE_COMPUTED_SIZE, USE_PREF_SIZE
Fields declared in class javafx.scene.Node
BASELINE_OFFSET_SAME_AS_HEIGHT
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Constructor Summary
ConstructorDescriptionCreate a default ButtonBase with empty text.ButtonBase
(String text) Create a ButtonBase with the given text.ButtonBase
(String text, Node graphic) Create a ButtonBase with the given text and graphic. -
Method Summary
Modifier and TypeMethodDescriptionvoid
arm()
Arms the button.final ReadOnlyBooleanProperty
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked.void
disarm()
Disarms the button.abstract void
fire()
Invoked when a user gesture indicates that an event for thisButtonBase
should occur.final EventHandler
<ActionEvent> Gets the value of theonAction
property.final boolean
isArmed()
Gets the value of thearmed
property.final ObjectProperty
<EventHandler<ActionEvent>> The button's action, which is invoked whenever the button is fired.final void
setOnAction
(EventHandler<ActionEvent> value) Sets the value of theonAction
property.Methods declared in class javafx.scene.control.Labeled
alignmentProperty, contentDisplayProperty, ellipsisStringProperty, fontProperty, getAlignment, getClassCssMetaData, getContentBias, getContentDisplay, getControlCssMetaData, getEllipsisString, getFont, getGraphic, getGraphicTextGap, getInitialAlignment, getLabelPadding, getLineSpacing, getText, getTextAlignment, getTextFill, getTextOverrun, graphicProperty, graphicTextGapProperty, isMnemonicParsing, isTextTruncated, isUnderline, isWrapText, labelPaddingProperty, lineSpacingProperty, mnemonicParsingProperty, setAlignment, setContentDisplay, setEllipsisString, setFont, setGraphic, setGraphicTextGap, setLineSpacing, setMnemonicParsing, setText, setTextAlignment, setTextFill, setTextOverrun, setUnderline, setWrapText, textAlignmentProperty, textFillProperty, textOverrunProperty, textProperty, textTruncatedProperty, underlineProperty, wrapTextProperty
Methods declared in class javafx.scene.control.Control
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, contextMenuProperty, createDefaultSkin, getContextMenu, getCssMetaData, getInitialFocusTraversable, getSkin, getTooltip, isResizable, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty
Methods declared in class javafx.scene.layout.Region
backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, computePrefHeight, computePrefWidth, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthProperty
Methods declared in class javafx.scene.Parent
getBaselineOffset, getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, layoutChildren, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds
Methods declared in class javafx.scene.Node
accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, executeAccessibleAction, fireEvent, focusedProperty, focusTraversableProperty, focusVisibleProperty, focusWithinProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isFocusVisible, isFocusWithin, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookup, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, queryAccessibleAttribute, relocate, removeEventFilter, removeEventHandler, requestFocus, requestFocusTraversal, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, toString, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visibleProperty
Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
Methods declared in interface javafx.css.Styleable
getStyleableNode
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Property Details
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armed
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked. This is subtly different from pressed. Pressed indicates that the mouse has been pressed on a Node and has not yet been released.arm
however also takes into account whether the mouse is actually over the button and pressed.- See Also:
-
onAction
The button's action, which is invoked whenever the button is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes thefire()
method.- See Also:
-
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Constructor Details
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ButtonBase
public ButtonBase()Create a default ButtonBase with empty text. -
ButtonBase
Create a ButtonBase with the given text.- Parameters:
text
- null text is treated as the empty string
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ButtonBase
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Method Details
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armedProperty
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked. This is subtly different from pressed. Pressed indicates that the mouse has been pressed on a Node and has not yet been released.arm
however also takes into account whether the mouse is actually over the button and pressed.- Returns:
- the property to indicate that the button has been "armed"
- See Also:
-
isArmed
public final boolean isArmed()Gets the value of thearmed
property.- Property description:
- Indicates that the button has been "armed" such that a mouse release
will cause the button's action to be invoked. This is subtly different
from pressed. Pressed indicates that the mouse has been
pressed on a Node and has not yet been released.
arm
however also takes into account whether the mouse is actually over the button and pressed. - Returns:
- the value of the
armed
property - See Also:
-
onActionProperty
The button's action, which is invoked whenever the button is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes thefire()
method.- Returns:
- the property to represent the button's action, which is invoked whenever the button is fired
- See Also:
-
setOnAction
Sets the value of theonAction
property.- Property description:
- The button's action, which is invoked whenever the button is fired. This
may be due to the user clicking on the button with the mouse, or by
a touch event, or by a key press, or if the developer programmatically
invokes the
fire()
method. - Parameters:
value
- the value for theonAction
property- See Also:
-
getOnAction
Gets the value of theonAction
property.- Property description:
- The button's action, which is invoked whenever the button is fired. This
may be due to the user clicking on the button with the mouse, or by
a touch event, or by a key press, or if the developer programmatically
invokes the
fire()
method. - Returns:
- the value of the
onAction
property - See Also:
-
arm
public void arm()Arms the button. An armed button will fire an action (whether that be the action of aButton
or toggling selection on aCheckBox
or some other behavior) on the next expected UI gesture. Note: This function is intended to be used by experts, primarily by those implementing new Skins or Behaviors. It is not common for developers or designers to access this function directly. -
disarm
public void disarm()Disarms the button. Seearm()
. Note: This function is intended to be used by experts, primarily by those implementing new Skins or Behaviors. It is not common for developers or designers to access this function directly. -
fire
public abstract void fire()Invoked when a user gesture indicates that an event for thisButtonBase
should occur.If invoked, this method will be executed regardless of the status of
arm()
.
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